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> Minigame Comp #24- Boss Fights
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The Superhero
Posted: Mar 11 2007, 05:12 AM
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Awesome hair n' stuff.
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I would like to join, but I'm bad on making bosses sad.gif


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Ultramario
Posted: Mar 11 2007, 07:34 AM
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GeneralGuy
Posted: Mar 11 2007, 07:53 AM
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Best mini-game competition idea ever. I'm definitely entering this.


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polkagrisar
Posted: Mar 11 2007, 07:57 AM
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Can i use sprites from spriters resource, or do i have to make them myself?
(sorry for asking but i never joined a MGC)

This post has been edited by polkagrisar on Mar 11 2007, 07:57 AM


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mr.mario
Posted: Mar 11 2007, 08:22 AM
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and you people thought Mugen coded in GML would never work
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remember my canned Mario Galaxy engine that I made with motion sensory? maybe I should refine that and use it for something.


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mr.mario's emulated music engine(gamemaker)http://archive.mfgg.net/index.php?showtopic=214636here

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polkagrisar
Posted: Mar 11 2007, 08:42 AM
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I will enter this competition.


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GeneralGuy
Posted: Mar 11 2007, 08:57 AM
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Smooth engine, Ultramario. I'm looking forward to your entry.


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Someguy
Posted: Mar 11 2007, 10:14 AM
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and oh my god it’s YOURS
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QUOTE (Elite Charizard @ Mar 11 2007, 03:36 AM)
Small question, do we have to make a kinda "level" (boss -> level 1 -> boss -> level 2 -> boss -> level 3 etc) before the boss battle, or is it just like one dies, you heal, another one comes, dies, you heal, etc?

I'm not Hatman but I believe that the entry should focus on the boss or bosses, rather then a full level before it or such.

Something about this competition seems familiar... didn't someone else randomly toss in "and it must have a boss" into a competition once and then ditch the idea? tongue.gif Just gotta think of how I'll pull this off, gotta be interesting, uniqe, should I be off the wall, or focus on quality, hmm hmm hmm...


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Xgoff
Posted: Mar 11 2007, 10:42 AM
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<):|
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QUOTE (Press Start @ Mar 11 2007, 01:43 AM)
How I have always longed to skip creating a game and instead just a rad boss battle cool2.gif

asfdfsas this is probably all I'm going to do with M:R at this rate

oh well i might enter this if i actually get to spriting EVERYTHING in the damn area


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Hatman
Posted: Mar 11 2007, 11:32 AM
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QUOTE (Someguy @ Mar 11 2007, 10:14 AM)
I'm not Hatman but I believe that the entry should focus on the boss or bosses, rather then a full level before it or such.

Exactamundo.

The comp should focus on Bosses.
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Foshi
Posted: Mar 11 2007, 01:24 PM
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i'm entering, its my first MGC ^^

and good engine, ultramario wink.gif

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rabbitears
Posted: Mar 11 2007, 03:18 PM
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Epic battle
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I love boss battles, so I can't refuse this one.

I'm in.


EDIT: Well guess what it didn't happen. I might try next time though.


This post has been edited by rabbitears on Apr 1 2007, 02:35 AM


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Simoneister
Posted: Mar 11 2007, 04:50 PM
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Can the whole story be just one boss battle? Or does if have to be like it is part of a game?


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Hatman
Posted: Mar 11 2007, 04:58 PM
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The astro craaag
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QUOTE (Simoniester @ Mar 11 2007, 04:50 PM)
Can the whole story be just one boss battle? Or does if have to be like it is part of a game?

What story? It's a minigame. You don't really need a story.
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Zero Kirby
Posted: Mar 11 2007, 04:58 PM
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QUOTE (Simoniester @ Mar 11 2007, 01:50 PM)
Can the whole story be just one boss battle? Or does if have to be like it is part of a game?

Who said you needed a story?


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Simoneister
Posted: Mar 11 2007, 05:01 PM
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QUOTE (BlackRocket 2.0 @ Mar 11 2007, 04:58 PM)
Who said you needed a story?

I want to make it a story.


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Simoneister
Posted: Mar 11 2007, 05:11 PM
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QUOTE (Hatman @ Mar 11 2007, 04:58 PM)
What story? It's a minigame. You don't really need a story.

I want it to be a mini story. Y'know Hatman, you made your Wario game like a story. "There was once a bandit named Wario Wario. One day while he was picking his nose and watching TV, he saw a newscast...bla bla bla...he did, this is the STORY of...
Wario Wario Ace bandit."


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Zero Kirby
Posted: Mar 11 2007, 05:41 PM
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I said "Who said you needed a story" as in "There is nothing in the rules stating you need a story."

Anyway, here's a demo of mine, I still need to add the difficulty levels but otherwise this is a good idea of what it is.

Arrows: Move
Space: Shoot

Read the help file with F1 and fullscreen with F4.

Remember, it's only a demo. I'm adding difficulty levels to it so beware: the boss will get some real heat later on.

http://www.sendspace.com/file/scyp8x


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Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.

My Ref - Full Body Ref (minus the badass hat)

Visit Just Another Just Another Day - The Webcomic!

Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO)
Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
Boss Fights: None in progress.
General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes!
Levels Complete: [|---------] Haven't even finished the tutorial!
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Ultramario
Posted: Mar 12 2007, 01:12 AM
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Dan Dan Dan!
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QUOTE (BlackRocket 2.0 @ Mar 12 2007, 12:41 AM)
I said "Who said you needed a story" as in "There is nothing in the rules stating you need a story."

But who said stories aren't allowed?

Let him to put story in his game, if he wants to.


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Foshi
Posted: Mar 12 2007, 06:40 AM
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here is a screenshot.

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