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> ffs jack thompson again
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OSM
Posted: Sep 13 2006, 11:08 AM
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R.I.P. old MFGG
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John B. Thompson, Attorney at Law

1172 South Dixie Hwy., Suite 111

Coral Gables, Florida 33146

305-666-4366



September 11, 2006



Paul Eibeler, CEO

Entire Board of Directors

Take-Two Interactive Software, Inc.

622 Broadway

New York, New York 10012 C/o Blank Rome



Re: Corporate Terrorism in and from Manhattan



Dear Mr. Eibeler and Take-Two Directors:



I have wept today seeing again images of what happened five years ago this day. Maybe all of you have wept as well. But each of you, because of your lucrative relationship with Take-Two Interactive Software, Inc., needs to pause to consider not only what has been done by violent men to Manhattan but also what you, in Manhattan, at Take-Two’s corporate headquarters, are doing to spread violence to the rest of the world.



9/11/01 is a date of horrible meaning. So, too, however, is 4/20/99—the day that Klebold and Harris, two homegrown terrorists who literally trained on a violent murder simulation game, killed 12 students, one teacher, and wounded 24 others at Columbine High. Recently disgorged law enforcement documents prove conclusively the central role that Doom played in that massacre, which I predicted on NBC’s Today a week before it happened, even identifying the virtual reality simulator that would figure in it.



America has not been the same since 9/11, and America’s schools have not been the same since 4/20. Read today’s article from the heartland for the nexus between the two events: http://www.battlecreekenquirer.com/a.../60908001/1002.



Peggy Noonan, President Reagan’s great speechwriter wrote three days after Columbine: “A line has been crossed. American parents have figured out that the pop culture in which our children are swimming is actually raw sewage that is harmful to their health and dangerous to others.”

Medical, scientific, and law enforcement experts stretching from Ground Zero through Paducah and Jonesboro and on to Columbine have testified before Congress and elsewhere that there is a direct causal link between the violent video games that you still make, market, and sell to kids and the violence they act out. Pope John Paul II spoke of a “culture of death” that permeates our culture. Take-Two is a willing participant in that culture of death—for money. There are three dead in Alabama because of your Grand Theft Auto games. There are numerous others dead because minors took your Mature-rated murder simulation games and immersed their souls in them, taking other souls to eternity with them.



I represented all six parents of the three girls slain by a fourteen-year-old video gamer in Paducah. They live every day of their lives with their own Ground Zero—a hallway in a school in Kentucky.



This very morning, September 11, 2006, your company is directly selling at your www.rockstargames.com corporate web site your Mature-rated video games to anyone of any age, with no verification whatsoever as to the ages of the buyer, even though reliable age-verification software is available that your company refuses to use. Why? Because you want kids to buy your adult products that are particularly dangerous in their hands.



You lie, both as a company and as individuals who receive lucre from Take-Two, when you say that you do not want children to have your adult products. This very day a law firm in Manhattan is suing you, on behalf of the New York City employee pension funds, for having known for nine months that the “Hot Coffee sex mod” was in your Grand Theft Auto: San Andreas game, all the while selling it to minors. This is a criminal act. You, Mr. Eibeler, at the very least, should go to jail for that criminal act.



There is one thing one can say about the vicious men who killed men, women, and children in Manhattan five years ago this day. At least they believed in something, and they killed for a reason, as twisted and as Satanic as it was and is. But you Take-Two operatives, you corporate prostitutes, believe in absolutely nothing save the nihilistic vow to avarice. “The love of money is the root of all sorts of evil.” Those roots run deep and have taken over at Take-Two.



I set out years ago to destroy your company, and by God’s grace, that end is in sight, despite your hiring of the Philadelphia giant law firm and your lobbyist on Capitol Hill, Blank Rome, to try to destroy me. Your company must be destroyed because you will not stop selling virtual reality violence to children. Blood is on your hands, in Fayette, in Oakland, in Cold Spring, in Medina, in Lake Worth, on Sam Donaldson’s Ranch in New Mexico, and in Miami.



In a little over a month, you plan to release Bully—a Columbine simulation game whose recent “trailers” exquisitely prove that fact. The nation’s fourth largest school district asked you not to release this school violence simulator. You couldn’t care less.



I stood outside your Manhattan offices a year ago with African American school children, calling themselves the Peaceoholics, begging you not to release Bully. We took our plea regarding Bully to the New York Post, then to ABC’s World News Tonight, and then to CNN’s Lou Dobbs Tonight. You could not have cared less.



Colin Powell was right: “America has lost a sense of shame.” You can’t shame corporate *****s.



Radical, fascist Islamists recruit to their cause partly with the cry that American pop culture is raw sewage flowing to the rest of the world from a corrupted West. Take-Two helps cut the legs off the rebuttal to that argument. That is precisely why your corporate legs must be cut off, and by God’s grace, it will happen and it is happening.



You in Manhattan remember 9/11. Remember, too, 4/20. They were both acts of terrorism for which there must and will be consequences.



Repent, for your corporate end is near. And Mr. Eibeler, I intend to see you in prison.



Regards, Jack Thompson

Copy: The Florida Bar

Arkansas State Bar

Judge James Moore, Alabama

Media

FTC

Others

This post has been edited by OSM on Sep 13 2006, 11:08 AM
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Judge Fudge
Posted: Sep 13 2006, 11:18 AM
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I could be in Punch Out if I wanted.
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What a baby. Is he honestly trying to compare 9/11 to a VIDEO GAME RELEASE?

