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Levels- big or small?, which is better?
Godot |
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the man behind the mask

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I'm working on a mario game (which I am programming from scratch), and I'd like to know, what do you think is better, A game with many small levels you only need to complete once, or maybe twice (like SMB3), or a game with fewer levels, but each one has multiple objectives that require you to go through the level many times (like SM64)?
edit: when I say multiple objectives I'm referring to the collectible items (like stars, shines), in which you have to enter a level, complete a task, and get the item, and then re-enter again with another objective. As for "many small levels" i mean levels with possible secret exits, however the main objective of each level is to reach some kind of goal point.
This post has been edited by Godot on Jul 12 2008, 02:54 PM
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CURRENT GAME COMPLETION: |||||||||| 50% prety much done engine, but most levels are in the beginning stages People who are awesome who have drawn me:thingy
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Xgoff |
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depends on the game style
but generally short if fangames are concerned, since they tend to be horribly unbalanced
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Drezus |
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Few and large levels gives the game more varieties than a million OVERWORLD/UNDERWORLD/UNDERWATER-TYPE LEVELS LOL like in SMB. You can see, like, how SM64 stages are far more remarkable than NSMBs, for example.
However, my opinion is that you don't need to make a SM64-ish game just because you are using large, multiple-task stages. You could do a map just like SMW, and you could advance to the next stage after you find that one's star/shine sprite, but you could (or you would need to) go back to it to get the rest of them. I hope you understand me.
EDIT: I got an better idea. you could use the same scheme I say above, bhut instead of taking others "stars", you could use a quest/goal system. For example, the main, primary goal when you play a stage for the first time is "Reach the goal flag". When you pass the stage, it'll get a ticked "V". Then you can come back and accomplish things like "Find all the bunnies", "Collect every green coin", "beat all Goombas" or "Hit all "?" boxes".
This post has been edited by Drezus on Jul 13 2008, 09:49 PM
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