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> Ultramario engine (FINISHED), DOWNLOAD NOW!
Finland
Ultramario
Posted: Dec 7 2006, 12:59 AM
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Dan Dan Dan!
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SMB3, Yes.


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Germany
Deathbringer Raikyo
Posted: Dec 7 2006, 06:35 AM
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?!
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that engine is damn awesome! Keep up the good work!


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Finland
Ultramario
Posted: Dec 7 2006, 06:48 AM
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Thanks ^_^


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Treeki
Posted: Dec 7 2006, 07:12 AM
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He's adorable, you can't deny it. :<
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What's this?
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Is it a test or secret level or osmething?


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untitled fangame
http://archive.mfgg.net/index.php?showtopic=242243
expected completion: ∞
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Finland
Ultramario
Posted: Dec 7 2006, 07:22 AM
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All the level in this are just test levels.

This post has been edited by ultramario on Dec 7 2006, 07:22 AM


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Treeki
Posted: Dec 7 2006, 12:18 PM
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He's adorable, you can't deny it. :<
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oh. if you want to know how I found it:
get mushroom, die by falling into pit, hit block with mushroom in, climb up vine, enter level (I can't remember if it was level 1 or 2), hit a block I found, climb up vine to bonus area, climb up weirdly placed vine that doesnt look like it should have been there, go through pipe
what is the proper way to get there?
also, is that supposed to be a water level? I can't swim in it


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untitled fangame
http://archive.mfgg.net/index.php?showtopic=242243
expected completion: ∞
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Canada
Hawt Koffee
Posted: Dec 7 2006, 04:55 PM
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Worst poster of 2013
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new link wont work for me
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Finland
Ultramario
Posted: Dec 8 2006, 12:56 AM
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[This post is currently worthless]

This post has been edited by Ultramario on Feb 24 2007, 01:57 PM


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Netherlands
Guss
Posted: Dec 8 2006, 11:00 AM
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hey ultra got some new problems i think.
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in the first one: the shell don't moves to right or left when you jumped under it.

in the second one:i am really really holding that shell on that canon.

in the thirth one:well that's never happened before when i played this and the room speed here is to slow.

but i have to say again, that it is and very nice, easy playable engine. nod.gif


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United States
Hello
Posted: Dec 8 2006, 03:25 PM
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You messed up the jump-through platforms in this version.

This post has been edited by Hello on Dec 8 2006, 03:25 PM


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mariana
Posted: Dec 9 2006, 01:25 PM
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Hi, Ultramario! I give you a credit and I use this engine.
laugh.gif


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Nini Fan#33;
Posted: Dec 9 2006, 01:32 PM
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I am (And always will be) THE GLITCH MASTER!
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QUOTE (mariana @ Dec 9 2006, 12:25 PM)
Hi, Ultramario! I give you a credit and I use this engine.
laugh.gif

Why would you give him credit for testing his engine????
Can we have an open source, this engine is awesome.


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Glitches rock. Face it.

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My Ref(Thank You The Sponge)

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Thanks to everyone who drew me in the past!
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Finland
Ultramario
Posted: Dec 11 2006, 06:16 AM
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Bumping for people to see this.


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Denmark
Mecha the Slag
Posted: Dec 11 2006, 10:52 AM
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http://mechaware.net
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QUOTE (mariana @ Dec 9 2006, 08:25 PM)
Hi, Ultramario! I give you a credit and I use this engine.
laugh.gif

"I give you a credit"? What is he, an arcade machine?


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mariana
Posted: Dec 11 2006, 10:57 AM
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QUOTE (MechaBowser @ Dec 11 2006, 10:52 AM)
"I give you a credit"? What is he, an arcade machine?

I'm sorry for Bumping.
sad.gif


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Uruguay
EDGE
Posted: Dec 11 2006, 11:06 AM
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I'll be back...
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you guys are funny.
And Ultramario, I dotn think bumping would help, nobody would check the topic if you dont release the opensource, thats what people want.
Its Looking good Like I said before, have you fixed the move when climbing?


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Finland
Ultramario
Posted: Dec 11 2006, 11:37 AM
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A couple of glitches are fixed in next update.

I'm currently working on secondary entrance system.


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Uruguay
EDGE
Posted: Dec 11 2006, 11:56 AM
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by "secondary entrance system" you mean pipes, doors or what? xD


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Finland
Ultramario
Posted: Dec 11 2006, 12:03 PM
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QUOTE (EDGE @ Dec 11 2006, 06:56 PM)
by "secondary entrance system" you mean pipes, doors or what? xD

When you return to a room, but to a different location than usual.


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Uruguay
EDGE
Posted: Dec 11 2006, 12:06 PM
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oh ok, I think a friend on game maker forum call, bluemario made something like that in his game, not sure if he did that or he just made everything on one room.
Is there such thing as "room_previous" or "last_room" in game maker? cuz you coudl use some kind of thing like that,if the last room as level1 then appear in some specific place, just osem random idea that poped-out in my brain xD


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