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Hello Engine 2, New leaf powerup, and SMB2 Vegetables.
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Regular
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Group: Members
Posts: 633
Member No.: 2117
Joined: 21-May 06
Status: (0d)
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Updated!  New features: Fire Spitting Piranhas Vulcano Lotus Spike Rocky Wrench Net Koopa Question Mark blocks hidden in bricks. View Block Can't pick up 2 objects at the same time anymore. Can't change direction while jumping. Rex fixed Koopas fixed You can jump while walking down a slope now.
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nosehair26 |
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I TOLD YOU NOT TO TOUCH THAT DARN THING
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Group: Members
Posts: 592
Member No.: 2418
Joined: 1-August 06
Status: (0d)
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You've really improved since the last engine and tis engine is pretty good, although there are some flaws, it's still pretty nice. Some things you should fix/change is the sprites or tiles, it resembles alot like Ultramario's engine. Not that I have a problem with the sprite's detail or style, but it seems that I've seen it alot in your games, same with the sound choice. Also, have you considered changing the room speed to 60? Pardon if it is already but it feels like the engine's not smooth enough. The movement of the engine is a bit "slippery" is what I like to call it, like increasing the acceleration of Mario's walking speed, or when Mario skids/slides. I also found out a glitch where when Mario ducks, he gets stuck in the ground, I think the problem is Mario's ducking mask is floating 1 pixel above it's bottom, or 1 pixel higher than the regular standing up mask, sorry if it's only me experiencing it. Although there are some glitches, I really like this engine and it's music  . Great work, Hello.
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Refwhat is this i dont even
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