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> Mario's broom escape, for minigame comp. #19
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Sploder
Posted: Oct 31 2006, 02:40 PM
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You always finish too soon. You should really maximize your time (unless, of course, you haven't the time to do so...). Since this minigame compo allows teams, I'll help you, if you want/need help.
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mr.mario
Posted: Oct 31 2006, 04:52 PM
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and you people thought Mugen coded in GML would never work
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QUOTE (Sploder @ Oct 31 2006, 02:40 PM)
You always finish too soon. You should really maximize your time (unless, of course, you haven't the time to do so...). Since this minigame compo allows teams, I'll help you, if you want/need help.

Vex already is, and Dark kamek has offered his assistence so I don't really need any more help thank you.


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mr.mario's emulated music engine(gamemaker)http://archive.mfgg.net/index.php?showtopic=214636here

Gmugen: here
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mr.mario
Posted: Nov 6 2006, 09:16 AM
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and you people thought Mugen coded in GML would never work
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well heres what I got what do you think?

Attached File ( Number of downloads: 28 )
Attached File  mario__s_broom_escape.exe


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mr.mario's emulated music engine(gamemaker)http://archive.mfgg.net/index.php?showtopic=214636here

Gmugen: here
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Guinea
Posted: Nov 6 2006, 10:07 AM
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6
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QUOTE (mr.mario @ Nov 6 2006, 04:16 PM)
well heres what I got what do you think?

I'm used to less good games from you, so this is a positive surprise, to be honest.
This is the first game of yours I give a chance in the compo.

Good luck.
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