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> Minigame Competition - Official Rule Discussion, Contains official MGC rules.
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SonicProject
Posted: Jul 13 2006, 09:23 PM
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QUOTE (Admiral Delmore @ Jul 13 2006, 06:55 PM)
Except then nobody wants to enter anymore since they won't be assed to produce a full game in that much time.

No, see, it wouldn't be required. But apparently if nobody would enter such a contest in the first place, there's not even an issue to discuss is there?


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Posted: Jul 13 2006, 09:26 PM
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QUOTE (King Bobo @ Jul 13 2006, 09:23 PM)
No, see, it wouldn't be required. But apparently if nobody would enter such a contest in the first place, there's not even an issue to discuss is there?

...I have no idea what you just said.
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Posted: Jul 13 2006, 09:30 PM
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QUOTE (King Bobo @ Jul 14 2006, 02:23 AM)
No, see, it wouldn't be required. But apparently if nobody would enter such a contest in the first place, there's not even an issue to discuss is there?

Oh, so what I assume you're trying to imply is that the minigame competition is worthless, and we shouldn't be discussing the validity of other member's suggested rules because 'King Bobo' has dubbed thee a waste of time and a foolish competiton in the first place due to the radical decline of minigame submissions.

If that's the case, then why has this topic already circulated three pages? Most likely because people do like these set competitions.


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SonicProject
Posted: Jul 13 2006, 09:35 PM
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If people wouldn't enter a gaming competition because they wouldn't have time to make a full game, what makes you think they're going to do that now? Is there a pressing need for such a rule at this point in time? If not, I don't think you should be trudging into the topic to complain that it wasn't something Guinea thought of, Admiral.

Kaepora: Before you proceed to attempt to "own my ass" with prodding at my name as you always do, maybe you should actually stop and read the posts you are arguing over. I didn't say nor was I implying that the Minigame Comp was worthless. Have a nice day.

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I thought this was going to adress how people were saying any game was allowed to be entered even though it's specifically named the Minigame Competition. I guess I was wrong.

Don't you think this just sounds a tiny bit rude?

This post has been edited by King Bobo on Jul 13 2006, 09:37 PM


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Posted: Jul 13 2006, 09:39 PM
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QUOTE (King Bobo @ Jul 14 2006, 02:35 AM)
If people wouldn't enter a gaming competition because they wouldn't have time to make a full game, what makes you think they're going to do that now?

Because one occasion that occured in the past is an irrelevence. We're trying to get people to submit more entries by making the rules seem a tad bit rational, and you seem to be doing the complete opposite.

I'm glad you're so 'altruistic' SP, but what exactly are you getting at aside from playing the devil's advocate?


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Posted: Jul 13 2006, 09:39 PM
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QUOTE (King Bobo @ Jul 13 2006, 10:35 PM)
If people wouldn't enter a gaming competition because they wouldn't have time to make a full game, what makes you think they're going to do that now? Is there a pressing need for such a rule at this point in time? If not, I don't think you should be trudging into the topic to complain that it wasn't something Guinea thought of, Admiral.

Kaepora: Before you proceed to attempt to "own my ass" with prodding at my name as you always do, maybe you should actually stop and read the posts you are arguing over. I didn't say nor was I implying that the Minigame Comp was worthless. Have a nice day.


Don't you think this just sounds a tiny bit rude?

Because a Minigame is smaller, and we aren't Discussing a Game Competition it's a Mini-Game Competition


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Posted: Jul 13 2006, 09:40 PM
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Oh, and SP, it's easier to read and understand posts when they're sensical. You may be able to spell, but as Delmore pointed out, your post made no sense whatsoever. Maybe I just jumped the gun too early by replying to it.

This post has been edited by Gyiyg Strikes Back! on Jul 13 2006, 09:41 PM


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Posted: Jul 13 2006, 09:45 PM
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My god. You people all think just because a game is bigger means it's going to win.

Seriously, get over it. You have a set amount of time and the freedom to do whatever in the amount of time. It's fair for everyone.

There's no rule for how big a picture can be in the drawing compos, or how many poses you can have in sprite compos.

This post has been edited by Mario Gamer on Jul 13 2006, 09:46 PM


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Posted: Jul 13 2006, 09:45 PM
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QUOTE (SNF @ Jul 13 2006, 08:39 PM)
Because a Minigame is smaller, and we aren't Discussing a Game Competition it's a Mini-Game Competition

I am fully aware of that.

And what relevance does that hold to my point? The point is, if nobody would enter a full-game competition, due to the time limit, what makes you think they'd enter the current competition with the same time limit with a full-blown game? They wouldn't.

