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> Minigame Comp #24- Boss Fights
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Zero Kirby
Posted: Mar 13 2007, 11:14 PM
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Well, your local psychic is off to visit your mother!
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I fixed up a few problems and glitches and little hole in the programming: I also made everything a little easier with a mushroom maker when you run out of fuel. Plus you can actually die from lack of fuel in level 5.

http://www.sendspace.com/file/bqxedi


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Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.

My Ref - Full Body Ref (minus the badass hat)

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Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO)
Mario Object: Pretty much finished!
Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps!
Boss Fights: None in progress.
General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes!
Levels Complete: [|---------] Haven't even finished the tutorial!
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mr.mario
Posted: Mar 14 2007, 08:19 PM
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and you people thought Mugen coded in GML would never work
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I think I won't enter unless someone wants my help on an entry theyv'e already started...


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mr.mario's emulated music engine(gamemaker)http://archive.mfgg.net/index.php?showtopic=214636here

Gmugen: here
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Big JM
Posted: Mar 14 2007, 09:00 PM
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Because this is still awesome.
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QUOTE (Big JM @ Mar 13 2007, 07:07 PM)
Oh yeah, I finished my entry!
To see the credits and controls, press F1. I hope you enjoy this game of mine!
Here is a pic, showing what to expect in this game.
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But I'm not going to show much.

I'm just wondering, is anyone having trouble with this download?


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Australia
Simoneister
Posted: Mar 15 2007, 01:25 AM
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QUOTE (mr.mario @ Mar 14 2007, 08:19 PM)
I think I won't enter unless someone wants my help on an entry theyv'e already started...

You could join me. If you are good at AI programming. I'm using GM6.
I've done the programming for Mario, all I need now is the enemy. It's going to be hard though. The enemy is like a Mario clone/imposter that transforms into another one of the suits from the Ultimate Mario Suits sheet everytime you get him a number of times. He starts out as fire Mario, then electric Mario, then karate Mario, then Bowser Mario, then finally Mega Mario. Like I said, it's going to be tricky. Up for it?

This is it so far. It's a GM file.

This post has been edited by Simoniester on Mar 15 2007, 03:14 AM

Attached File ( Number of downloads: 42 )
Attached File  Minigame_Entry.gm6


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Italy
Foshi
Posted: Mar 15 2007, 02:30 PM
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=(
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not bad, but please use shift for jumping.
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Simoneister
Posted: Mar 17 2007, 04:12 AM
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I don't think I'll be able to enter unless someone can help me with enemy AI programming. See the reply 2 replys up.


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polkagrisar
Posted: Mar 17 2007, 07:01 AM
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My game is almost done.
I shall only get backgrounds and stuff.


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REFERENCE My new one
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DR. Demon Lizardman
Posted: Mar 17 2007, 10:22 AM
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No comment
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Good job UM! That is a great engine, my vote goes to you so far.


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For best ref of all, check this one out, thanks Ashura.
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Zephyra
Posted: Mar 17 2007, 02:53 PM
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Quite enticing I must say
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Finished my entry. *phew*
Arrow keys to move. Try to lure the bob-ombs over to king bob'omb.

This post has been edited by Pikaboo on Mar 17 2007, 03:04 PM

Attached File ( Number of downloads: 54 )
Attached File  MiniCompEntry.exe


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Australia
Simoneister
Posted: Mar 17 2007, 09:23 PM
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QUOTE (Pikaboo @ Mar 17 2007, 02:53 PM)
Finished my entry. *phew*
Arrow keys to move. Try to lure the bob-ombs over to king bob'omb.

Nice game! nod.gif It was a little easy though. Try to make it so that when you get mushrooms, it increases you HP by a little bit, instead of making your health metre full.


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polkagrisar
Posted: Mar 18 2007, 08:05 AM
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My game is done!

Left/Right: Walk
X/shift: Jump (choose)
Enter to Pause.
Jump on Wario to damage him.

