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Deathbringer Raikyo
Posted: Dec 3 2006, 03:05 PM
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It's a simple Battle Engine. I tried something new XD
ATTENTION: Its laggy on some computers!!!

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Controls: Arrow Keys - Move
Shift - Jump

In Battle: Arrow Keys - Move
Shift - Jump
Ctrl - Use the Hammer


What do you think about that idea?


EDIT: Oh, and its just an engine.


New Version: Download@MFGG


Old Version (attachment)

This post has been edited by Raikyo on Dec 4 2006, 12:18 PM

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Attached File  nPMBE.zip


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Nini Fan#33;
Posted: Dec 3 2006, 05:24 PM
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THAT LOOKS AWESOME!!!
Someone make one of these for game maker.


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WolfSkull
Posted: Dec 3 2006, 05:25 PM
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This is beutiful ;_;

Can you open-sourse it? I'll give you credit!


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MegaTailzChao
Posted: Dec 3 2006, 05:59 PM
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QUOTE (Nini Fan#33; @ Dec 3 2006, 05:24 PM)
THAT LOOKS AWESOME!!!
Someone make one of these for game maker.

I probably could make something similar.

Of course, then we would end up with 100000 copies of it with slightly changed graphics and possiblety new music.



Anyways, it's very nice, but you should give Mario some sort of ability to defend himself when it's the enemy's turn.


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WolfSkull
Posted: Dec 3 2006, 07:12 PM
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QUOTE (MegaTailzChao @ Dec 3 2006, 05:59 PM)
I probably could make something similar.

Of course, then we would end up with 100000 copies of it with slightly changed graphics and possiblety new music.



Anyways, it's very nice, but you should give Mario some sort of ability to defend himself when it's the enemy's turn.

1000000, you fool! Not 100000!


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WolfSkull
Posted: Dec 3 2006, 07:15 PM
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Lol...I killed the penguin on my first turn.


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Nini Fan#33;
Posted: Dec 3 2006, 08:26 PM
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QUOTE (MegaTailzChao @ Dec 3 2006, 05:59 PM)
I probably could make something similar.

Of course, then we would end up with 100000 copies of it with slightly changed graphics and possiblety new music.



Anyways, it's very nice, but you should give Mario some sort of ability to defend himself when it's the enemy's turn.

1: You could just make the battle system alone. It wouldn't really be a game so people would have to add to it.

2:Yeah...I die too much.


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MegaTailzChao
Posted: Dec 3 2006, 08:28 PM
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QUOTE (Nini Fan#33; @ Dec 3 2006, 08:26 PM)
1: You could just make the battle system alone. It wouldn't really be a game so people would have to add to it.

2:Yeah...I die too much.

Mash the CNTRL button.


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Ice_Hedgehog22
Posted: Dec 3 2006, 09:08 PM
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I think it's kind of silly the way it works.
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Deathbringer Raikyo
Posted: Dec 4 2006, 07:01 AM
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lol (thanks)... I upload the source later (I fix some bugs and improve some things. It looks like many people want it.


EDIT: Oh by the way, I want to use that engine for Twisted Fantasy Online (with Anime-Fantasy Graphics)

This post has been edited by Raikyo on Dec 4 2006, 07:07 AM


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Deathbringer Raikyo
Posted: Dec 4 2006, 09:22 AM
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New Version! (Engine How To is in the queue...) Oh And its more fun when tyou modify my engine. But please give credit. Thanks). Okay now to the new Version:

-Defense System / Build System:
When your Round time is zero then you can't move, right? But you can build blocks when you click with the left mouse button. Build simple Obstacle or big Towers and walls. Each Obstacle have 7 HP. The Enemie will destroy the Blocks, so build up a good defense system!

-Better Enemie AI:
I fixed some movement things at the Enemie AI.


EDIT: Ah, sorry for Double post >.<

EDIT: Sorry, I uploaded the source. >.< I know, I'm a fool <.<. Anyways.. please give me credit if you use it. Thanks

Heres now the ".exe"

This post has been edited by Raikyo on Dec 4 2006, 12:28 PM

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Elena
Posted: Dec 5 2006, 02:51 AM
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This is good! I like it alot! Would you help me make this? Because I dont know how it works sad.gif
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Deathbringer Raikyo
Posted: Dec 5 2006, 07:04 AM
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thanks ^.^ (Hmm, the source is in the queue. But I'll upload it at the forum, too).


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