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Bacteriophage
Posted: Oct 13 2006, 11:51 PM
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How do you set it so GBC colors show on a GB game?


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Goombella
Posted: Oct 14 2006, 12:06 AM
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I didn't mean to say your belt was fake. Take it easy.


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While you can't use the GBC palettes directly with old GB games, you canessentially set them up through the Colors menu. Just go to Options > Gameboy > Colors... and you set up two custom palettes, as well as the main palette. Naturally, though, you only get eight colors: four for sprites, and four for the background.


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Bacteriophage
Posted: Oct 14 2006, 12:09 AM
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injustice anywhere is a threat to justice everywhere
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QUOTE (Chris Leonhart @ Oct 13 2006, 10:06 PM)
While you can't use the GBC palettes directly with old GB games,

DRAT.


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Goombella
Posted: Oct 14 2006, 12:16 AM
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I didn't mean to say your belt was fake. Take it easy.


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...Although I just realize, you were referring to the pre-GBC games, such as Kirby's Dream Land, Tetris, and Super Mario Land, right? 'Cause VBA should automatically use Super Game Boy and GBC palettes for games that have support for them.


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Bacteriophage
Posted: Oct 14 2006, 12:54 AM
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QUOTE (Chris Leonhart @ Oct 13 2006, 10:16 PM)
...Although I just realize, you were referring to the pre-GBC games, such as Kirby's Dream Land, Tetris, and Super Mario Land, right? 'Cause VBA should automatically use Super Game Boy and GBC palettes for games that have support for them.

PKMN Blue goes grey sad.gif


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Goombella
Posted: Oct 14 2006, 01:07 AM
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I didn't mean to say your belt was fake. Take it easy.


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Quite odd. Well, in that case, try changing it from Automatic to SGB or SGB2. That should hopefully force it to load the Super Game Boy palette, instead of forcing the original GB one. Although I don't see why you'd have to; I don't have those kinds of problems with Donkey Kong '94 (also a dual GB/SGB game).


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