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07 Tileset April Preview
Black Squirrel |
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Vote 1924
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I've been working on this on and off for about 4 months now, and although I've been letting mini previews out in the WIP topic, quite frankly, they've been a bit boring (i.e. just basic grassland stuff). I wanted to show off what this tileset is capable of even at this early stage, because I don't like keeping this stuff secretive for long periods of time. My 06 tileset got to the stage of overuse in the space of a couple of months, which is pretty sad in my opinion. The same tiles were popping up in fangame after fangame, and they have not yet been pushed to their limits as originally intended. People weren't even considering palette changes until I mentioned it, and fangames were being marked down because "IT HAS BLACK SQUIRREL'S TILES AGAIN SO UNORIGINAL  ((((". This shouldn't be the case, so I have worked for all these months creating tiles with hundreds of possibilities, rather than basic blocky land and simple stuff. You can probably see where this is going... ...and if you can't:  (Credit to Treeki and Thunder Dragon for backgrounds) Basic descriptions of each if you're wondering: Top Left - It's a castle, but it's not a crappy boring grey one. It started it's life tryng to be a lava-type castle, but after looking more and more like Henford's Super Mario: Dark Horizon, I made it more cave like. Probably a bit out of date now, but hey, they'll all be eventually. Top Right - Bonus room, inspired by that bonus in Guinea's SMB:DDX. Simplistic, but works. Notice the different blocks. I've said before that there are 6 types to choose from. Bottom Left - Mushrooms. You can tell the mockupness since the layout of those mushrooms suck for platforming games, but who cares. Now you can build them anyware, not just upwards. Bottom Right - "NEW" Doomship. Actually it's not, but I've yet to make decent Doomship tiles so I went for a metallic one. You can go nuts with bullet bill launchers as well. That brown "metal" part underneath is actually from the same set of tiles as those huge block things in SMB3... who said they couldn't be used elsewhere? Again, the fact that this mini ship is armed to the teeth shows it's a quickish mockup, and parts will probably be changed before a final release. The reason why I'm showing these off in the first place was because they were originally created for testing purposes. They've outlived that purpose now, so there's no halm in you people seeing. Again there's a very likely chance a lot of it will be changed. By the way did I mention all these fit under a palette of only 32 colours? (The foregrounds that is). So yeah, I really need any pointers for improvements. I want this to be as good as possible before a release. I don't care for any problems in terms of choices of colour, you'll easily be able to change them on release (and have to, in order to get replicas of any of these images), but if there's anything that looks god-awful please say. (btw these have been JPEGed to stop people stealing. If you steal them in this state, you're a moron.)
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