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Minigame Competition - Official Rule Discussion, Contains official MGC rules.
Mario Gamer |
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| QUOTE | | I haven't seen any progression in your argument aside from "seriously, get over it". How pedantic can you be? We stated our reasons, now don't disregard them - address your own. |
I'm not being any more "pedantic" then you. Go look at your posts. It's basicly what you're saying. I stated reasons too and yet you disregarded them.
| QUOTE | | It has a much better chance obviously, and it's not that it'd win really, it's that it would scare people to not enter. |
Hardly. It's just as bad as another game looking really good.
| QUOTE | | Except not really. Also, did you consider that maybe it could also help to limit the size? The people who tried to make full games for this time's competition didn't finish in time, so if we made a limit on size, people could actually get their entries in. Are you even considering any of this? You don't sound like you thought this over very well. |
Yet, they didn't finish. So why are you complaining about how they would win if they don't finish? You don't sound like you thought this over very well.
| QUOTE | | Because those obviously don't determine the quality of them. Bigger games tend to keep people interested in them more then a minigame, and obviously there could be a wide variety of different levels and such, compared to someone else who tried using a minigame as an entry. Maybe you don't see it as a problem, but if you were in the shoes of those who are actually still entering these, you'd have a little more of a understanding of why this raises a problem. |
Just because I haven't entered lately does not mean I don't understand you. It sounds more like you're trying to insult me more then prove a point.
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Yoshimaster |
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| QUOTE | | Except it kind of does, since earlier they were not really being made as much, but now lots of people are trying to do them, and I think you can see there was a huge decrease in people entering. And it's not only that, it's also that people who try to make the big games sometimes just can't finish and give up, after discouraging others, which kind of happened this time. I don't really see what's wrong with people being required to do minigames. Is originality dead or something? Must everyone do a full lengthed platformer? |
The competition theme is what should be inspiring originality, not limitations on the type of game you should be allowed to make. Also, I hope we're not being unfair toward platformer-type games here. Some platformers can be short and fun... at the same time, some "minigames" might have incredibly complex coding but very few levels. Suppose, for example, Toni's "Mario & Yoshi" were entered into a minigame competition. Should it be allowed?
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Ice_Hedgehog22 |
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| QUOTE (King Bobo @ Jul 13 2006, 10:25 PM) | | But there isn't a huge demand for full games in minigame competitions either! The rule is pointless! |
Have you actually checked? People are making them as their entries a lot, and one is in the top four entries this time. And I just thought of something when Mario Gamer said like "DOES IT MATTER ABOUT THE SIZE OF DRAWINGS OR THE POSES IN SPRITES". Yes, it actually does. If the drawing is too small, like the size of a sprite, then that's obviously not allowed, and pose wise, no it wouldn't matter, if it was done in like Photoshop instead of hand pixeled or the sprite was just too big, yes it'd matter. These things matter, and I know you think it doesn't, since you don't even think it's happening, but it is.
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Mario Gamer |
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| QUOTE (Admiral Delmore @ Jul 13 2006, 10:28 PM) | | If the drawing is too small, like the size of a sprite, then that's obviously not allowed, and pose wise, no it wouldn't matter, if it was done in like Photoshop instead of hand pixeled or the sprite was just too big, yes it'd matter. These things matter, and I know you think it doesn't, since you don't even think it's happening, but it is. |
These examples are not even close to comparing big games to small games.
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