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> Minigame Comp #24- Boss Fights
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Hatman
Posted: Mar 11 2007, 12:22 AM
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Alright, alright, alright, alright. Thanks to my bro, Kaper, for his hard work in helping me with Wario Wario, and congrats to Ultramario on his runner up possition! Great game, too! biggrin.gif

Anyway, the theme this time around is "Boss Fights"! Just make a game where you play as a character having to battle a (usually) larger, stronger foe. Originality, difficulty, combat, timing, etc. are all key variables to boss fights. A good, meaty boss fight could lead to GREAT SUCCESS.

We have 3 weeks today, which by my calender, is Sunday.

April 1st is when we start the Top 5.
April 3rd is when we have decided on our winner!

GET MOVING!

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QUOTE (Big JM @ Mar 11 2007, 12:26 AM)
I know this might be a stupid question, but I have a few.
1) Does it have to be Mario?
2) How many bosses does it have to be?
3) Is simple GM programming allowed?

The only stupid questions are the ones never asked.
1) Any Mario character
2) As many as you please
3) I don't see why not

QUOTE
QUOTE (BlackRocket 2.0 @ Mar 11 2007, 12:29 AM)
Uh, can it be any genre?

Yup. Platforming, shooter,... uhm... anything else that has bosses...

QUOTE
QUOTE (Elite Charizard @ Mar 11 2007, 03:36 AM)
Small question, do we have to make a kinda "level" (boss -> level 1 -> boss -> level 2 -> boss -> level 3 etc) before the boss battle, or is it just like one dies, you heal, another one comes, dies, you heal, etc?

QUOTE (Someguy @ Mar 11 2007, 10:14 AM)
I'm not Hatman but I believe that the entry should focus on the boss or bosses, rather then a full level before it or such.


This post has been edited by Hatman on Mar 11 2007, 11:35 AM
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Zierant
Posted: Mar 11 2007, 12:23 AM
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um would it count if i started a engine around a hour ago?


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Hatman
Posted: Mar 11 2007, 12:23 AM
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...uhh... I guess not..?
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Zierant
Posted: Mar 11 2007, 12:24 AM
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darnit, i was going to make a rpg battle

love the idea by the way

im going to enter with a different idea then


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Big JM
Posted: Mar 11 2007, 12:26 AM
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Because this is still awesome.
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I know this might be a stupid question, but I have a few.
1) Does it have to be Mario?
2) How many bosses does it have to be?
3) Is simple GM programming allowed?


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Zierant
Posted: Mar 11 2007, 12:27 AM
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QUOTE (Big JM @ Mar 10 2007, 09:26 PM)
I know this might be a stupid question, but I have a few.
1) Does it have to be Mario?
2) How many bosses does it have to be?
3) Is simple GM programming allowed?

1: no, involving something in the mario universe, and if you want it can be mario
2: ...1 at least
3: yes

This post has been edited by Dialga on Mar 11 2007, 12:27 AM


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Big JM
Posted: Mar 11 2007, 12:27 AM
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Because this is still awesome.
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Hmm, I might join this one.


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Hatman
Posted: Mar 11 2007, 12:28 AM
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QUOTE (Big JM @ Mar 11 2007, 12:26 AM)
I know this might be a stupid question, but I have a few.
1) Does it have to be Mario?
2) How many bosses does it have to be?
3) Is simple GM programming allowed?

The only stupid questions are the ones never asked.
1) Any Mario character
2) As many as you please
3) I don't see why not
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Zero Kirby
Posted: Mar 11 2007, 12:29 AM
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Okay, this time, I'm going to try doing something.

Uh, can it be any genre?


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Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
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Hatman
Posted: Mar 11 2007, 12:30 AM
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QUOTE (BlackRocket 2.0 @ Mar 11 2007, 12:29 AM)
Uh, can it be any genre?

Yup. Platforming, shooter,... uhm... anything else that has bosses...
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Zero Kirby
Posted: Mar 11 2007, 12:31 AM
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QUOTE (Hatman @ Mar 10 2007, 09:30 PM)
Yup. Platforming, shooter,... uhm... anything else that has bosses...

Alright, I got an AWESOME idea.


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Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.

My Ref - Full Body Ref (minus the badass hat)

Visit Just Another Just Another Day - The Webcomic!

Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO)
Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
Boss Fights: None in progress.
General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes!
Levels Complete: [|---------] Haven't even finished the tutorial!
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Mr. Aforcer
Posted: Mar 11 2007, 12:36 AM
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QUOTE (Dialga @ Mar 10 2007, 09:23 PM)
um would it count if i started a engine around a hour ago?

That's why you don't tell anyone.


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Simoneister
  Posted: Mar 11 2007, 12:47 AM
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Does it have to be original? Or can it be, like, a re-make of one that is already in a Mario game?


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Big JM
Posted: Mar 11 2007, 12:49 AM
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Because this is still awesome.
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I think innovation will be your best friend here. But it is your choice on what to do.


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Simoneister
Posted: Mar 11 2007, 12:51 AM
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QUOTE (Big JM @ Mar 11 2007, 12:49 AM)
I think innovation will be your best friend here. But it is your choice on what to do.

OK. ph34r.gif


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Shanks
Posted: Mar 11 2007, 02:11 AM
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MY TANK IS FIGHT
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Oh I have ideas for 3 bosses.


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AquaMan
Posted: Mar 11 2007, 02:43 AM
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This is the best minigame comp idea ever.

How I have always longed to skip creating a game and instead just a rad boss battle cool2.gif


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Shanks
Posted: Mar 11 2007, 03:24 AM
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QUOTE (Press Start @ Mar 11 2007, 02:43 AM)
This is the best minigame comp idea ever.

How I have always longed to skip creating a game and instead just a rad boss battle cool2.gif

BOSS RUSH MODE.


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Char
Posted: Mar 11 2007, 03:36 AM
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fad was bad
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Small question, do we have to make a kinda "level" (boss -> level 1 -> boss -> level 2 -> boss -> level 3 etc) before the boss battle, or is it just like one dies, you heal, another one comes, dies, you heal, etc?


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Simoneister
Posted: Mar 11 2007, 04:46 AM
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I'm entering!


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