So there's not a pressing need for this rule... meaning there was no need for rudeness admiral's part with his very first post. I'm not saying it shouldn't be a rule. I just don't think it's all that important nor is it something to get upset about.


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Posted: Jul 13 2006, 09:49 PM
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QUOTE (Mario Gamer @ Jul 14 2006, 02:45 AM)
My god. You people all think just because a game is bigger means it's going to win.

Seriously, get over it. You have a set amount of time and the freedom to do whatever in the amount of time. It's fair for everyone.

There's no rule for how big a picture can be in the drawing compos, or how many poses you can have in sprite compos.

I haven't seen any progression in your argument aside from "seriously, get over it". How pedantic can you be? We stated our reasons, now don't disregard them - address your own.


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SonicProject
Posted: Jul 13 2006, 09:52 PM
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I'm sorry that my posts don't make sense sometimes. But please try not to be so... well... mean about it and I'll try harder.


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Posted: Jul 13 2006, 09:52 PM
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QUOTE (King Bobo @ Jul 14 2006, 02:52 AM)
I'm sorry that my posts don't make sense sometimes. But please try not to be so... well... mean about it and I'll try harder.

Okay. My posts don't make sense sometimes either when I'm firmly addressing something, so I understand.

This post has been edited by Gyiyg Strikes Back! on Jul 13 2006, 09:53 PM


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Posted: Jul 13 2006, 09:55 PM
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QUOTE (Mario Gamer @ Jul 13 2006, 09:45 PM)
There's no rule for how big a picture can be in the drawing compos, or how many poses you can have in sprite compos.

It has a much better chance obviously, and it's not that it'd win really, it's that it would scare people to not enter.
QUOTE
Seriously, get over it. You have a set amount of time and the freedom to do whatever in the amount of time. It's fair for everyone.

Except not really. Also, did you consider that maybe it could also help to limit the size? The people who tried to make full games for this time's competition didn't finish in time, so if we made a limit on size, people could actually get their entries in. Are you even considering any of this? You don't sound like you thought this over very well.
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There's no rule for how big a picture can be in the drawing compos, or how many poses you can have in sprite compos.

Because those obviously don't determine the quality of them. Bigger games tend to keep people interested in them more then a minigame, and obviously there could be a wide variety of different levels and such, compared to someone else who tried using a minigame as an entry. Maybe you don't see it as a problem, but if you were in the shoes of those who are actually still entering these, you'd have a little more of a understanding of why this raises a problem.
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Posted: Jul 13 2006, 10:01 PM
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QUOTE (Admiral Delmore @ Jul 13 2006, 08:55 PM)
It has a much better chance obviously, and it's not that it'd win really, it's that it would scare people to not enter.

Stuff like that doesn't discourage anyone to stop entering sprite and drawing competitions. You see full wallpaper size drawings with all sorts of colors and sexy shading early on in drawing competitions and people still enter. Most people entering actually seem to be entering for the fun of it. Why can't the minigame competitions be like that too?

Sprite and drawing competitions never had nor needed set rules to thrive. You've just got to pull some interest into the competitions. Don't just do games where Mario is in world A or games where you can only use X graphics. Branch out farther than that. Come up with a concept so out there that people will be watching the topic like hawks.


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Posted: Jul 13 2006, 10:03 PM
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QUOTE (Gyiyg Strikes Back! @ Jul 13 2006, 07:16 PM)
If that's the case, then we should consider the past an irrelevence. We're about to write the book of rules, and as such, I expect many entries in the past to hold discrepencies.

Ah, no. The past is very relevant. See, because full games have always been allowed in these minigame competitions, it goes to show that the slippery slope argument of "If you allow for huge games then people will stop participating" doesn't hold true.


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Posted: Jul 13 2006, 10:07 PM
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QUOTE (King Bobo @ Jul 13 2006, 10:01 PM)
Stuff like that doesn't discourage anyone to stop entering sprite and drawing competitions. You see full wallpaper size drawings with all sorts of colors and sexy shading early on in drawing competitions and people still enter. Most people entering actually seem to be entering for the fun of it. Why can't the minigame competitions be like that too?

Sprite and drawing competitions never had nor needed set rules to thrive. You've just got to pull some interest into the competitions. Don't just do games where Mario is in world A or games where you can only use X graphics. Branch out farther than that. Come up with a concept so out there that people will be watching the topic like hawks.

