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> Game & Watch Gallery alternative
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Ben Hur
Posted: Aug 26 2006, 03:21 AM
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Do you know the Game & Watch Galleries?
I wanna make an alternative one, with that Game & Watch-like thingies that don't belong to the first 49 ones, for example the McDonald's Sonic toys or the new Mini-Classics from "Stadlbauer", or the Nintendo Shampoo toys.
For this I need some help. If you want to, you could make the Game & Watch-like game you've seen with Gamemaker, or, if you don't like programming, you could just send me screenshots of these things (for the best with that reset screenshot (all black figures on one screen) or just explain ro me how it worked

You surely get credits.

Oh, and what do you think about that idea?

This post has been edited by Ben Hur on Aug 28 2006, 05:51 AM
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Ben Hur
Posted: Aug 28 2006, 05:52 AM
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sorry for the bump
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BubbleMan
Posted: Aug 28 2006, 11:11 AM
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So you want us to make the game for you?
Also read the rules. You need to prove to us that you're actually working on this.

Instead you proved that you haven't started by telling us you "want" to make a game.


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Ben Hur
Posted: Aug 29 2006, 05:13 AM
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No, my problem is only that I don't own all the Game & Watch games or Bubble Bath toys (or don't remember all), I didn't asked specific for programmers. Screenshots and Explanations how the game worked help too.

But sometimes it's hard to explain, so you could just programm it (with gamemaker, but I heard rarely people use this on this forum...).

But if it's necessary to show pieces of something I'm working on, soon I can show you a short demo (one game+menues)
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SuperKoopa269
Posted: Aug 30 2006, 05:15 PM
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cool.gif Go to wikipedia, and look em up. It's not hard...


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Ben Hur
Posted: Sep 1 2006, 06:35 AM
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Thanks for the tip, now I know that this project was way too big http://www.handheldmuseum.com/

I reduced it to the Bubble Bath toys and the McDonald's LCD-Games.
I've nearly finished Tails Sky Patrol Classic, but I would need programming help for the others, because I don't really check how to simukate the G&W Features (for example that every item moves in the same stock)
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