Download

This post has been edited by polkagrisar on Mar 18 2007, 08:40 AM


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REFERENCE My new one
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Ultramario
Posted: Mar 18 2007, 11:45 AM
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Dan Dan Dan!
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I think, I can call this done.

Credits to Dr. SVH and Josiah

This post has been edited by Ultramario on Mar 18 2007, 02:33 PM


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MegaTailzChao
Posted: Mar 18 2007, 01:27 PM
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So long, and thanks for all the fish.
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UM, that one is WAY too hard.

The controls are really slippery, and it's hard to not fall off the stage. It's also near impossible to avoid Giga Bowser.

And it would be nice to see his health.


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Bigbowsa
Posted: Mar 18 2007, 03:05 PM
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lol showbiz bowser
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QUOTE (mr.mario @ Mar 14 2007, 08:19 PM)
I think I won't enter unless someone wants my help on an entry theyv'e already started...

Well, if I start one, would you help me?

@Ultramario: That's a good game, but I hate how many times I fall off of the stage.


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MegaTailzChao
Posted: Mar 18 2007, 03:21 PM
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So long, and thanks for all the fish.
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So I finished the basic engine. Any comments, critisism, or complaints?

Shift to jump, control to run, down to duck, left and right to move.

NOTE: This is just the basic engine for Mario. There are no bosses in this because those will come in the final game. This is just so I can make sure I'm not missing anything. "Anything" being glitches and the like.

Attached File ( Number of downloads: 41 )
Attached File  MG24engine.zip


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Australia
Simoneister
Posted: Mar 18 2007, 06:31 PM
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QUOTE (MegaTailzChao @ Mar 18 2007, 03:21 PM)
So I finished the basic engine. Any comments, critisism, or complaints?

Shift to jump, control to run, down to duck, left and right to move.

NOTE: This is just the basic engine for Mario. There are no bosses in this because those will come in the final game. This is just so I can make sure I'm not missing anything. "Anything" being glitches and the like.

Great engine MegaTailzChao. I couldn't find any glitches.
It's better than my engine.


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Bigbowsa
Posted: Mar 18 2007, 06:39 PM
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lol showbiz bowser
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QUOTE (MegaTailzChao @ Mar 18 2007, 03:21 PM)
So I finished the basic engine. Any comments, critisism, or complaints?

Shift to jump, control to run, down to duck, left and right to move.

NOTE: This is just the basic engine for Mario. There are no bosses in this because those will come in the final game. This is just so I can make sure I'm not missing anything. "Anything" being glitches and the like.

That's a good engine MegaTailz, but this kinda makes me think it'll be Mario vs. Dr. Robotnick.


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Ultramario
Posted: Mar 19 2007, 01:27 PM
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Dan Dan Dan!
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QUOTE (MegaTailzChao @ Mar 18 2007, 10:21 PM)
So I finished the basic engine. Any comments, critisism, or complaints?

Shift to jump, control to run, down to duck, left and right to move.

NOTE: This is just the basic engine for Mario. There are no bosses in this because those will come in the final game. This is just so I can make sure I'm not missing anything. "Anything" being glitches and the like.

Nice engine you got there. Looking forward to see the finished product.


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Zephyra
Posted: Mar 19 2007, 02:33 PM
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Quite enticing I must say
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Updated my entry. Now the king does something. At 75%, 50%, and 25% health, he does a little something wink.gif . Also, there are 4 bombs at the start, the bombs do more damage, and there are 2 more different kinds of mushrooms, but they appear less often.

This post has been edited by Pikaboo on Mar 19 2007, 07:59 PM

Attached File ( Number of downloads: 28 )
Attached File  KingBobombBlast.exe


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(3:26:27 PM) Comrade Nystre: :3 gglmhpphglblglbl
(3:27:19 PM) Comrade Nystre: gglblbblblblblb?? :3

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(4:27:43 PM) Raie: I AM INCREDIBLY MANLY
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Simoneister
Posted: Mar 22 2007, 01:36 AM
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I'm going to put in a new entry soon.


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