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> SLD2 Overworld Map
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Hatman
Posted: Mar 2 2007, 06:50 PM
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The astro craaag
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Fully custom. It features only 6 of the 9 planned worlds. I'll gladly list them for you in the game's topic later. ...WHICH I HAVE DONE.
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  • Kappa Beach
  • Koopahari Desert
  • Clock Tock Woods
  • Wario's Resort
  • Lyeto Volcano
  • Rustic Factory
  • Plus 3 hidden worlds


Comments on the map itself please?

This post has been edited by Hatman on Mar 2 2007, 09:49 PM
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GeneralGuy
Posted: Mar 2 2007, 06:51 PM
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Great work, Hatman.


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Zierant
Posted: Mar 2 2007, 06:53 PM
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There is no meaning in this world
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thats pretty good, but it seems that a luigi wont fit with it, but still, nice job!


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Hatman
Posted: Mar 2 2007, 09:41 PM
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The astro craaag
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Thanks, but the Luigi, to me, looks alright.

If it looks odd, I'll just try to make my own that might fit better.
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Toodles
Posted: Mar 2 2007, 09:46 PM
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Awesome.
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Very nice. The only thing that bugs me is that factory on the mountain. It looks a tad too plain and squre. Maybe even just putting a window on it or something will fix it. Fantastic work, though!


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Josiah
Posted: Mar 2 2007, 09:46 PM
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wow, it has some pretty nice colors

also a cool cartoony look

I wonder what this would look like with a bit more detailing


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mr.mario
Posted: Mar 2 2007, 09:49 PM
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and you people thought Mugen coded in GML would never work
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you should animate it with smoke billowing out the volcano.


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Hatman
Posted: Mar 2 2007, 09:50 PM
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QUOTE (Toodles Team @ Mar 2 2007, 09:46 PM)
Very nice.  The only thing that bugs me is that factory on the mountain.  It looks a tad too plain and squre.  Maybe even just putting a window on it or something will fix it.  Fantastic work, though!

A window, huh? Maybe. The thought hadn't crossed my mind.

And Josiah, I'm not really that good at detailing, so I'm-a stick with this. ph34r.gif

Mr.Mario, in-game, you'll see some smoke coming out of the volcano and factory, slowly disappearing once those worlds are completed... revealing...
Spoilers:
You thought I'd actually tell you, didn't you?


This post has been edited by Hatman on Mar 2 2007, 09:51 PM
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mr.mario
Posted: Mar 2 2007, 09:58 PM
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and you people thought Mugen coded in GML would never work
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QUOTE (Hatman @ Mar 2 2007, 09:50 PM)
A window, huh? Maybe. The thought hadn't crossed my mind.

And Josiah, I'm not really that good at detailing, so I'm-a stick with this. ph34r.gif

Mr.Mario, in-game, you'll see some smoke coming out of the volcano and factory, slowly disappearing once those worlds are completed... revealing...
Spoilers:
You thought I'd actually tell you, didn't you?

probably either a doomship or Bowsers fortress.


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Extreme Guy
Posted: Mar 2 2007, 10:00 PM
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Hello.


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Nice job! smile.gif


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Bacteriophage
Posted: Mar 2 2007, 10:11 PM
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injustice anywhere is a threat to justice everywhere
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Amazing, but there's one problem with me: Wario's Resort: I'd imagine it as more of a big flashy skyscraper, "Paradice" sort of thing.


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Hatman
Posted: Mar 2 2007, 10:57 PM
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QUOTE (Bacteriophage @ Mar 2 2007, 10:11 PM)
Amazing, but there's one problem with me: Wario's Resort: I'd imagine it as more of a big flashy skyscraper, "Paradice" sort of thing.

I imagined "castle". :/
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Raccoon Sam
Posted: Mar 3 2007, 04:19 AM
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You need to get off your high horse.
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It's all good, spriting wise, But I've always disliked that kind of maps.
I mean, if there's a desert, it just doesn't BAM come there. It should go on slowly and eventually become a desert.

I never really liked Kirby's Dreamland 3 map. First a grassland, then suddenly a desert, then exactly after that a winterland. Seriously, what...

But it's good, nonetheless, and I know you've aimed to that kind of look, but it's just my humble opinion.


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Hatman
Posted: Mar 3 2007, 10:31 AM
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QUOTE (Raccoon Sam @ Mar 3 2007, 04:19 AM)
It's all good, spriting wise, But I've always disliked that kind of maps.
I mean, if there's a desert, it just doesn't BAM come there. It should go on slowly and eventually become a desert.

I never really liked Kirby's Dreamland 3 map. First a grassland, then suddenly a desert, then exactly after that a winterland. Seriously, what...

But it's good, nonetheless, and I know you've aimed to that kind of look, but it's just my humble opinion.

Respected. However, I think maps like these give games a little hidden "goofy" quality.

Like... "HEY! We finished the beach! Let's go to the desert that's right next door."

This might be a reason that some people, you included, don't like it, but others, like myself, find it a little goofy and fun, while others just plain 'ol don't care. laugh3.gif
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MegaTailzChao
Posted: Mar 3 2007, 10:50 AM
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Who cares if the map is realistic? The map in the first game wasn't very realistic at all, yet noone complained.


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Kamikaze Dynamite
Posted: Mar 3 2007, 11:51 AM
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100 PACIFISTAS AGREE
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I think Wario's Resort looks a bit like a mudball.


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