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Ultramario engine (FINISHED), DOWNLOAD NOW!
Ultramario |
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Dan Dan Dan!
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The engine is finished!! Download it HERE!Here's a gameplay video (VERY OUTDATED) Engine features: (features marked with "*" are recently added/updated) - basic movement and jumping physics
- two kinds of slopes
- run up walls
- spinjump
- grab and throw items (even upward)
- goomba, Koopa, shyguy, spiny, boo, piranha plant, bullet bill, spark, dry bones, thwomp, hammerbros, fence koopa, parakoopa, Lakitu, paragoomba, lavabubble, rex, cheep cheep, homing bill, bully beetle, grinder, nipper, bodopoo, wiggler, angry sun, giant spike, thwimp, bony beetle, gigantic wooden crusher, koopatrol, buzzy beetle, magikoopa, jumping piranha plant, sumobros, redkoopa walking piranha plant, bloober, rip van fish, ball n chain, urchin, torpedo ted, big bertha, volcano lotus, spike, monty mole, dino-rhino, dino torch, chargin' chuck, bubble goomba, swooper, super koopa, doomship mole and fire chomp as enemies*
- moving platforms
- portable p-switch, (several types of) coins, brick blocks, portable spring board, flipblock, holdblock and noteblock
- two kinds of goals: flagpole and gate
- map screen
- crouching
- climbing surface and two sided (netdoor)
- ? blocks containing vine, p-switch, spring or coins
- pipe and vine exits (plus multiple entrances allowed in one room)
- swimming
- mushroom, fireflower and starman powerups
- invisible block
- 1-up and life system
- pipe network system
- reserve box
- key and keyhole
- four kinds of door (regular, locked, hidden and hidden+locked)
- spring board with time limit
- p-switch's effect lasts from one room to another
- camera shifting + manually (press Z, X)
- blocktrain
- limited lakitu area
- timer + music speed up
- cannon, quadcannon and attached cannon commonly seen in Doomships
- autoscroll (that can also start and stop mid-level)
- spike block (from New Super Mario Bros.)
- More functions to moving platform
- Classic view (doesn't go back)
- falling platforms and donutlifts
- bullet bill and cheep cheep generator
- spiny can be bumped underneath and turned to shell
- floating skulls
- slippery surface
- blow pipes
- switch block that changes the path of moving platform*
- titlescreen with file selection*
Have you found any glitches? Report! Screenshots (some may be outdated):     This post has been edited by Ultramario on Apr 22 2007, 03:10 AM
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