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> Duke Nukem forever being released THIS YEAR?!
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Kaepora Of Rhye
  Posted: Jun 10 2006, 01:41 PM
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June 9, 2006 - Buried in Take-Two Interactive's 10-Q filing with the Securities and Exchange Commission yesterday is one little nugget which suggests we may see the ridiculously-delayed Duke Nukem Forever sooner than, well, forever from now.

In a section describing Commitments and Contigencies, Take-Two states it has renegotiated its obligation regarding the title. The company had originally promised to pay $6 million upon delivery of the PC version of Duke Nukem Forever. In March, Take-Two changed the deal: the company will pay $4.25 million for delivery -- but with a bonus promissory note of $500,000 if the game arrives by December 31, 2006.

Of course, this is no guarantee that the next Duke Nukem will appear by the end of the year; it isn't clear how tantalizing half a million dollars looks to 3D Realms, the game's developer. It does appear, however, that Take-Two is as eager as the rest of us to see the game arrive soon.

Console gamers may be left waiting either way -- the promissory note only covers the PC version, and neither company has said whether the game is arriving for platforms like the Xbox 360 or PS3.


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Black Squirrel
Posted: Jun 10 2006, 02:02 PM
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I think they should keep holding it back, just for record purposes.


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Xgoff
Posted: Jun 10 2006, 02:07 PM
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yeah right


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ShadowMan
Posted: Jun 10 2006, 02:08 PM
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I read that back before E3 (in the article, it says its from March 06). They've been offering them the same kind of benefit to release it the past few years too, almost like Deal or No Deal.
It'd be awesome if it did come out this year though.


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Xgoff
Posted: Jun 10 2006, 02:11 PM
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I bet 3D Realms is tired of restarting it every time a new 3D engine comes out so they're probably trying to piss people off so they don't have to release it


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Kaepora Of Rhye
Posted: Jun 10 2006, 02:11 PM
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QUOTE (Xgoff @ Jun 10 2006, 07:11 PM)
I bet 3D Realms is tired of restarting it every time a new 3D engine comes out so they're probably trying to piss people off so they don't have to release it

You mean they're not still using the Quake II engine?!


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Xgoff
Posted: Jun 10 2006, 02:12 PM
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QUOTE (Kaepora Ocelot @ Jun 10 2006, 01:11 PM)
You mean they're not still using the Quake II engine?!

aren't they using the Doom 3 engine now

or the Unreal engine, whatever

This post has been edited by Xgoff on Jun 10 2006, 02:13 PM


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Black Squirrel
Posted: Jun 10 2006, 02:15 PM
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They need to make an engine specifically designed for this game. Lazy programmers stealing off other games.


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Citrus
Posted: Jun 10 2006, 02:18 PM
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QUOTE (Black Squirrel @ Jun 10 2006, 08:15 PM)
They need to make an engine specifically designed for this game. Lazy programmers stealing off other games.

If everyone had to make all of their own resources, then all games would have development lenghts comparable to DNF.


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Black Squirrel
Posted: Jun 10 2006, 03:46 PM
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QUOTE (Citrus @ Jun 10 2006, 08:18 PM)
If everyone had to make all of their own resources, then all games would have development lenghts comparable to DNF.

Well maybe not every game, but you can't really say that the team behind DNF haven't had the time to develop an engine specifically designed for that game.


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Quicky
Posted: Jun 10 2006, 03:55 PM
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QUOTE (Black Squirrel @ Jun 10 2006, 03:46 PM)
Well maybe not every game, but you can't really say that the team behind DNF haven't had the time to develop an engine specifically designed for that game.

yeah, they totally intended right from the start to not finish the game in 1998 like they said


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Kaepora Of Rhye
Posted: Jun 10 2006, 03:57 PM
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Just curious, but didn't June 1st mark five years that we haven't seen any new DNF screens?

This post has been edited by Kaepora Ocelot on Jun 10 2006, 03:57 PM


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ShadowMan
Posted: Jun 10 2006, 04:28 PM
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QUOTE (Black Squirrel @ Jun 10 2006, 03:15 PM)
They need to make an engine specifically designed for this game. Lazy programmers stealing off other games.

Epic Games licenses the Unreal engine to other companies to use. It's been used in Deux Ex, the Brothers in Arms games, the Rainbow Six 3 games, all the Hitman games, Splinter Cell, America's Army, etc. etc. So they probably had to pay a pretty penny for it.
As for the Quake/id engines, they're free now.


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OSM
Posted: Jun 10 2006, 04:32 PM
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I never heard about this game. Any screens or anything?
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Suigi
Posted: Jun 11 2006, 12:49 AM
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OSM
Posted: Jun 11 2006, 08:23 AM
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R.I.P. old MFGG
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Wow, since 1997? Jesus Christ.
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Nicholas Ainsworth
Posted: Jun 11 2006, 02:17 PM
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cue fanfare
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Hahaha, now I finally get that one joke Piro and La rgo made in Megatokyo with Romero holding that cardboard cutout of some dude from 3D Realms.

This post has been edited by Kitsune Yamato on Jun 11 2006, 02:19 PM


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