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DK Bongo Blast Resurfaces
Black Squirrel |
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Vote 1924
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| QUOTE (CloakBass @ Apr 29 2007, 12:31 PM) | I also don't really see much evidence that Nintendo hates what Rare had done with DKC. Hell, they still use a bunch of characters Rare created and even let them have a crack at Diddy Kong Racing again.
Spoilers: |
I think Shiggy's said in the past how he didn't like what Rare did with Donkey Kong after the release of Donkey Kong Country. In fact, that might have been why Donkey Kong isn't a main playable character in DKC2 or 3 (Although that's just a theory). You only have to look at things like Mario Tennis 64 and Mario Kart 64 to see how screechy and annoying DK is when given to Nintendo, whereas Donkey Kong 64 had him much better. Clearly they weren't happy with what Rare did or they would have made him more similar, and dropped DKJr out completely.
They've obviously changed it a lot since the SNES days for whatever reason but there's still no real sequel to DK64 or the DKC series, just spin-offs, which, although are cool, sorta suggest that they're not quite sure what they want to do with the franchise. I think this is probably down to the fact the Rare Donkey Kong games always copied the Mario games of that era to some degree. They probably want to make them different but aren't sure how, and I'm not sure why since it worked prefectly fine regardless. Maybe they fear that because 3D rendered sprites are a thing of the past now, any DK platformer will just be repeating the same formula that's been demonstrated since the dawn of 3D, and not adding anything "new" which is what Nintendo seem to aim for nowadays.
This post has been edited by Black Squirrel on Apr 29 2007, 09:08 AM
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