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> Minigame Competition #18, Two Screens! Touching is good!
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Sploder
Posted: Sep 27 2006, 05:48 AM
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I'm going to follow Guinea's form for the compo starting post:

Thanks for your votes, those of you who voted for me, though I'm not sure that my game was all that great... Ultramario's was better...

If this feels like a weird post, it's because I've never won any compos anywhere before.

Anyway,
Topic:
Make a Marioish game that uses some kind of DS features.
Some examples would be 2 screens, touch sensory(e.g. mouse...), DSish 3d, stuff like that.

Rules:
+If you want, you can team up, but no more than 4 people.
+You need at least one DS feature. (changed from needing at least the 2 screens thing...)
+This compo will last 2 weeks and will end on October 18, 2006

If this topic is not a good topic, go ahead and request a topic change, because I don't really like myself. Otherwise, good luck!

This post has been edited by Sploder on Sep 28 2006, 10:37 AM
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Ultramario
Posted: Sep 27 2006, 06:03 AM
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Nice idea, but more time please. three/four weeks will do fine.

I´m starting to think about my entry already.


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mr.mario
Posted: Sep 27 2006, 07:14 AM
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and you people thought Mugen coded in GML would never work
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great idea I have somthing in mind,


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bigmariofan1.0
Posted: Sep 27 2006, 07:26 AM
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;_;
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If anyone wants to help brainstorm, or help program, I'm game. (GM5.3 unregistered.) Just PM me.

This post has been edited by bigmariofan1.0 on Sep 27 2006, 07:26 AM


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mr.mario
Posted: Sep 27 2006, 07:28 AM
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and you people thought Mugen coded in GML would never work
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someone could do a donkey kong spin-off with dk on the top screen and Jumpman on the bottom.

This post has been edited by mr.mario on Sep 27 2006, 07:28 AM


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Guinea
Posted: Sep 27 2006, 08:24 AM
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Congrats on winning, dude.

But I'm not really happy with your "2 screens" rule.

including two screens in a game requires a bit of programming experience, even if you only simulate it with views (Game Maker).

You should just allow for any DS features, touch screen, microphone, AND/OR the two screens.


Well, at least that's how I would do it. Probably it is easier for everyone to bring two screens than I think. wink.gif
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Neopolis
Posted: Sep 27 2006, 08:39 AM
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Abandon ship!
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Yet another vague competition. I think I'll pass on this.


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Mecha the Slag
Posted: Sep 27 2006, 09:05 AM
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I'm entering soveryhappy.gif


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SonicProject
Posted: Sep 27 2006, 09:07 AM
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I don't really know how a game with two properly executed "screens" would be possible without extensive programming of some sort. Perhaps more time couldn't hurt. Nor could a less complicated competition. These ARE minigame comps after all.

This post has been edited by SonicProject on Sep 27 2006, 09:08 AM


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bigmariofan1.0
Posted: Sep 27 2006, 09:13 AM
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;_;
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Actually yes, in GM it's easier to make multiple screens through views, some other programs probably don't have that right there and easy to do, so it would need either more time to finish, or get rid of the 2 screen rule.


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SonicProject
Posted: Sep 27 2006, 09:20 AM
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I'm certainly partial to any comp that favors one program over another.


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Mecha the Slag
Posted: Sep 27 2006, 10:07 AM
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QUOTE (bigmariofan1.0 @ Sep 27 2006, 04:13 PM)
Actually yes, in GM it's easier to make multiple screens through views, some other programs probably don't have that right there and easy to do, so it would need either more time to finish, or get rid of the 2 screen rule.

You can easily do that in any program, including MMF and TGF.

I don't see a problem with the rules.


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Ultramario
Posted: Sep 27 2006, 11:44 AM
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QUOTE (MechaBowser @ Sep 27 2006, 05:07 PM)
You can easily do that in any program, including MMF and TGF.

I don't see a problem with the rules.

Me either


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Toodles
Posted: Sep 27 2006, 02:33 PM
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Awesome.
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Boy, I'd like to enter this, but I have no idea what to make!


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GeneralGuy
Posted: Sep 27 2006, 03:28 PM
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Hey T.Team. If you're making a game from game factory, I can help. Just PM me.


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Tri
Posted: Sep 27 2006, 03:34 PM
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I'm interested...Some ideas are popping up biggrin.gif


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Spritanium
Posted: Sep 27 2006, 04:17 PM
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I suck at programming, but if someone wants to team up with me I'll sprite.


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GeneralGuy
Posted: Sep 27 2006, 04:26 PM
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If it's game factory, I can help with the engine.


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Xgoff
Posted: Sep 27 2006, 04:35 PM
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QUOTE (SonicProject @ Sep 27 2006, 08:07 AM)
I don't really know how a game with two properly executed "screens" would be possible without extensive programming of some sort.

subapps ftw

EDIT: but coming up with a half-decent control scheme is a pain in the ass

This post has been edited by Xgoff on Sep 27 2006, 04:38 PM


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mr.mario
Posted: Sep 27 2006, 04:39 PM
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and you people thought Mugen coded in GML would never work
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QUOTE (Toodles Team @ Sep 27 2006, 02:33 PM)
Boy, I'd like to enter this, but I have no idea what to make!

Same here... cool.gif


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