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> MARIO PARTY ENGINE TEST!, Finnaly! An Engine For Mario Party!
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edrobot
  Posted: Aug 22 2006, 06:55 PM
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Ok, this is a Mario Party Engine that I made for an upcomeing game. all of it was made by myself, except the edited Isometric engine.

Press F1 for help on the game!


So, what do you think about it so far?

This post has been edited by edrobot on Aug 23 2006, 07:13 AM

Attached File ( Number of downloads: 31 )
Attached File  Mario_Party_Engine_Test.zip


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Spritanium
Posted: Aug 22 2006, 07:02 PM
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1. Give Credit to Mason and Golem for the engine.

2. Use the built in text boxes for talking.

3. Use smaller views.

Other than those thingfs, actually pretty good. Open source pls.

This post has been edited by Spritanium on Aug 23 2006, 07:38 AM


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Posted: Aug 22 2006, 07:03 PM
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what do you mean by "Smaller views?"


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Posted: Aug 22 2006, 07:04 PM
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and what text boxes? (it has now been updated)

This post has been edited by edrobot on Aug 22 2006, 07:06 PM


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Posted: Aug 22 2006, 07:07 PM
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QUOTE (edrobot @ Aug 22 2006, 05:03 PM)
what do you mean by "Smaller views?"

For the room under 'views' put 300X300 (or similar) on both 'view in room' and 'port on screen'. It makes the game seem much cleaner.

Oh, and get rid of the "welcome to our engine" text box at the beginning. That's annoying. wink.gif


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Nnnkingston
Posted: Aug 22 2006, 07:10 PM
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really cool but make it open sourced. i can feel a MFGG Party coming on


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Posted: Aug 22 2006, 07:16 PM
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*tappatappatappa* and presto! the text box is gone, and it is now open sourced!

should I add this to the How-to section?


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Posted: Aug 22 2006, 07:17 PM
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QUOTE (edrobot @ Aug 22 2006, 07:16 PM)
*tappatappatappa* and presto! the text box is gone, and it is now open sourced!

should I add this to the How-to section?

woot! open source.


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Posted: Aug 22 2006, 07:25 PM
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JUST GIVE ME CREDIT IF YOU USE THIS!


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Posted: Aug 22 2006, 07:26 PM
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QUOTE (edrobot @ Aug 22 2006, 07:25 PM)
JUST GIVE ME CREDIT IF YOU USE THIS!

but you never posted the new one... laugh3.gif


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Posted: Aug 22 2006, 07:30 PM
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hunh?


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Posted: Aug 22 2006, 08:37 PM
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It doesn't do anything after it starts to load, it just quits. Anyways, I made a Mario Party engine as well but it doesn't do much yet. I will include all the files including the source code, since I probably won't work on it anymore. It also includes a file GMLSCRIPT.HLP, which is useful to include with your game in some cases. The controls are set up for a game-controller (specificly a system I haven't invented yet, but it could be anything), press F1 for help when it start.

http://zzo38computer.cjb.net/mario_party_sqrtneg1.zip

This post has been edited by zzo38 on Aug 22 2006, 08:41 PM


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Posted: Aug 22 2006, 09:24 PM
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Nice engine! And I allways give credit to the ppl who developed an engine I use.


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Posted: Aug 23 2006, 03:45 AM
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QUOTE (Spritanium @ Aug 23 2006, 02:02 AM)
1. Give Credit to Guinea for the engine.

You mean iso engine? Golem and Mason (koopa booster) made that.


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Posted: Aug 23 2006, 05:44 AM
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QUOTE (Spritanium @ Aug 23 2006, 02:02 AM)
1. Give Credit to Guinea for the engine.

I get credit for an engine I didn't make?
Cool.

Mason and Golem made that one, I'm afraid.
I have never made an open source isometric engine.
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Posted: Aug 23 2006, 06:09 AM
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QUOTE (Guinea @ Aug 23 2006, 12:44 PM)
I get credit for an engine I didn't make?
Cool.

Mason and Golem made that one, I'm afraid.
I have never made an open source isometric engine.

Just as I thougth


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Posted: Aug 23 2006, 07:13 AM
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dang... hold on... Done!


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Posted: Aug 23 2006, 07:32 AM
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Seems rather awkward and too simple. Also when you hit fawful that message you made shows multiple times.


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Spritanium
Posted: Aug 23 2006, 07:39 AM
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Crap, I get Mason and Guinea confused because they both make engines.

Sorry.


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Posted: Aug 23 2006, 07:48 AM
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QUOTE (Spritanium @ Aug 23 2006, 07:39 AM)
Crap, I get Mason and Guinea confused because they both make engines.

Sorry.

Golem made that engine...


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