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> MFGG Super Paper Mario
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GeneralGuy
  Posted: Aug 26 2006, 08:55 AM
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Because no one has made this yet, I'm going to. This might even come out before Nintendo's! This will be a part of MFGG Kingdom, if it's allowed.

Name: MFGG Super Paper Mario.
Game Type: Platform.
Program: The Game Factory.
A Part Of: MFGG Kingdom. Like I said, if it's allowed.
Release Date: 2006-2007.
Graphics: Paper Mario.
Rated: Everyone.
Storyline:

Two months after Mario defeated the Shadow Queen, Bowser recovered and left for the Mushroom Kingdom. Weeks later, crime became of the land and it was all around in papers and such. Mario just so happened to pick up the daily paper from which Parakarry delievered. He was shocked as he showed Luigi and he then leaves to defeat Bowser.

user posted image

Features:

1. Most of them that might be in Super Paper Mario, including platform style fighting, platform dungeons and levels that might require the use of the hammer and jump to activate certain swithes.

2. Bosses from old Paper Mario games.

3. A meeting with Bowser a few times.

4. Rpg styled platform game.

Controls:

Left Arrow: Left.
Right Arrow: Right.
Down Arrow: Croutch down.
Shift: Jump.

Other Information:

This game will use passwords as a save, so you can continue. There will be more than 75 levels. Some will act as towns, houses, and other places.

If you have any comments about this game, either to make it better or change something, then just tell me.

-MFGG Super Paper Mario-
-Credits-

Made By:
GeneralGuy

Characters/Enemies/Objects:
pm font/Parakarry
Paper Mario Characters/Enemies/Objects/Retriever
Real Paper Mario Lib/Yoshiman
Super Mario Brothers font/The Liquid Plumber
Paper Mario Rip: Full/Techokami
Goombas from Paper Mario/Nuffe
Paper Mario Sounds/Parakarry
Super Mario Brothers 3 howto/???

Level Design:
GeneralGuy

Music:
Crystal Palace/Andrew Lim
Dry Dry Desert/PoKéMoNFreak
Goomba Road/Zelda Guy
Goomba Village/Kooper909
Koopa Village/Dr. Fruitcake
Mini Boss Battle/Phillip Haynes
Mt. Rugged(2)(v2.0)/Matt Furda
Normal Battle/Dr. Fruitcake
Shiver City/
ShyGuy's Toy Box/
The Master!/Phillip Haynes
Title Screen/Dr. Fruitcake
Toad Town(2)/SevenChaos
Yoshi Island(v2.0)/Phillip Haynes
Chapter 3 Boss/Blue Boo
Doopliss Battle(v1.3)/Blue Boo
Game Over/Zelda Guy
Sadness(2)/Blue Boo

Special Thanks:
MFGG
The Game Factory
Nintendo
Paper Mario games
VGMA
Yuka Tujiyoko

Disclaimer:
You will not claim/modify/or distribute this MFGG game. You will not claim/modify/or distribute any kind of content from this game. Failure to follow these rules will result in the claimed/modified/submitted game or content removed and legal actions will be taken.


Copyright 2006-2007 GeneralGuy All Rights Reserved.

This post has been edited by GeneralGuy on Sep 2 2006, 12:08 PM


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Dann Woolf
Posted: Aug 26 2006, 09:05 AM
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I have a comment.

Weren't you already working on a game? The one in your sig?


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Current ref.

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GeneralGuy
Posted: Aug 26 2006, 09:10 AM
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I thought that Bowser wouldn't seem like a real game.


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Mecha the Slag
Posted: Aug 26 2006, 09:14 AM
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QUOTE (GeneralGuy @ Aug 26 2006, 03:55 PM)
Because no one has made this yet, I'm going to. This might even come out before Nintendo's! This will be a part of MFGG Kingdom, if it's allowed.

huh.gif

Me likey!
EDIT: Can we have an early screenshot or is this just an idea?

This post has been edited by MechaBowser on Aug 26 2006, 09:15 AM


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GeneralGuy
Posted: Aug 26 2006, 09:27 AM
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I have to make a working paper mario game first.


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mr.mario
Posted: Aug 26 2006, 09:39 AM
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and you people thought Mugen coded in GML would never work
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I have a super paper mario engine!


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mr.mario's emulated music engine(gamemaker)http://archive.mfgg.net/index.php?showtopic=214636here

Gmugen: here
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GeneralGuy
Posted: Aug 26 2006, 10:32 AM
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Can I please use it? That would be the most important thing in my game.


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mr.mario
Posted: Aug 26 2006, 10:46 AM
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and you people thought Mugen coded in GML would never work
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mr.mario's emulated music engine(gamemaker)http://archive.mfgg.net/index.php?showtopic=214636here

Gmugen: here
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MegaTailzChao
Posted: Aug 26 2006, 03:18 PM
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So long, and thanks for all the fish.
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That's for Game Maker. They're using "Clickteam" or whatever.

