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> Minigame Competition #14, Graphically Gameboy
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Guinea
Posted: Jul 1 2006, 04:03 PM
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There are no rules against "full-games" as you call it.

A mini game is a full game too.

The thing is, the MGC is limitted to time.
So if you CAN do a huge game, it's your thing.
But you should try to finish the game in time in opposite to deliver a tech demo and say "whoops, didn't have the time to do more"

So if you make a mini game, you're on the save side.
If you have hellofallot time, you're too ^^
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Littlink
Posted: Jul 2 2006, 07:54 PM
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...

...okay, but is there a set of rules? There needs to be a set of rules.


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Golem
Posted: Jul 2 2006, 08:38 PM
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Heyy, done my game.
http://www.cybamall.com/rumoredgames/
Mario's Puzzle Galaxy. I used all of the graphical Game Boy restrictions, but I set Game Maker to show it at 250% scale to make everything easier to see. F4 makes it full screen.


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Ice_Hedgehog22
Posted: Jul 8 2006, 03:36 AM
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Here's my entry, just in time. Medaforcer didn't come through with his sprites, so I made a game today that is equally as good as what I was making. Basically, you control a spaceship and shoot goombas and koopas. Goombas drop coins, and koopas drop powerups and coins. There are three waves, then a final boss. If you beat the boss, you get a 1-up and start from wave one. How high of a score can you get?

Items:
Coins - Give you extra points
Fireflower - Spreadshot
Mushroom- Multishot
Star- Very rare. Brings your shield up for a few seconds.

Controls:
Arrows - Move
Shift (A) - Skips the story
Control (B) - Fires gun


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This post has been edited by Admiral Delmore on Jul 8 2006, 04:59 AM

Attached File ( Number of downloads: 82 )
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Ice_Hedgehog22
Posted: Jul 8 2006, 03:46 AM
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QUOTE (Guinea @ Jul 1 2006, 04:03 PM)
There are no rules against "full-games" as you call it.

Except this is a MINIGAME COMPETITION. If you made a full fledged game like Super Mario Epic 2 or something, then recolored it to this pallete, then should that be allowed? The point is to make short games with a lasting appeal, not huge long lasting games. The Wario Ware game would be fine if it wasn't a collection of minigames, and if you made like, a one level platformer that had a big level, sure. But if you made a game with twenty levels and lots of features, that doesn't seem very fair.
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Guinea
Posted: Jul 8 2006, 07:13 AM
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QUOTE (Admiral Delmore @ Jul 8 2006, 10:46 AM)
Except this is a MINIGAME COMPETITION. If you made a full fledged game like Super Mario Epic 2 or something, then recolored it to this pallete, then should that be allowed? The point is to make short games with a lasting appeal, not huge long lasting games. The Wario Ware game would be fine if it wasn't a collection of minigames, and if you made like, a one level platformer that had a big level, sure. But if you made a game with twenty levels and lots of features, that doesn't seem very fair.

Fair?

I tell you that everything is fair as long as you can do it in time.
The competition is limited to time, not to size.
If you CAN make a 100 level game within 1 month, why not do it?
The thing is, that nobody CAN do it.

It's like in sports: If you can jump 2 meters high from standing, you will win.
But first you need to be able to jump 2 meters high.

The name also was chosen mostly to encourage people to enter IMO. Normally you need more time to do a big game and nobody would enter a competition that lasts half a year..

Oh, btw, is there anyone who needs extensions?
Post now and do not complain later.
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Ice_Hedgehog22
Posted: Jul 8 2006, 11:49 AM
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QUOTE (Guinea @ Jul 8 2006, 07:13 AM)
Fair?

I tell you that everything is fair as long as you can do it in time.
The competition is limited to time, not to size.

Except this is a Minigame Competition and not a regular Game Competition. If everything is allowed, no matter how big, then why is it called Minigame Competition? That's just silly then.

QUOTE
If you CAN make a 100 level game within 1 month, why not do it?

MINIGAME Competition. Not Game Competition, MINIGAME Competition.

QUOTE
The thing is, that nobody CAN do it.

Not really. In fact, with so much time, it is totally possible. Maybe you couldn't do it, but someone sure could.

QUOTE
The name also was chosen mostly to encourage people to enter IMO.

Because minigames are easier to do then full games. If they actually knew that full games were allowed, entries would probably be lessened even more since people don't want to go up to that if they whip a small game up.
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Kaepora Of Rhye
Posted: Jul 8 2006, 12:21 PM
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QUOTE (Guinea @ Jul 8 2006, 12:13 PM)
Fair?

I tell you that everything is fair as long as you can do it in time.
The competition is limited to time, not to size.
If you CAN make a 100 level game within 1 month, why not do it?
The thing is, that nobody CAN do it.

It's like in sports: If you can jump 2 meters high from standing, you will win.
But first you need to be able to jump 2 meters high.

The name also was chosen mostly to encourage people to enter IMO. Normally you need more time to do a big game and nobody would enter a competition that lasts half a year..

Oh, btw, is there anyone who needs extensions?
Post now and do not complain later.

As the creator of this minigame competition along with Someguy, allow me to reestablish what has already been said:

It is a requirement when entering a minigame competition to enter something that is far less expansive than a normal game. From my understanding, it is unacceptable to enter a game that's complete, like what you seem to be saying. It's not the fact that you 'can' or 'can't' do it, it's the fact that it's extremely disruptive and confusing to other people. If one person creates a fully expansive game, not only do people need to play through all of it in order to pass judgement, but it creates friction in the balance of the minigame competition. One entry is "Super Mario's Fishing" and another is a full blown epic real-time RPG allowing you to create your own character class, etc. It's that the two are incomparable.

