Powered by Invision Power Board

 
    Reply to this topicStart new topicStart Poll

> New Super Mario Land demo, First MFGG demo of a game I'm making
United States
Bigbowsa
Posted: Apr 29 2007, 07:37 PM
Quote Post


lol showbiz bowser
[*]

Group Icon
Group: Members
Posts: 1225
Member No.: 3187
Joined: 14-January 07

Status: (0d) [--]


I decided to try to make a game, but I'm using UM's engine because I can't program worth crap, so I decided to use his engine.

Story, copied from in game, but it's in the game because I want the game to have a story, and not just be another platformer with no story.

Long long ago....when the Game Boy was new to the world, a game was created, and was called Super Mario Land. Super Mario Land was a popular Game Boy game, and was loved by many people. After Super Mario Land, there was Super Mario Land 2, in which Mario returned to Nintendo's popular portable. After that, Super Mario Land, was no more, instead, the consoles got platforming attention, and as the years continued, Mario got new abilities, and he must use them to fight the evil Bowser in....*goes to title screen*

I really don't have a good title screen, and I don't have screenshots, but I'll have to get the screenshots, and get a better title screen tomorrow, as I didn't have enough time today, and I wanted to release this demo before I go. If there's any glitches or problems, please say so, and if you know how, please tell me how to fix them. And constructive criticism is NEEDED, I don't care how mean it will sound, I need constructive criticism so I can fix this game's problems tomorrow. And....good night! dry.gif

game link, demo 1.0


--------------------
PMEmail Poster
Top
United States
Out of Order
Posted: Apr 29 2007, 08:10 PM
Quote Post


woahoh oh my god what the **** was that
[*]

Group Icon
Group: Banned
Posts: 1018
Member No.: 762
Joined: 7-January 05

Status: (71582613m) [XX]


That plot honestly makes no sense.


--------------------
user posted image
***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** *****

99% of teens would not write ***** 18 times in their signature
put this in your info if your the 1% who would
PMEmail Poster
Top
Unspecified
Golem
Posted: Apr 30 2007, 12:09 AM
Quote Post


Really short legs
[*][*][*]

Group Icon
Group: Members
Posts: 930
Member No.: 1603
Joined: 4-November 05

Status: (0d) [--]


Mostly everything looks fine, technical-wise.

The design, however, is too harsh. For one, there are too many hard enemies--the first platform itself is way too congested. If the Hammer Bro jumps over the koopa shell, you're done for, and the monty moles are too fast. Restricting it to one or two goombas on that first platform would be fine, especially given it's the first stage of the game.
The other main problem in design are the blind leaps of faith. Far too often will the next platform be out of view because they're too low. When I can't see the next platform, I assume that below me is a bottomless pit. Then I have to run and jump and hope I land on something. Forcing your players to have that sort of hope is not good.

Keep it up, though, it was quite fun.


--------------------
Quoth the raven, "~teehee~"
PMEmail PosterUsers WebsiteAOL
Top
Unspecified
Kenny
Posted: Apr 30 2007, 06:51 AM
Quote Post


Standard Member


Group Icon
Group: Banned
Posts: 1277
Member No.: 2649
Joined: 10-September 06

Status: (0d) [--]


I personally love games made with UM's engine, but if it is called New Super Mario Land, I think SML2 sprites would make more sense.


--------------------
QUOTE (ZeldaFreak)
Microsoft should reply by sending a picture of bill gates ass to jack
PMEmail PosterUsers WebsiteIntegrity Messenger IMICQAOLYahooMSN
Top
India
Kyog Wave
Posted: Apr 30 2007, 08:51 AM
Quote Post


Well I'm bored of the waves thing.......
[*]

Group Icon
Group: Members
Posts: 525
Member No.: 3135
Joined: 31-December 06

Status: (0d) [--]


Its kinda glitchy.
1) The lives
2) The Cannon Pipe
3) The Flagpole

Well its good but its glitchy as I said.


