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Um, to be honest it isn't very good.
-The movement is kind of off, Mario shouldn't stray from the path like he does. -The jump is wrong. Every time you jump, the shadow is put a little higher so you don't land in the correct spot. -The changing of sprites could be better. -It's not Paper Mario style, you just used Paper Mario graphics. Paper Mario is from a 3-D stand point. The moving is 3-D, not isometric. This is more along the lines of SMRPG.
I'm sure with a little work it could be great, but right now, it's not very good.
Oh, and the PM graphics clash HORRIBLY with SMRPG graphics.
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Falcon Punch is the result of the Sun heating fists. It drives the Blue Falcon. Heating causes destruction of water into the pain, where it then hurts, creating rain. Rain creates flowing water in tears, which can then be converted into other forms through more pain.
My Ref - Full Body Ref (minus the badass hat)
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Super Mario Zero: Game Status (RAZZ Y U STEALING MAH FORMAT BRO) Mario Object: Pretty much finished! Enemy Objects: [||||||||--] Just gonna add Spinies, Bullet Bills and Cheep Cheeps! Boss Fights: None in progress. General Engine: [|||||||||-] Ranking System Complete! Gonna add pipes! Levels Complete: [|---------] Haven't even finished the tutorial!
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