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Ultramario engine (FINISHED), DOWNLOAD NOW!
Treeki |
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He's adorable, you can't deny it. :<
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| QUOTE (ultramario @ Nov 12 2006, 02:52 PM) | Press Ctrl.
I've now fixed that.
If you mean the enemy sparks, they are just in to test how climbing on both sides of fence(s) works.
When I'm done with Mario's physics |
I only said the sparks about giving interference because of the music. It sounded a lot like what happens when electricity (which is what the sparks are) does somthing weird to the radio. I tried Ctrl on the net and nothing worked, I'll try again now.
edit: it works now. one thing though, is it supposed to happen that if you jump off the net and jump back on you're always in front? if you're on the back, you jump off and jump on again you're in the front. in NSMB, it's different - if you're on the front, you'll always be on the front, and if you're on the back, you'll always be on the back (unless you turn on the turner)
This post has been edited by Jouw on Nov 12 2006, 04:13 PM
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