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> Ultramario engine (FINISHED), DOWNLOAD NOW!
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Nini Fan#33;
Posted: Mar 19 2007, 07:29 PM
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QUOTE (game_devil @ Feb 26 2007, 01:54 PM)
have someone looked at this video made with ultramarios engine:
here is the video

EDIT: Add a enemy party level. A level with all enemys.

that's neat.
How did you do that!?


On topic with engine:
I would request adding somethings like firebars and Subcon enemies.
It would be neat...

This post has been edited by Nini Fan#33; on Mar 19 2007, 07:30 PM


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Posted: Mar 26 2007, 11:59 AM
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This engine rooks biggrin.gif biggrin.gif

can you add vegytables and fatguys that work like shyguys from smb2
+ luigi with different phsicks

This post has been edited by Flamy on Mar 26 2007, 12:21 PM


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Zero Kirby
Posted: Mar 26 2007, 07:58 PM
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QUOTE (Nini Fan#33; @ Mar 19 2007, 04:29 PM)
that's neat.
How did you do that!?


On topic with engine:
I would request adding somethings like firebars and Subcon enemies.
It would be neat...

It isn't blatantly obvious how I did that?

It's just like creating a real-life movie, ya know.

First, the set (in Game Maker, a "room") must be designed, much like a backdrop. Just build it and go to town. It's rather easy. In fact, because it's not an actual game, feel free to add little touches to it (example, behind the door, destroying tiles, flowerbeds, little things to add life to it).

Then, you gotta get the camera. Find HyperCam and use it, it's the easiest to use (it will not record sound without a microphone, however).

Then, lights, camera, ACTION! Control the actor and do what you want, then cut and print.

Put it together in Movie Maker (or other similar program) and voila! You have a movie with Game Maker!

Also, you can create presentations (like PowerPoint) with Game Maker, just like making a movie, but you use clicks of the mouse or pushes of a button. I did this for a project in school about Buster Keaton (I never showed it though, because I used Mario sprites and you know, everyone would think I was a geek).

So, that is how you would go about making movies with Game Maker. It's simple, easy, and fun to do. Plus, it isn't a game, so technically I'm not "cheating" with a pre-made engine.

Now the engine, it's really impressive. However, the massive amount of stuff in it would make a game with it astronomically ginormous if they decided to be stupid enough to use everything in it.


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O-tank(nickname)
Posted: Mar 27 2007, 09:37 AM
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Wow!You certainly add plenty of enemies and other secrets in your game.I would really want to see a level with an angry sun with it in the next update.
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Yuikiko
Posted: Mar 27 2007, 02:47 PM
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QUOTE (O-tank(nickname) @ Mar 27 2007, 09:37 AM)
Wow!You certainly add plenty of enemies and other secrets in your game.I would really want to see a level with an angry sun with it in the next update.

I would like to see that.




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Hawt Koffee
Posted: Mar 27 2007, 03:00 PM
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this is win!
but it goes to slow on my computer


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Posted: Mar 28 2007, 04:56 AM
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you are still working on this right?
if so, when is the next update?


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Ultramario
Posted: Mar 28 2007, 05:46 AM
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Yes I am.

And I won't tell you when I update next, because I probably can't keep on with the release date.


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Nini Fan#33;
Posted: Mar 28 2007, 11:20 AM
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QUOTE (BlackRocket 2.0 @ Mar 26 2007, 06:58 PM)
It isn't blatantly obvious how I did that?

It's just like creating a real-life movie, ya know.

First, the set (in Game Maker, a "room") must be designed, much like a backdrop. Just build it and go to town. It's rather easy. In fact, because it's not an actual game, feel free to add little touches to it (example, behind the door, destroying tiles, flowerbeds, little things to add life to it).

Then, you gotta get the camera. Find HyperCam and use it, it's the easiest to use (it will not record sound without a microphone, however).

Then, lights, camera, ACTION! Control the actor and do what you want, then cut and print.

Put it together in Movie Maker (or other similar program) and voila! You have a movie with Game Maker!

Also, you can create presentations (like PowerPoint) with Game Maker, just like making a movie, but you use clicks of the mouse or pushes of a button. I did this for a project in school about Buster Keaton (I never showed it though, because I used Mario sprites and you know, everyone would think I was a geek).

So, that is how you would go about making movies with Game Maker. It's simple, easy, and fun to do. Plus, it isn't a game, so technically I'm not "cheating" with a pre-made engine.

Now the engine, it's really impressive. However, the massive amount of stuff in it would make a game with it astronomically ginormous if they decided to be stupid enough to use everything in it.

Ok! I'll google those two things so I can make one too.
However... How do we make the words on the screen?

Engine related stuff:
Please OH PLEASE ADD 2 player mode! That would rock!
(even though I could just do it myself...)
And please add more enemies and some cutscenes. That would be neat.


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Shanks
Posted: Mar 28 2007, 12:04 PM
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QUOTE (Nini Fan#33; @ Mar 28 2007, 11:20 AM)
Please OH PLEASE ADD 2 player mode! That would rock!
(even though I could just do it myself...)

That's probably exactly why he won't do it. Why should he waste all this time getting luigi sprites when you can?


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Ultramario
Posted: Mar 28 2007, 12:17 PM
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QUOTE (Shanks @ Mar 28 2007, 08:04 PM)
That's probably exactly why he won't do it.

Exactly.


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O-tank(nickname)
Posted: Mar 28 2007, 12:40 PM
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And another thing: "urchin" not "urhin" .
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Posted: Mar 28 2007, 12:53 PM
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I want to see some gameplay videos, please.


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O-tank(nickname)
Posted: Mar 28 2007, 01:13 PM
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Perhaps you will change the gameplay video on the first page with a new one.This video probably would include a water level.
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O-tank(nickname)
Posted: Mar 30 2007, 10:37 AM
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QUOTE (Flamy @ Mar 26 2007, 11:59 AM)
This engine rooks biggrin.gif biggrin.gif

can you add vegytables and fatguys that work like shyguys from smb2
+ luigi with different phsicks

He won't add vegetables and probably he won't add fatguys.
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Flamy
  Posted: Mar 31 2007, 07:22 AM
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QUOTE (O-tank(nickname) @ Mar 30 2007, 10:37 AM)
He won't add vegetables and probably he won't add fatguys.

Oh sad.gif


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Posted: Mar 31 2007, 08:15 AM
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Quite enticing I must say
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O-tank(nickname)
Posted: Mar 31 2007, 10:15 AM
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Ah!!Hei Ultramario,can you add an unique enemy in your engine?Parabones is an example.Well you have the drybones enemy.All you need to do is to add some wings.
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Thunder Bro
Posted: Mar 31 2007, 06:36 PM
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QUOTE (O-tank(nickname) @ Mar 31 2007, 08:15 AM)
Ah!!Hei Ultramario,can you add an unique enemy in your engine?Parabones is an example.Well you have the drybones enemy.All you need to do is to add some wings.

Why not do it your self by making a parakoopa changing the sprite and then it becomes a drybones insead of a koopa. That can easily be done.


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Thunder Bro
Posted: Mar 31 2007, 06:38 PM
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Never mind

This post has been edited by Thunder Bro on Apr 1 2007, 09:40 AM


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