Also, I would like to point out that your "sports" analogy, in actuality, is the same thing I'm talking about; if somebody is able to jump consecutively higher than all other athletes, they are disqualified from the tournament they would be entering.

Roger Bannister wasn't allowed to run in the special olympics, for example.

This post has been edited by Gyiyg Strikes Back! on Jul 8 2006, 12:24 PM


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Yoshimaster
Posted: Jul 8 2006, 01:47 PM
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I think I'll just drop out and release my game elsewhere, then. It's not a "full blown epic real-time RPG" or a "full fledged game like Super Mario Epic 2," but I won't risk getting disqualified or anything over this.

By the way, we really need an official set of rules here. I looked at some of the older competitions in the archives, and a few of them actually specifically stated that there was no size limit. Since I haven't participated in a minigame competition since then, I was still going by those old rules.


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AquaMan
Posted: Jul 8 2006, 01:55 PM
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QUOTE (Kramer the Bird @ Jul 8 2006, 12:47 PM)
I think I'll just drop out and release my game elsewhere, then. It's not a "full blown epic real-time RPG" or a "full fledged game like Super Mario Epic 2," but I won't risk getting disqualified or anything over this.

By the way, we really need an official set of rules here. I looked at some of the older competitions in the archives, and a few of them actually specifically stated that there was no size limit. Since I haven't participated in a minigame competition since then, I was still going by those old rules.

We do need some more official rules. I'm actually on Guinea's side that if you can make a 100 level game in the time of a minigame comp, it should be allowed. Chances are unless you make it priority numero uno and focus on it day and night, it's not going to be too extensive.

Also, if you do make it too long or boring, then it obviously isn't going to win when voters hardly take the time to play a minute or so of the entries now.

Good luck with your game Kramer =)


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Austria
Guinea
Posted: Jul 9 2006, 03:22 AM
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QUOTE (Press Start @ Jul 8 2006, 08:55 PM)
We do need some more official rules. I'm actually on Guinea's side that if you can make a 100 level game in the time of a minigame comp, it should be allowed. Chances are unless you make it priority numero uno and focus on it day and night, it's not going to be too extensive.

Also, if you do make it too long or boring, then it obviously isn't going to win when voters hardly take the time to play a minute or so of the entries now.

Good luck with your game Kramer =)

Press Start totally brought my point across.
Large games have their advantages, and also their bad points, that's why they should be allowed. But I didn't create the MGC itself, so we should really make a topic to discuss some official rules for them.
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Kaepora Of Rhye
Posted: Jul 9 2006, 03:26 AM
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QUOTE (Guinea @ Jul 9 2006, 08:22 AM)
Press Start totally brought my point across.
Large games have their advantages, and also their bad points, that's why they should be allowed. But I didn't create the MGC itself, so we should really make a topic to discuss some official rules for them.

Seems like we should especially considering the large amounts of confusion regarding this topic.


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Mario Gamer
Posted: Jul 9 2006, 03:43 AM
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I agree with Press Start and Guinea. And we've had those types of games win before.


On another note I'm dropping out due to I had to many things to worry about lately besides this.


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Someguy
Posted: Jul 9 2006, 12:30 PM
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Sorry I'm late. Thing is, there seems to be only four games, anyone holding out on us? Do we go on with voting or wait it out?


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Guinea
Posted: Jul 9 2006, 12:38 PM
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QUOTE (Someguy @ Jul 9 2006, 07:30 PM)
Sorry I'm late. Thing is, there seems to be only four games, anyone holding out on us? Do we go on with voting or wait it out?

I might be able to finish mine.
Tell me how much you extend and I will do it until then.

But extending the compo for one guy wouldn't be very fair, so you don't need to extend it just for me. I have a nice collection of MGC badges already ^^
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Someguy
Posted: Jul 9 2006, 12:59 PM
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I'm not used to holding official competitions, but unless I missed a post and the Kart Fighter type game was canned too, then I'd be holding it off for atleast two people so you wouldn't need to feel guilty! How long would be good though? It should be atleast till the new rules are ironed out perhaps, right?


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Ice_Hedgehog22
Posted: Jul 9 2006, 03:10 PM
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QUOTE (Someguy @ Jul 9 2006, 12:59 PM)
I'm not used to holding official competitions, but unless I missed a post and the Kart Fighter type game was canned too, then I'd be holding it off for atleast two people so you wouldn't need to feel guilty! How long would be good though? It should be atleast till the new rules are ironed out perhaps, right?

Yeah, Meda didn't get any of the sprites done like he said he would, so I made that other game. And if this seriously becomes a game competition, I probably won't attempt entering another one of these.
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Ice_Hedgehog22
Posted: Jul 10 2006, 11:56 PM
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So when is this going to end?
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Kaepora Of Rhye
Posted: Jul 11 2006, 12:03 AM
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QUOTE (Admiral Delmore @ Jul 9 2006, 08:10 PM)
Yeah, Meda didn't get any of the sprites done like he said he would, so I made that other game. And if this seriously becomes a game competition, I probably won't attempt entering another one of these.

Yeah, same. sad.gif

I'm not going to try and compete with somebody else's behemoth


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Kritter
Posted: Jul 11 2006, 12:12 AM
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Didn't read it all, but my understanding of minigame competitions is what's already been stated. MINI games, single-frame, simple rule type games. Nothing extravigant or huge, full games shouldn't be allowed.


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