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> Warrock, TACTICAL FPS ACTION---THAT DOESN'T SUCK!
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jas
Posted: Jan 13 2007, 09:24 PM
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QUOTE (Kritter @ Jan 14 2007, 01:08 PM)
Why don't people just download and play Wolfenstein: Enemy Territory? It's free, a FPS and tactical team based. Way better.

I downloaded that game last year after Nightwing told me to do so and I never ended up playing it.
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AquaMan
Posted: Jan 13 2007, 09:24 PM
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QUOTE (Rurouni Kenshin @ Jan 13 2007, 08:22 PM)
I was supposed to help Jak get the ET topic sorted, so hopefully once we get that rolling we'll start playing.

I say we get some FPS rolling...TONIGHT!


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Kritter
Posted: Jan 13 2007, 09:29 PM
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QUOTE (jas @ Jan 13 2007, 09:24 PM)
I downloaded that game last year after Nightwing told me to do so and I never ended up playing it.

It's a very good game in my opinion


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Jack Thompson
Posted: Jan 13 2007, 10:09 PM
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QUOTE (Kritter @ Jan 13 2007, 09:08 PM)
Why don't people just download and play Wolfenstein: Enemy Territory? It's free, a FPS and tactical team based. Way better.

does it have vehicles you can crash into the ground at high speeds


and the ak CHEAP AS HELL 47?


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Kritter
Posted: Jan 13 2007, 10:18 PM
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QUOTE (Comrade Rath @ Jan 13 2007, 10:09 PM)
does it have vehicles you can crash into the ground at high speeds


and the ak CHEAP AS HELL 47?

No vehicles aside from a self-moving Tank and a Train in a few levels, it's all about team based infantry action. No really, it's a great game, and very balanced and fun.


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Espada Haņo
Posted: Jan 13 2007, 10:30 PM
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You die so fast in ET.


Or at least I do. sad.gif
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ShadowMan
Posted: Jan 13 2007, 10:37 PM
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Could you break the ET discussion off into a new thread?


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Jack Thompson
Posted: Jan 14 2007, 01:17 AM
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eh

let's see if we can get a game going at 4 PM EST today? (today i mean Sunday the 14th)


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Posted: Jan 15 2007, 11:50 AM
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Sorry, wasn't here yesterday.


We need to get some solid time or something similar so it isn't so sporadic, but I honestly don't think we have enough players for something like that.

Anyway, regardless, if there are enough people I'll invite them to a game sometime today, keep in mind I'm on EST time, so I don't know what everyone else is on.


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Nightwing
Posted: Jan 15 2007, 03:57 PM
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GUNS - LOTS OF GUNS
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I'm not entirely sure why I was linked to this game. When I played War Rock (after the lengthy download procedure which I was SURE was a sign of an excellent title), I slowly found out the following:

- Some people understand that Battlefield is broken, and can be done better
- It's not the people behind War Rock.

Forgetting the obvious Engrish mistakes present throughout War Rock, the gameplay problems are still too much to forgive. Not because it's a bad idea, and not because this is a bad start; but because we're talking about this game far too early.

Its beta status shows from the very beginning, vehicular levels are limited by the incredibly small play space; this seems to be a problem with the game's 3D engine, which for some reason suffers incredible defects when you dare to open the score screen a few times.

There is some stuff to be excited for here, but none of it is packaged and ready to go. Everything that should be amazing is still glitchy; falling damage is hard to judge, aircraft are too easily suicide bombed into targets and then quickly dismounted as if slamming a fighter into a building is perfectly safe for the pilot. A simple parachute item will hopefully be added in the future and crashes will be far easier to trigger.

Rolling on foot looked pretty cool; but because of the nature of the game's main sin (the net code), it becomes impossible to see where a person is going to end up. Trying to hit someone, be it with a sniper rifle or a rocket launcher can prove very difficult on the current version of this game. This renders it COMPLETELY unplayable, and not worth the download.

Every game I was in featured the same brainless banter of would-be average players complaining that they could not damage the 'hackers', when the simple fact was that the game was just so broken in its execution that fighting anywhere but close range ended up a futile effort. This was further shown in my runs across the field on a motorcycle, while bullets whizzed beside and into me at a frantic pace, I took very little damage if any; and seeing as I was playing Engineer, any damage to the bike was easily eliminated. Such a balance issue is crippling to an already weak game.

Furthermore, be it a fault of the game's net code or the damage that's supposed to be coming out of the weapons, it took me four stingers and three land mines to take out a tank at point blank range. And while having this bit of combat I did not seem to take the appropiate amount of splash damage from my own weapons.

What the **** is wrong with this game?! Tell these people to come back to me in 8 months when they tighten up the net code, and make the jet fighting look like the videos they've been showing. What a joke.

Vehicular gameplay in an FPS: Still not done right. That's War Rock.


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AirMan
Posted: Jan 15 2007, 04:24 PM
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I thought you meant MORAL SUPPORT...
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QUOTE (Nightwing @ Jan 15 2007, 03:57 PM)
Vehicular gameplay in an FPS: Still not done right. That's War Rock.

SkyNET? cool2.gif


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ShadowMan
Posted: Mar 22 2007, 05:57 PM
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Kinda bad update: the game now uses a pay-to-play service. While this isn't mandatory, people paying get access to weapons no one else does. Wikipedia also says that you have to pay for "private rooms".

Dead to me. sad.gif


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Jack Thompson
Posted: Mar 22 2007, 06:18 PM
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yeah, shadow. this has been around since beta. Not that I care, the weapons you pay for really aren't that great (i beat minigunners/m60s with my default mp5~)

private rooms are meh, though.


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