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> PSP gets ~7000 PSone Games, we love old games right?
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Bungalo
Posted: Jul 2 2006, 09:40 PM
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I dont remember much cutscenes in MGS1 and Twin Snakes.

at least ones not longer than 5 mins.

This post has been edited by Bungalo on Jul 2 2006, 09:41 PM


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Kaepora Of Rhye
Posted: Jul 2 2006, 09:47 PM
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QUOTE (Greliz @ Jul 3 2006, 02:33 AM)
Dude, yes they were. The cutscene after the Revolver Ocelot fight is bordered on half an hour or more. As did the one after the Ninja fight. Psycho Mantis, Sniper Wolf, and Vulcan Raven all had death scenes totalling up to about 15 minutes each. 90% cutscenes may be a bit of a hyperbole, but the fact remians that there WERE a ridiculous amount of cutscenes and it makes it incredibly unsuitable for pick up and go play.

90% was indeed a hyperbole.

But the game still remained fairly expansive, and I don't see why you and your little buddy SP have such a vendetta against playing an expansive game on the road whether or not it be 'plagued' by cinematics or not. That's like arguing that watching King Kong on a car DVD player is morally incorrect because rather than something easy to 'pick up and play', like, oh say Polarium, King Kong is a cinematic masterpiece and not interactive in the least.

Also, you may have heard a game that was eventually bundled with Metal Gear Solid; it's called VR Missions. It exlcudes all those nastily long cinematics, and brings back 10+ hours of Metal Gear stealth fun.

The only thing I can agree with you about is the battery life; it might be slightly frustrating to have your batteries run out during the middle of a game like FFVII, or MGS. But most long term transportation services, like an international flying plane, and any car that was made after 1998 should have a carjack allowing you to plug in a specially made charger for the PSP into the car, and you would pretty much be good to go if that was what you wanted. So even that argument is flawed.

This post has been edited by Kaepora Ocelot on Jul 2 2006, 09:47 PM


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Nocturnal Kid
Posted: Jul 2 2006, 09:50 PM
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QUOTE (Citrus @ Jul 2 2006, 01:43 PM)
But it can't download them. With downloads there's an unlimited supply! And some games I want are rare and expensive. Actually, only one game: Symphony of the Night.

The memory card limits how many games you can download and the memory cards tend to be very expensive.
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Greliz
Posted: Jul 2 2006, 09:52 PM
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Tei Sama
Posted: Jul 2 2006, 09:53 PM
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QUOTE (Kaepora Ocelot @ Jul 2 2006, 09:47 PM)
I don't see why you and your little buddy SP have such a vendetta against playing an expansive game on the road

I've never played a Metal Gear game, so I can't say this or that on it, but I'd like to point out that PSPs arent really made to be all that portable. Mine broke when I put it in my pocket. It was an empty pocket and it stayed for a very short thirty-second time span. And yet, there remains a giant crack inside the screen that has blacked out half of it and blurs the rest.

Again, this post isn't on topic really, but you're being asinine.


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Kaepora Of Rhye
Posted: Jul 2 2006, 09:55 PM
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QUOTE (Tei Sama @ Jul 3 2006, 02:53 AM)
I've never played a Metal Gear game, so I can't say this or that on it, but I'd like to point out that PSPs arent really made to be all that portable. Mine broke when I put it in my pocket. It was an empty pocket and it stayed for a very short thirty-second time span. And yet, there remains a giant crack inside the screen that has blacked out half of it and blurs the rest.

Again, this post isn't on topic really, but you're being asinine.

The durability of a console does not illustrate how portable it is.

Sony markets is system as a 'handheld', and uh, that's what it is.

This post has been edited by Kaepora Ocelot on Jul 2 2006, 09:55 PM


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Tei Sama
Posted: Jul 2 2006, 09:57 PM
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QUOTE (Kaepora Ocelot @ Jul 2 2006, 09:55 PM)
The durability of a console does not illustrate how portable it is.

Okay then--what's the point of a flimsy handheld if I can't put it in a convenient storage place while I'm actually travelling? Unless Sony expects its users to do nothing but play the PSP from one end of an outing to the other, durability is exactly proportionate to how portable it is.

Edito: Consoles, handhelds, same thing.

This post has been edited by Tei Sama on Jul 2 2006, 10:01 PM


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Kaepora Of Rhye
Posted: Jul 2 2006, 10:02 PM
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QUOTE (Tei Sama @ Jul 3 2006, 02:57 AM)
Okay then--what's the point of a flimsy console if I can't put it in a convenient storage place while I'm actually travelling? Unless Sony expects its users to do nothing but play the PSP from one end of an outing to the other, durability is exactly proportionate to how portable it is.

