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> SuperMfggWorld, Holy, no update...YET!
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nosehair26
Posted: Jan 28 2007, 10:38 PM
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Well, I have an extemly in it's beggining stages. I'm just taking requests for whoever wants to be in the game! Engine includes:

-Horroble level design (major credit givin if anyone will help me wink.gif )

-New, better engine (instead of using jump to a givin position, using hspeed)

-Nice ambience to the game (ex. backgrounds, tiles etc.)

More will come, i'm just asking you if you want to be in the game.

Thanks ps. I'm getting on screen shots.

UPDATES YAY!
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-Enemies.

-The deaccelerate jump thing.

-Me with a hat like it is in my ref.

Remember, you need a sprite sheet of yourself to be in the game!

Members in engine
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-The Real Wart

-Nosehair26

-Bookage

-Shyguy grey

-Mini-Jawa

-Edrobot

-=^Dboy

This post has been edited by nosehair26 on Feb 10 2007, 12:47 AM

Attached File ( Number of downloads: 32 )
Attached File  SuperMfggWorld.exe


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DR. Demon Lizardman
Posted: Jan 28 2007, 10:44 PM
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Nice little engine, now add enemies.


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For best ref of all, check this one out, thanks Ashura.
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MegaTailzChao
Posted: Jan 28 2007, 10:46 PM
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So like, did you program this yourself?


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DJ Yoshiman
  Posted: Jan 28 2007, 10:46 PM
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Good engine, the only problem is that you don't decelerate during a jump if you press nothing. That's really annoying.


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nosehair26
Posted: Jan 28 2007, 10:50 PM
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QUOTE (MegaTailzChao @ Jan 28 2007, 10:46 PM)
So like, did you program this yourself?

Yes I did, exept for the non ''stickey walls.''

To yoshiman: do you mean variable jumping? And of coarse, i'll get on in smile.gif.


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Miaxis
Posted: Jan 29 2007, 12:39 PM
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QUOTE (nosehair26 @ Jan 29 2007, 04:50 AM)
To yoshiman: do you mean variable jumping? And of coarse, i'll get on in smile.gif.

I think he means that you slow down if you jump and press nothing.


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Nini Fan#33;
Posted: Jan 29 2007, 03:25 PM
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I am (And always will be) THE GLITCH MASTER!
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I will help you out with programing/level design.
And I don't even have to be in the game!
But you can put me in if you want.

This post has been edited by Nini Fan#33; on Jan 29 2007, 03:40 PM


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Kevin Rudd
Posted: Jan 29 2007, 03:38 PM
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I'll help with level design if I can be ingame.


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DJ Yoshiman
  Posted: Jan 29 2007, 04:54 PM
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QUOTE (nosehair26 @ Jan 28 2007, 08:50 PM)
Yes I did, exept for the non ''stickey walls.''

To yoshiman: do you mean variable jumping? And of coarse, i'll get on in smile.gif.

No, I mean the fact that your speed doesn't slow down if you let go of left or right while jumping.


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nosehair26
Posted: Jan 29 2007, 05:52 PM
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QUOTE (Yoshiman @ Jan 29 2007, 04:54 PM)
No, I mean the fact that your speed doesn't slow down if you let go of left or right while jumping.

Oh sorry, just in the Mario games, that usuallly happens. Ok.
And anyone who's willing to help with level design, i'll post the gm6.
Thank you laugh.gif.

This post has been edited by nosehair26 on Feb 2 2007, 10:59 AM

Attached File ( Number of downloads: 23 )
Attached File  Mfgg_engine_test_.gm6


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Kevin Rudd
Posted: Jan 29 2007, 06:59 PM
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QUOTE (nosehair26 @ Jan 29 2007, 05:52 PM)
Oh sorry, just in the Mario games, that usuallly happens. Ok.
And anyone who's willing to help with level design, i'll post the gm6.
Thank you  laugh.gif.

I jump ahead when I said I wanted too...whenever I run GM6 my computer slows down alot. Also, can I please be in the game XD.

This post has been edited by Flygon on Jan 29 2007, 07:03 PM


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DJ Yoshiman
  Posted: Jan 29 2007, 07:01 PM
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QUOTE (nosehair26 @ Jan 29 2007, 03:52 PM)
Oh sorry, just in the Mario games, that usuallly happens. Ok.
And anyone who's willing to help with level design, i'll post the gm6.
Thank you laugh.gif.

Only in the first one. This is based of Super Mario World, and you still slow down if you let go of a button in a jump.


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FREAK51
Posted: Jan 29 2007, 07:27 PM
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Nice engine continue making this.


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nosehair26
Posted: Jan 29 2007, 11:03 PM
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QUOTE (Flygon @ Jan 29 2007, 06:59 PM)
I jump ahead when I said I wanted too...whenever I run GM6 my computer slows down alot. Also, can I please be in the game XD.

Of coarse! Just upload your spritesheet. And sorry to hear that happens.


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theKK
Posted: Jan 30 2007, 09:14 PM
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You know what would be great? IF this was an MMOPG. Run around with other MFGGers on the internett\ may be hard, but it sure would be more fun than the genric platform game.


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Pip
Posted: Jan 30 2007, 09:42 PM
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I would like to be in, however, I suck at designing levels in GM6. Maybe I could draw some? Ref in sig.


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DR. Demon Lizardman
Posted: Jan 30 2007, 09:55 PM
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Maybe I could help in enemy suggestions. Anywho, I would like to be in. Ref in avatar and sig.

This post has been edited by the real wart on Jan 30 2007, 09:56 PM

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For best ref of all, check this one out, thanks Ashura.
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nosehair26
Posted: Jan 30 2007, 10:39 PM
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QUOTE (the real wart @ Jan 30 2007, 09:55 PM)
Maybe I could help in enemy suggestions. Anywho, I would like to be in. Ref in avatar and sig.

Ok, let's see your suggestions! And of coarse, I'll put you in!


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nosehair26
Posted: Jan 30 2007, 10:40 PM
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QUOTE (theKK @ Jan 30 2007, 09:14 PM)
You know what would be great? IF this was an MMOPG. Run around with other MFGGers on the internett\ may be hard, but it sure would be more fun than the genric platform game.

Hmm... Super mfgg world 2 wink.gif


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Pip
Posted: Jan 31 2007, 08:47 AM
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QUOTE (Bookage @ Jan 30 2007, 08:42 PM)
I would like to be in, however, I suck at designing levels in GM6. Maybe I could draw some? Ref in sig.

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This is my ref, can I be in now? If not a playable character, at least a boss. Or both.


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