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> Mario's North Pole Minigame, READY AGAIN
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Bormogin
  Posted: Dec 19 2006, 09:02 PM
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Story: Mario dives underwater at the North Pole to find Santa's Realm, which is inside a portal which is surrounded by a stone barrier. Mario gets caught by one of the elves, and he must escape before it's too late.

Objective 1: Swim to the bottom and avoid spikes using arrow keys and spacebar.

Objective 2: To wall jump a "Frozen Scantron" to the surface of the portal, using the Shift keys and the arrows.

Objective 3: As punishment for snooping around in the North Pole, Mario has to pay his debt by saving the elves from the Koopa Klown.

Procedure for Objective 3: Wall-Jump the sides to land on top of the Koopa Klown. Try to jump on it 50 times, without touching the propellers. After the Koopa Klown turns evil as a result of your jumpings, jump on the steely to eliminate the Koopa Klown.

New Feature: A "never-heard in games" midi. Fire Flower which creates springboards. Use control to shoot them, but you can only use them once. If the springboard gets stuck in the wall, it will destroy itself and you can reuse it. Also the camera was fixed

Level of Difficulty: Experts Only

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This post has been edited by Håquvenchõckstoff on Dec 22 2006, 10:20 PM

Attached File ( Number of downloads: 16 )
Attached File  Mario__s_North_Pole_Minigame.zip


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rabbitears
Posted: Dec 20 2006, 12:36 AM
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I got to the top and it said "GAME OVER" and there was a row of blocks at the top.

Was that it?

Also the screen scrolls too slow when you fall.


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Black Squirrel
Posted: Dec 20 2006, 05:44 AM
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Movement needs work. The only reason this is difficult is because Mario's walljump move will send him flying. The game is a bit too simple as well.


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Bormogin
Posted: Dec 20 2006, 07:48 AM
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QUOTE (rabbitears @ Dec 20 2006, 12:36 AM)
I got to the top and it said "GAME OVER" and there was a row of blocks at the top.

Was that it?

Also the screen scrolls too slow when you fall.

If you get a "GAME OVER", it means you finised the level.


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