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If you've ever been curious as to what my comic is, about, this will answer the questions.
Zero Kirby |
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Well, your local psychic is off to visit your mother!
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Group: Members
Posts: 6252
Member No.: 2501
Joined: 15-August 06
Status: (0d)
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Yep, it's coming, it's under production, and unfortunately, MFGG RPG is no longer under production due to lack of interest/support.
Anyway, it's coming: BlackRocket 2.0 The Game (IT'S NOT FREAKING ABOUT ME!!!!!)
I'm trying to build up hype about it because frankly, I really hope it becomes a favorite amongst MFGG, but it doesn't have to be.
Story-----------------
Black is just a typical young adult biker wondering if there is more life has in store for him than just roaming around. Ever since he split with his friend Rocket, he's been working as a vigilante. This time, a rare bike has been stolen by his brother, Jacob. He quickly steals the bike back, but soon, events get out of hand and reunion with Rocket could lead to a huge change in Black and Rocket's lives... and may even reach across the universe and time itself.
What's Being Planned-------------
Race Stages: Basically a race to the finish against an opponent or before the opponent catches you.
Action Stages: These stages are filled with more enemies and secrets than the race stages, plus they are often larger.
Flight Stages: These stages are like classic scrolling fighter stages. Just destroy as many enemies as you can.
Playable Characters------------
Black: Black is pretty average average average. He has a lot more special abilities than the other characters, however, because he can use the Medallions for elemental abilities.
Rocket: Rocket is very light and not very strong: he relies on distance attacks mostly. He's also a great jumper due to his ability to fly, and can use this ability to great lengths.
Pamlin: She's a super genius, not an athlete: she's very slow. But she always has more time to complete her puzzles because she's smarter than the other people.
Abilities by Character----------------
Burst Jump (Rocket): Double jump.
Blazing Spin Jump (Black): High Jump.
Magnetic Forcefield (Pamlin): Attracts certain objects.
Quick Burst (Black): Move extra fast.
Fly (Rocket): If you need to figure this out, I suggest a Sesame Street game.
Super Taser (Pamlin): Let's just say it's painful and put it at that.
There's going to be more stuff in the game than just this, I promise you that.
This is going to be a very big game: maybe even released in segments if it's getting too big. I might release an engine demo here soon where you get to play as Black with the Quick Burst ability. It's going along pretty good, only a few glitches.
Spriters for enemies and junk like that is appreciated, along with some other programmers who KNOW they're better than or are on par with me in Game Maker without registered (I should be getting the registered soon).
Anyway, hyping is extremely appreciated, along with offers...?
I use NO Body's dummy fighter sheet to create the characters, so yeah...
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Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.
My Ref - Full Body Ref (minus the badass hat)
Visit Just Another Just Another Day - The Webcomic!
Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO) Mario Object: Pretty much finished! Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps! Boss Fights: None in progress. General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes! Levels Complete: [|---------] Haven't even finished the tutorial!
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