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> Engine test, Super Mario Blast 0.1
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jobro
Posted: Aug 22 2006, 06:18 PM
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Okidoki it's time to grab the red cap, pull your socks and tighten your runningshoes coz here is Super Mario Blast. It is an engine test and it is not ment to be any complete demo since ALOT is missing in it. I don't want any ideas from you, what I want is that you test it and tell me how you like it.

About the speed, this engine test is for the hard level with it's settings so don't expect anything else than this is quite hard, but I'm sure you can finnish the level.

Here we go!!

And here comes the final news I didn't wanted to share earlier. It features original SNES Super Mario World music.

This post has been edited by jobro on Aug 22 2006, 06:19 PM


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FREAK51
Posted: Aug 23 2006, 08:03 AM
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Mecha the Slag
Posted: Aug 23 2006, 08:08 AM
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jobro
Posted: Aug 23 2006, 07:35 PM
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I'm not a big fan of rapidshare, but is uploadtemple.com ok?

This post has been edited by jobro on Aug 23 2006, 07:39 PM


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pistons1121
Posted: Aug 23 2006, 08:43 PM
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zendurl.com works pretty well for me.

Anyway, the engine was pretty good, but needs some work. Shift shouldn't be change direction, the arrow keys would work much better. I couldn't get past the first pipe >.>, so you may want to change the difficulty.

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jobro
Posted: Aug 23 2006, 10:05 PM
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I know it's just a matter of changing a variable.

Thanks for the advice and for testing it. Anyone else?


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Mewizkuit
Posted: Aug 24 2006, 04:11 PM
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MAKE ZIIIIIIIIIIIIIIIIIIIIIIIP!


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Blab
Posted: Aug 24 2006, 04:14 PM
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I didn't like it...it was a little too hard and buggy, but the whole automove thing was kind of weird, too.
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