There's a difference between art competitions and game making competitions, and I wish you and Mario Gamer would stop comparing them. A lot of work goes into making games, and it's a lot easier to just give up on a game then a drawing. Games require loads of work and patience, and not that drawings don't, but they're much more frustrating to do, since you'll make mistakes now and then, have bugs to fix, change things so it'd be more fun to play, and so much more. Games are truly hard to create, and if anyone made a big platformer as an entry, people would totally be discouraged to enter. You haven't entered a minigame comp, so you really wouldn't understand how it frustrating it is. It's loads easier to drop a game that lacks a second level or something like that as opposed to a sprite that isn't colored yet.
QUOTE (Kramer the Bird @ Jul 13 2006, 10:03 PM)
Ah, no. The past is very relevant. See, because full games have always been allowed in these minigame competitions, it goes to show that the slippery slope argument of "If you allow for huge games then people will stop participating" doesn't hold true.

Except it kind of does, since earlier they were not really being made as much, but now lots of people are trying to do them, and I think you can see there was a huge decrease in people entering. And it's not only that, it's also that people who try to make the big games sometimes just can't finish and give up, after discouraging others, which kind of happened this time. I don't really see what's wrong with people being required to do minigames. Is originality dead or something? Must everyone do a full lengthed platformer?

This post has been edited by Admiral Delmore on Jul 13 2006, 10:11 PM
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Posted: Jul 13 2006, 10:15 PM
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Just because I haven't entered the competition, my point is moot? You don't think this applies to fangaming AS A WHOLE? I've dropped many projects for various reasons, but you don't see me entering a topic for a complete, successful fangame expressing how much I loathe the creator for not giving up on his project. Nor do you see me whining about said creator and how much attention he/she is getting.

If a person is going to let something as small as that bother them, they shouldn't be entering a competition. I'm sorry to say. Sure, fangaming is hard. But so is spriting and drawing for some people. Yet you don't see anyone complaining that X member always wins with his superior background skills or Y member winning with their various animations in the sprite competitions.

A great deal of effort does indeed go into games, and while it may be discouraging for someone to do better than you did (or, rather, MORE than you did), it's selfish to throw your efforts away and pout about it. This is how a competition works. It's just the way it is.

This post has been edited by King Bobo on Jul 13 2006, 10:17 PM


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Posted: Jul 13 2006, 10:19 PM
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I'm not even sure why this debate needs to exist...doesn't everyone here know what constitutes a "minigame"? A simple little fun timewaster sort of thing?

There's no need to place size restrictions and all this other complicated crap, or to define what is or isn't a minigame, people should just use common sense. Only at MFGG could we get into a huge debate over something like this.

It's just like those arguments over spriting and pixel art, except this time the boundary is even more clear...if you can't tell the difference between a mini-game and something like Super Mario Epic you shouldn't even be entering these comps in the first place.
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Posted: Jul 13 2006, 10:20 PM
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QUOTE (King Bobo @ Jul 13 2006, 10:15 PM)
Just because I haven't entered the competition, my point is moot? You don't think this applies to fangaming AS A WHOLE? I've dropped many projects for various reasons, but you don't see me entering a topic for a complete, successful fangame expressing how much I loathe the creator for not giving up on his project. Nor do you see me whining about said creator and how much attention he/she is getting.

If a person is going to let something as small as that bother them, they shouldn't be entering a competition. I'm sorry to say. Sure, fangaming is hard. But so is spriting and drawing for some people. Yet you don't see anyone complaining that X member always wins with his superior background skills or Y member winning with their various animations in the sprite competitions.

A great deal of effort does indeed go into games, and while it may be discouraging for someone to do better than you did, it's selfish to throw your efforts away and pout about it. This is how a competition works. It's just the way it is.

Where did I say any of that? I said that you can't compare this to the other competitions and that it may be a little harder to understand since you haven't entered one since there's a lot that happens that makes it frustrating. Also, a lot of what you just said made no sense again, and thank you for suggesting that I shouldn't enter because of how you see all of this. I'll totally take that into mind.
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Posted: Jul 13 2006, 10:20 PM
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QUOTE (King Bobo @ Jul 13 2006, 10:45 PM)
I am fully aware of that.

And what relevance does that hold to my point? The point is, if nobody would enter a full-game competition, due to the time limit, what makes you think they'd enter the current competition with the same time limit with a full-blown game? They wouldn't.

So there's not a pressing need for this rule... meaning there was no need for rudeness admiral's part with his very first post. I'm not saying it shouldn't be a rule. I just don't think it's all that important nor is it something to get upset about.

You completely Ignored my point regarding your point...

You're saying that People won't enter a Full-game competirtion.. because they don't have enough time?

THERE IS NO FULL GAME COMPETITION!
*Exhales*

There, Now you see, as my Capitalized text clearly States, your point with this is.. well, Pointless and Irrelevant, As we are discussing the rules on making the Minigame Competitions fair to all entrants, Keeping them Mini-game sized keeps with the spirit of the Competition.

Thank you and Good Night.


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