I sincerely do believe that Sony thinks that you'll be traveling one destination from another without something like "unexpected turbulence". It's sort of odd that your PSP broke that easily, because I travel quite often in the car, and over seas on planes, and my PSP has never had any problem like that.

But I think it's also fair to point out that most laptops aren't entirely durable (I'm looking at you, Apple IBook) but they are also intended and manufactured for portability.

This post has been edited by Kaepora Ocelot on Jul 2 2006, 10:02 PM


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Tei Sama
Posted: Jul 2 2006, 10:03 PM
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QUOTE (Kaepora Ocelot @ Jul 2 2006, 10:02 PM)
I sincerely do believe that Sony thinks that you'll be traveling one destination from another without something like "unexpected turbulence". It's sort of odd that your PSP broke that easily, because I travel quite often in the car, and over seas on planes, and my PSP has never had any problem like that.

But I think it's also fair to point out that most laptops aren't entirely durable (I'm looking at you, Apple IBook) but they are also intended and manufactured for portability.

Hoo! Do you want to hear what I said again?

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Kaepora Of Rhye
Posted: Jul 2 2006, 10:05 PM
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QUOTE (Tei Sama @ Jul 3 2006, 03:03 AM)
Hoo! Do you want to hear what I said again?

Yes
>No

Does that mean you understood what I said, are do you still need instructions on how to view the map when you get lost?


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Citrus
Posted: Jul 2 2006, 10:22 PM
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Thank you Bananana Head for reminding me that emulation still exists. You saved me a lot of money!


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SNF
Posted: Jul 2 2006, 10:37 PM
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@Tei: Did you keep the Case, Honestly that thing is a life saver.

I've had my PSP Since release, Emulated on it, cleared it and updated, Ect, and i've not a scratch on it

Infact i've never broken a Console, Handheld, Controller, game... ect


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AquaMan
Posted: Jul 3 2006, 03:55 AM
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Portable Playstation 1 hits with no loading sounds like it'd be awesome =D

I'm wondering about the Legends games now; those ports weren't released outside of Japan, but I'm wondering if Capcom will hold back on the service, what with X collection and stuff =X


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SonicProject
Posted: Jul 3 2006, 07:51 AM
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QUOTE (Kaepora Ocelot @ Jul 2 2006, 08:47 PM)
and I don't see why you and your little buddy SP

Stop getting so heated because I indirectly said something negative about Metal Gear Solid. I happen to love the game. It's just not meant to be on a handheld.


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Posted: Jul 3 2006, 08:10 AM
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Good news for those who have a PSP I guess.


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SonicProject
Posted: Jul 3 2006, 08:34 AM
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QUOTE (Kaepora Ocelot @ Jul 2 2006, 06:45 PM)
That's like asking who has time to play an RPG on the Gameboy Advance, or Super Mario 64 DS.

Actually it's not. Other than Super Mario 64, most GBA and DS games are actually designed for on the go gaming *gasp*. While it's true that there are games that are storyline oriented on the GBA and DS, they are few and far between. When I say on the go, I mean from house to work/school, on breaks, etc. Generally shorter periods of time than you'd spend on your consoles. Consider this, too. You're on a long drive, you bring one lengthy game. You play it for a while. Eventually you're going to get bored with it. However, you bring several short, though entertaining games. They don't require as much of your time. So you just pop another game in.

Bringing a few lengthy games might just border on your patience.

This post has been edited by King Bobo on Jul 3 2006, 08:35 AM


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AquaMan
Posted: Jul 3 2006, 08:58 AM
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QUOTE (King Bobo @ Jul 3 2006, 07:34 AM)
Actually it's not. Other than Super Mario 64, most GBA and DS games are actually designed for on the go gaming *gasp*. While it's true that there are games that are storyline oriented on the GBA and DS, they are few and far between. When I say on the go, I mean from house to work/school, on breaks, etc. Generally shorter periods of time than you'd spend on your consoles. Consider this, too. You're on a long drive, you bring one lengthy game. You play it for a while. Eventually you're going to get bored with it. However, you bring several short, though entertaining games. They don't require as much of your time. So you just pop another game in.

Bringing a few lengthy games might just border on your patience.

Playstation of course has it's longer games as you say, but it wasn't devoid of "quick fun" titles either. I do see what you're saying as these games were designed for a home console and not for portables, and even Nintendo ports like SM64DS have been altered to make it more suitable for portable. But chances are most of the downloaders are going to be fans of the classics, and won't mind some of the problems they'll run into.


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