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> Ultramario engine (FINISHED), DOWNLOAD NOW!
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Frogjester
Posted: Feb 24 2007, 02:03 PM
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2 colours are all I need
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check your pm's, I sent you something useful!


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game_devil
Posted: Feb 25 2007, 04:26 AM
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Luigi is the best!!!


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QUOTE (Ultramario @ Feb 24 2007, 02:02 PM)
Sigh*

thank you.


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Frogjester
Posted: Feb 25 2007, 04:30 AM
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2 colours are all I need
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Ultra mario, I sent you a better duck sprite.


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game_devil
Posted: Feb 25 2007, 05:09 AM
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Luigi is the best!!!


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Bug found:
user posted image
I don't know how i got there. I just falled throught the floor on the second level.
PS: I was hurt so you don't see mario.


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Bigbowsa
Posted: Feb 25 2007, 10:38 AM
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lol showbiz bowser
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QUOTE (Frogjester @ Feb 25 2007, 04:30 AM)
I sent you a better duck sprite.

The one in your extra SMB3 poses sheet? That one would look great in um's engine.

This post has been edited by Bigbowsa on Feb 25 2007, 10:44 AM


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Frogjester
Posted: Feb 25 2007, 12:05 PM
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2 colours are all I need
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QUOTE (Bigbowsa @ Feb 25 2007, 10:38 AM)
The one in your extra SMB3 poses sheet? That one would look great in um's engine.

Yes


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Raccoon Sam
Posted: Feb 25 2007, 12:13 PM
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You need to get off your high horse.
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Totally. Walljumps and Triple jumps in a 2D game, wheee!


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EDGE
Posted: Feb 26 2007, 02:43 PM
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I'll be back...
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No doubt, this is the best thing I've seen made with D&D.
Are you going to update this? seems pretty cool so far ^^


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O-tank(nickname)
Posted: Feb 26 2007, 02:51 PM
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Can you also add a level with an angry sun in your update?
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game_devil
Posted: Feb 26 2007, 02:54 PM
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Luigi is the best!!!


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have someone looked at this video made with ultramarios engine:
here is the video

EDIT: Add a enemy party level. A level with all enemys.

This post has been edited by game_devil on Feb 26 2007, 02:55 PM


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Hohoo
  Posted: Mar 2 2007, 02:06 AM
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BAN AUTOTUNE
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QUOTE (game_devil @ Feb 26 2007, 02:54 PM)
have someone looked at this video made with ultramarios engine:
here is the video

Cool!

This post has been edited by hohoo on Mar 2 2007, 02:07 AM


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Reference

Mickeysoft Internet Explorer

MKE


cat /usr/share/icons/*/* > /dev/dsp
user posted image
NOW IS EXCITING COMING
Johto > Hoenn > Sevii > Sinnoh > Kanto
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O-tank(nickname)
Posted: Mar 2 2007, 08:48 AM
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Yes,the video is good.Now with what button do you spinjump?
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Bigbowsa
Posted: Mar 2 2007, 04:55 PM
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lol showbiz bowser
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QUOTE (O-tank(nickname) @ Mar 2 2007, 08:48 AM)
Yes,the video is good.Now with what button do you spinjump?

Enter.

And Raccoon Sam, I thought Ultramario wasn't going to do moves from 3-D Mario games.


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O-tank(nickname)
Posted: Mar 3 2007, 02:34 AM
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Two glitches found.1.In the bottom image,when the switch is activated and Mario collects the coins,he can't jump,because he's stuck in the position where the blocks have turned in coins.2.And when the switch is activated,Mario jumps above the coins to collect.But instead,well he stands on them.Fix these 2 glitches please.

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Ultramario
Posted: Mar 3 2007, 04:14 PM
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Dan Dan Dan!
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Just tried to pull those glitches off and I have (apparently) fixed them.


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Frankyboy5
Posted: Mar 4 2007, 10:02 PM
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The Bird Expert


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Your engine is excellent, but I have to complain about the lack of collision detection between enemies. When they walk into each other, they should walk away from each other.


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Frogjester
Posted: Mar 5 2007, 12:39 PM
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2 colours are all I need
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Please will you notice that I have sent you a PM regarding a new duck sprite.


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Ultramario
Posted: Mar 5 2007, 12:46 PM
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Dan Dan Dan!
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QUOTE (Frogjester @ Mar 5 2007, 07:39 PM)
Please will you notice that I have sent you a PM regarding a new duck sprite.

I've noticed it ages ago, but the fact is: I don't like it.


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Frogjester
Posted: Mar 5 2007, 03:48 PM
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2 colours are all I need
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QUOTE (Ultramario @ Mar 5 2007, 12:46 PM)
I've noticed it ages ago, but the fact is: I don't like it.

K, But a reply telling me that would have been nice.


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Frankyboy5
Posted: Mar 19 2007, 04:17 PM
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The Bird Expert


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I think there needs to be the ability to walk over gaps that are one block wide, and that enemies need to walk away from each other when they touch.


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