I love how he states all this as FACT too.

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Why? Because you want kids to buy your adult products that are particularly dangerous in their hands.


Yeah. THAT'S what they want.

This post has been edited by dustindemon on Sep 13 2006, 11:21 AM


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OSM
Posted: Sep 13 2006, 11:21 AM
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R.I.P. old MFGG
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by gods grace by gods grace blah blah afadagafdjkdasgfl
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Citrus
Posted: Sep 13 2006, 11:25 AM
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not dead yet
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Still thinks you can 'train' yourself to kill with games. Same bull****, different day.


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dsguru
Posted: Sep 13 2006, 11:25 AM
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ProLurker
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I stopped reading halfway through.
What bull****.

this line caught my eye though:
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In a little over a month, you plan to release Bully—a Columbine simulation game whose recent “trailers” exquisitely prove that fact. The nation’s fourth largest school district asked you not to release this school violence simulator. You couldn’t care less.

lmao what an idiot.


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Captain Jeff Silvers
Posted: Sep 13 2006, 11:26 AM
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Admins Can Do That!™
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So there is officially no cause that hasn't seen 9/11 co-opted in its favor.


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OSM
Posted: Sep 13 2006, 11:37 AM
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R.I.P. old MFGG
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It was rockstar that took the WTC down!
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staggy11
Posted: Sep 13 2006, 12:11 PM
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The worst thing is that he states all of his opinions as 'facts'. And if you don't agree with his 'facts'? Why, you're obviously a terrorist/communist/murderer!

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And Mr. Eibeler, I intend to see you in prison.


It amuses me the way he thinks that he can get anyone he wants in prison, simply because he disagrees with them.


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Captain Jeff Silvers
Posted: Sep 13 2006, 12:29 PM
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QUOTE (staggy11 @ Sep 13 2006, 12:11 PM)
And if you don't agree with his 'facts'? Why, you're obviously a terrorist/communist/murderer!

Video games make terrorists violent.


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Draco Icebane
Posted: Sep 13 2006, 12:35 PM
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You mean to tell me these people trained in Doom (which Doom is this, is it 3) and somehow fighting AI'd zombies and spiderwomen and terrifying atrocities is remotely similar to running a raid on a school?

They would likely have had much the same effect on that school Doom 3 or not; and might I add, if they are specifically training to attack the school using Doom 3, did they not already decide to raid the school? The video game did not convince them to do that, now did it?
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Nicholas Ainsworth
Posted: Sep 13 2006, 12:37 PM
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cue fanfare
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I stopped reading this drivel halway through the second paragraph.

Jacko's a moron.


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Demonic Jello
Posted: Sep 13 2006, 12:41 PM
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OH LOOK WHAT CLEVER CHILDREN
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I didn't even bother to read it all. This guy does not know when to stop, does he?


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Mug
Posted: Sep 13 2006, 12:49 PM
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Fupoo is a god
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lmao what an idiot.

If what he said in that line you quoted was true (extremely questionable, but not the point), then I don't see how that makes him an idiot to be honest.


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oh, i thought you meant threatened as in

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Eno the Red Guy
Posted: Sep 13 2006, 12:50 PM
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god i'm bored
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QUOTE (Draco Icebane @ Sep 13 2006, 05:35 PM)
You mean to tell me these people trained in Doom (which Doom is this, is it 3) and somehow fighting AI'd zombies and spiderwomen and terrifying atrocities is remotely similar to running a raid on a school?

They would likely have had much the same effect on that school Doom 3 or not; and might I add, if they are specifically training to attack the school using Doom 3, did they not already decide to raid the school? The video game did not convince them to do that, now did it?

Maybe if they didn't have Doom they would've thought "I wish we could attack the school, but we're not properly trained for that sort of thing! If only I had some kind of virtual training program to teach me how to fire a gun at a human being!"


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Draco Icebane
Posted: Sep 13 2006, 12:52 PM
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QUOTE (Eno the Red Guy @ Sep 13 2006, 10:50 AM)
Maybe if they didn't have Doom they would've thought "I wish we could attack the school, but we're not properly trained for that sort of thing! If only I had some kind of virtual training program to teach me how to fire a gun at a human being!"

AI'd human beings, yeah. Doom won't much help.
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Tri
Posted: Sep 13 2006, 12:53 PM
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Courtesy of DJ Elly. (lol jsr)
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LOL


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Draco Icebane
Posted: Sep 13 2006, 12:53 PM
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That's like saying that Newground's dating sims encourage children to become pimps and use x-ray glasses to look at hermaphrodites
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SonicProject
Posted: Sep 13 2006, 12:56 PM
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Finkrats that I spit on know not of the cool I have.
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Maybe it's not games that influence violence but his crackpot claims that do.


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Demonic Jello
Posted: Sep 13 2006, 12:58 PM
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OH LOOK WHAT CLEVER CHILDREN
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Pft. If videogames did really influence us, now we'd be all looking for pills in dark alleys and cannibalizing people that wore blue clothes


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SonicProject
Posted: Sep 13 2006, 01:06 PM
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Finkrats that I spit on know not of the cool I have.
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I'd somehow turn into a blue buzzsaw when I jump on my enemies.


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