| |
Pokemon D/P news and discussion
Tei Sama |
|

I KNOW, ROB!
![Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/happyheart.gif)

Group: Members
Posts: 455
Member No.: 628
Joined: 4-October 04
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
| QUOTE (Dburnell01 @ Jul 17 2006, 03:38 PM) | Who the fudge is cutman anyway...
Is he some kind of TV character?
Or am I just not fast enough. |
Not like you deserve to know, but Cutman is the first boss in the original Megaman series. Vidja game character all the way, slowpoke. :)
Anyway, on-topic. Ghost has always been Sp. Atk and Dark has been Physical because of the nature of the moves--most Dark type moves involve foul play, like biting, stealing and intimidating. Almost all of that is physical stuff. But ghost attacks are supernatural, don't have as much physical presence, and therefore does not constitute as regular Atk.
At least, I'm pretty sure. I remember that from somewhere, probably Serebii.net. I'll have to check into it. And if this shift-of-attack-type thing is true, this debate is moot anyway. XD
--------------------
"We are morally obligated to enjoy this." --623 (Mutsumi)
"He was a stubborn foe...but I'm CRAZY!! So I won." --Leon Powalski
|
|
|
Mr. Aforcer |
|

KAH-PEEWLS HERE
![Badgemeister Badge [*]](https://archive.mfgg.net/html/badges/badgemod.gif) ![Super Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/shappyheart.gif) ![Sprite Comp Winner Badge (5+) [*]](https://archive.mfgg.net/html/badges/scg5.gif) ![Sprite Comp Runner Up Badge (3) [*]](https://archive.mfgg.net/html/badges/scr3.gif) ![Sprite Comp Top 5 Badge (1) [*]](https://archive.mfgg.net/html/badges/sct1.gif)
![Drawing Comp Winner Badge (1) [*]](https://archive.mfgg.net/html/badges/dcg1.gif) ![Drawing Comp Runner Up Badge (3) [*]](https://archive.mfgg.net/html/badges/dcr3.gif) ![Drawing Comp Top 5 Badge (5+) [*]](https://archive.mfgg.net/html/badges/dct5.gif) ![MFGG Awards 2006 Winner [*]](https://archive.mfgg.net/html/badges/award06.gif) ![Skull Badge [X]](https://archive.mfgg.net/html/badges/skull.gif)
![Secret Santa Badge [*]](https://archive.mfgg.net/html/badges/present.gif) ![KFC Badge [KFC]](https://archive.mfgg.net/html/badges/kfc.gif)

Group: Badge Mod
Posts: 35496
Member No.: 588
Joined: 5-September 04
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
| QUOTE (Tei Sama @ Jul 18 2006, 08:59 AM) | Not like you deserve to know, but Cutman is the first boss in the original Megaman series. Vidja game character all the way, slowpoke. 
Anyway, on-topic. Ghost has always been Sp. Atk and Dark has been Physical because of the nature of the moves--most Dark type moves involve foul play, like biting, stealing and intimidating. Almost all of that is physical stuff. But ghost attacks are supernatural, don't have as much physical presence, and therefore does not constitute as regular Atk.
At least, I'm pretty sure. I remember that from somewhere, probably Serebii.net. I'll have to check into it. And if this shift-of-attack-type thing is true, this debate is moot anyway. XD |
Ghost moves are called physical and darks are special in the previous games. The only shiney I ever caught was Red Gyrados in G/S/C and that's not special. This post has been edited by Medaforcer on Jul 18 2006, 04:25 PM
--------------------
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
[ Script Execution time: 0.0734 ] [ 13 queries used ] [ GZIP Enabled ] [ Server Load: 0.64 ]
| |