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> Super Mario Turkey Quest, A Thanksgiving Game
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WolfSkull
Posted: Nov 22 2006, 03:50 PM
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Rawr
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Hey everyone! I've made a small 4-level game. I've worked on this for quite a while. What inspired me to make this was those Halloween-styled Mario games.


Anyway, here's the story: One day, Mario is having a party in the Mushroom Kingdom. A Thanksgiving one. Bowser, after finding this out, Bowser sends Bowser Jr. to steal Mario's turkey. Now Mario is off to find Bowser's castle and get his turkey.

Controls:
Left and right arrow keys: Move
Shift: Jump
F1: View credits
Enter: Pause(SMW styled)

Have fun!

This post has been edited by Hyper Link on Nov 22 2006, 04:16 PM

Attached File ( Number of downloads: 85 )
Attached File  Super_Mario_Turkey_Quest.exe


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Explosive Shroom
Posted: Nov 22 2006, 03:53 PM
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Fear the tiny bomb.
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This is the sort of game that will really, really try one's patience. The control is sometimes horrifically unresponsive, resulting in a player holding the right or left key and Mario falling straight. The collision detection was also glitchy, which was unacceptable considering the one-hit kills and the large pit of enemies in the first level. It could use some serious work. =(


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WolfSkull
Posted: Nov 22 2006, 04:17 PM
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Ok, I made the 1st level easier.


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Golem
Posted: Nov 22 2006, 04:25 PM
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Really short legs
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While Explosive Shroom has a very good point about controls, they didn't seem to hinder gameplay much. My main problems are with the one-hit kills and simplistic bosses.

Also, a suggestion... it would be cool if you could earn lives for every so many points you earn.


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Marth
Posted: Nov 25 2006, 12:00 AM
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the one who hates him self the one the people hate the one who w
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the idea ain't to bad but the rest is well not so great. becasue well here all i have to say is the first thing was mario saying while cutting himself off and still saying HELLO or should i say h-he-hel-h-h-hello! fix the sound if this is your first time then good if not then um work harder


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people who drew me Julio T-Man http://i19.photobucket.com/albums/b163/ajw....jpg]Mariotroid
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QUOTE (LuigiFan @ Nov 25 2006, 02:20 PM)
you're like some crazy toy with a pull string that has 18000 random phrases that's on a mad out of control rampage all over the city

i'm just a fingment of your mind waiting to find a meaning
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mariana
Posted: Nov 25 2006, 04:06 AM
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KP


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Well. This game is crappy and basic, had not Item Box and Smashable Bricks
and Platform engine is not good.
nope.gif

This post has been edited by mariana on Nov 25 2006, 04:10 AM


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Frogjester
Posted: Nov 25 2006, 05:03 AM
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2 colours are all I need
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nope.gif Boss design needs more love!


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WolfSkull
Posted: Nov 25 2006, 01:42 PM
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This is my first actual Mario platform game. Give me a break.

This post has been edited by Hyper Link on Nov 25 2006, 01:42 PM


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Marth
Posted: Nov 25 2006, 01:58 PM
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the one who hates him self the one the people hate the one who w
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QUOTE (Hyper Link @ Nov 25 2006, 01:42 PM)
This is my first actual Mario platform game. Give me a break.

QUOTE
the idea ain't to bad but the rest is well not so great. becasue well here all i have to say is the first thing was mario saying while cutting himself off and still saying HELLO or should i say h-he-hel-h-h-hello! fix the sound if this is your first time then good if not then um work harder
I SAID IT WAS GOOD IF FIRST TIME


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people who drew me Julio T-Man http://i19.photobucket.com/albums/b163/ajw....jpg]Mariotroid
user posted image can't wait tll my gift opens

MY REFRENCE here's my sprite sheet my sheet

art of my old character Vex Neoplis Hatman
neini Toodles(my jacko lantern.) ~Smoke~

QUOTE (LuigiFan @ Nov 25 2006, 02:20 PM)
you're like some crazy toy with a pull string that has 18000 random phrases that's on a mad out of control rampage all over the city

i'm just a fingment of your mind waiting to find a meaning
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