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> Super Mario Blast, A speeded autoscroll game
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jobro
Posted: Aug 19 2006, 01:44 PM
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Status:

3% finnished
Release date: q2 - q4 2007

Test the engine.

Storyline:

Princess has become ill, and it is a desease that noone can seam to cure. Most likely Bowser is at it again trying to weaken the Princess so she can be easier taken away. Luigi is the one that discovers her situation, and he's kinda slow since he's gained some extra weight (A little pasta can't harm eh?), so he gets over to Mario to ask him for help. Since Super Mario Sunshine they've both retired from the hunt for Bowser, so this comes quite untidy. But Mario gets rushing away to collect the berries that Princess needs to be cured. Little does he know what lies in front of him...

This post has been edited by jobro on Aug 22 2006, 06:25 PM


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MegaTailzChao
Posted: Aug 19 2006, 01:48 PM
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So long, and thanks for all the fish.
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Sounds good. Though next time, wait 'till you have actual game to show before you post about it.


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jobro
Posted: Aug 19 2006, 03:52 PM
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And I've got some screenshots for you.

user posted image

This post has been edited by jobro on Aug 19 2006, 03:54 PM


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MegaTailzChao
Posted: Aug 19 2006, 04:00 PM
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So long, and thanks for all the fish.
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Wow, that DOES look good...

But that's only the title screen. Have you get any of the engine actually finished?


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jobro
Posted: Aug 19 2006, 04:10 PM
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Yup I do have that, and the best part ain't the graphics... It's a bit too early to pull that trick out of my pocket, but let me say that this will feature music from SMA, SMW, SMRPG and SMKart.

Here is another picture. It's from the background story.

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From the tutorial I've picked this picture.

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And ofcourse I have a picture from an early level:

user posted image

This post has been edited by jobro on Aug 19 2006, 04:14 PM


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MegaTailzChao
Posted: Aug 19 2006, 04:12 PM
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QUOTE (jobro @ Aug 19 2006, 04:10 PM)
Yup I do have that, and the best part ain't the graphics... It's a bit too early to pull that trick out of my pocket, but let me say that this will feature music from SMA, SMW, SMRPG and SMKart.

Here is another picture. It's from the background story.

user posted image

Heh. Clumsy Luigi. Can't wait for a demo!


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jobro
Posted: Aug 19 2006, 04:15 PM
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Yep, Luigi clumsy as allways. Will try to add some nice animations, if I'm ever that good...


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Whiteblizzard
Posted: Aug 20 2006, 09:51 AM
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Sounds interesting.


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Ultramario
Posted: Aug 20 2006, 11:52 AM
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Dan Dan Dan!
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QUOTE (jobro @ Aug 19 2006, 11:10 PM)
And ofcourse I have a picture from an early level:

user posted image

Please, you really need to fix that tiling. It looks bad!


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jobro
Posted: Aug 20 2006, 03:03 PM
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Yeah I know, I saw it y'day after posted this. Fixed.

Some info on the engine:

* Collect coins to gain slightly more speed.
* Dragon coins give a super boost for like 5 - 15 seconds.
* Hidden passages + hidden objects in each level. Collect them to get more points.
* Will be timer free and life free in easy mode. Timer free in medium mode and timers and lives in hard mode.
* Support for day & night.

This post has been edited by jobro on Aug 20 2006, 03:08 PM


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jobro
Posted: Aug 22 2006, 06:25 PM
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