This post has been edited by MegaTailzChao on Aug 26 2006, 03:18 PM


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GeneralGuy
Posted: Aug 26 2006, 03:19 PM
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Small update. I might put fire mario in this.


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Ultramario
Posted: Aug 26 2006, 03:24 PM
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Dan Dan Dan!
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Demo plz!


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MegaTailzChao
Posted: Aug 26 2006, 09:11 PM
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So long, and thanks for all the fish.
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QUOTE (ultramario @ Aug 26 2006, 03:24 PM)
Demo plz!

I don't think he even has an engine...


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GeneralGuy
Posted: Aug 26 2006, 09:35 PM
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Yeah I do. Here's a picture.


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Spy Guy
Posted: Aug 26 2006, 10:07 PM
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This could be very awesome.


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Bormogin
Posted: Aug 26 2006, 10:24 PM
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that screen looks cool. I also pm'd you regarding this.


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MegaTailzChao
Posted: Aug 26 2006, 10:51 PM
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So long, and thanks for all the fish.
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0.0

Where did you get those tiles?


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Ben Hur
Posted: Aug 27 2006, 04:30 AM
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Cool, with which program do you make this? C++ or Gamemaker?
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Flub
Posted: Aug 27 2006, 07:30 AM
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QUOTE (Ben Hur @ Aug 27 2006, 04:30 AM)
Cool, with which program do you make this? C++ or Gamemaker?

he used TGF or MFF.


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FREAK51
Posted: Aug 27 2006, 09:30 AM
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QUOTE (GeneralGuy @ Aug 26 2006, 08:55 AM)
Because no one has made this yet, I'm going to. This might even come out before Nintendo's! This will be a part of MFGG Kingdom, if it's allowed.

Name: MFGG Super Paper Mario.
Game Type: Platform.
Program: The Game Factory.
A Part Of: MFGG Kingdom. Like I said, if it's allowed.
Release Date: 2006-2007.
Graphics: Paper Mario.
Rated: Everyone.
Storyline:

Two months after Mario defeated the Shadow Queen, Grodus recovered and moved his X-naut force to the Mushroom Kingdom. Weeks later, crime became of the land and it was all around in papers and such. Mario just so happened to pick up the daily paper from which Parakarry delievered. He was shocked as he showed Luigi and he then leaves to defeat Grodus.

user posted image

Features:

1. Most of them that might be in Super Paper Mario, including platform style fighting, platform dungeons and levels that might require the use of the hammer and jump to activate certain swithes.

2. Bosses from old Paper Mario games.

3. A meeting with Bowser a few times.

4. Rpg styled platform game.

Controls:

Left Arrow: Left.
Right Arrow: Right.
Down Arrow: Croutch down.
Shift: Jump.

Other Information:

This game will use passwords as a save, so you can continue. There will be more than 75 levels. Some will act as towns, houses, and other places.

If you have any comments about this game, either to make it better or change something, then just tell me.

-MFGG Super Paper Mario-
-Credits-

Made By:
GeneralGuy

Characters/Enemies/Objects:
pm font/Parakarry
Paper Mario Characters/Enemies/Objects/Retriever
Real Paper Mario Lib/Yoshiman

Level Design:
GeneralGuy

Music:
Crystal Palace/Andrew Lim
Dry Dry Desert/PoKéMoNFreak
Goomba Road/Zelda Guy
Goomba Village/Kooper909
Koopa Village/Dr. Fruitcake
Mini Boss Battle/Phillip Haynes
Mt. Rugged(2)(v2.0)/Matt Furda
Normal Battle/Dr. Fruitcake
Shiver City/
ShyGuy's Toy Box/
The Master!/Phillip Haynes
Title Screen/Dr. Fruitcake
Toad Town(2)/SevenChaos
Yoshi Island(v2.0)/Phillip Haynes
Chapter 3 Boss/Blue Boo
Doopliss Battle(v1.3)/Blue Boo

Special Thanks:
MFGG
The Game Factory
Nintendo
Paper Mario games
VGMA
Yuka Tujiyoko

Disclaimer:
You will not claim/modify/or distribute this MFGG game. You will not claim/modify/or distribute any kind of content from this game. Failure to follow these rules will result in the claimed/modified/submitted game or content removed and legal actions will be taken.


Copyright 2006-2007 GeneralGuy All Rights Reserved.

Looks cool and I was just about to make a game like this sad.gif oh well still looks cool.


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GeneralGuy
Posted: Aug 28 2006, 02:54 PM
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Updates! I have added Koopa Troopa, an HP system, a coin thing, and a title screen and a game over screen.


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