--------------------
~Kyog Wave
PMEmail PosterYahooMSN
Top
Unspecified
zzo38
Posted: Apr 30 2007, 09:44 AM
Quote Post


Registered user


Group Icon
Group: Members
Posts: 1621
Member No.: 2549
Joined: 21-August 06

Status: (0d) [--]


Unexpected error when running this game.


--------------------
Access my web-site
Vonkeror: the new web-browser
Wikipedia user-page
My gopher site Forget Web 2.0. Now is the time for Gopher 2.0.
Furryscript!!

Member of Anti-Master-Balls

Message to the moderator: I don't want you to add the badges under my name anymore.
PMUsers Website
Top
Unspecified
Carl
Posted: Apr 30 2007, 08:17 PM
Quote Post


Standard Member


Group Icon
Group: Members
Posts: 14
Member No.: 3710
Joined: 30-April 07

Status: (0d) [--]


Honestly, someone has to make sprites that match that background tiles. rolleyes.gif
PMEmail Poster
Top
India
Char
Posted: May 1 2007, 02:50 AM
Quote Post


fad was bad
[M][*][*]

Group Icon
Group: Admins
Posts: 2123
Member No.: 2856
Joined: 25-October 06

Status: (0d) [--]


It was horrid starting out with a hammer bro. I almost reached -24 lives before I got past him (she? it?). But good game.


--------------------
aa this broke


Make your own | If a level is breaking the rules, note the ID and PM me.
Reference (thanks Frogjester!)
PMEmail PosterUsers WebsiteAOLYahooMSN
Top
Spain
Alba Garcia Clerigues
  Posted: May 1 2007, 06:20 AM
Quote Post


My English is bad
[*]

Group Icon
Group: Members
Posts: 956
Member No.: 3300
Joined: 13-February 07

Status: (0d) [--]


En español: Yo he jugado el demo y yo podía jugar con vidas negativas.

In English: I have played the demo and I could play with negative lifes.

EDIT: Welcome Carl.

This post has been edited by Alba Garcia Clerigues on May 1 2007, 06:22 AM


--------------------
About Alba Garcia Clerigues. My sprites are in MFGG too.
user posted image
People who drew me and their drawings.
Alba Garcia Clerigues: My first avatar, my second avatar, my third avatar, my fourth avatar, my fourth avatar without lava.
The Damizean: Alba.
People who drew me as another thing.
Toadster: Albagmar.
Miaxis: Dialba.
Alba Garcia Clerigues: Alba+Alcaldesa.
PMEmail PosterUsers WebsiteMSN
Top
United States
Bigbowsa
Posted: May 1 2007, 05:42 PM
Quote Post


lol showbiz bowser
[*]

Group Icon
Group: Members
Posts: 1225
Member No.: 3187
Joined: 14-January 07

Status: (0d) [--]


Thanks guys, but I do not know how to fix the cannon or the flagpole (yet). I'll start fixing some problems (and adding more levels and crap) now.

edit: ALSO, I made a new plot, I'll be replacing the plot while I'm at it too.

edit2: I probably won't use SML2 sprites in this game, because of the new plot I plan on having.

This post has been edited by Bigbowsa on May 1 2007, 06:59 PM


--------------------
PMEmail Poster
Top
United States
Ziso
Posted: May 2 2007, 03:11 PM
Quote Post


Should I be concerned?
[*]

Group Icon
Group: Members
Posts: 992
Member No.: 3387
Joined: 2-March 07

Status: (0d) [--]


You don't know how to use UM's engine do you?

1. You can't have a title screen, or you will start out with -1 lives (happened to me)
2. The object "collision block" is used only for the TOP of solid platforms. Use solid blocks for the sides.
3. When you make the castle in tiles, the 1st half is to be placed in layer 1, the second half is to be placed in layer -1000.
4. This is not at all relevant to SML. And as Kenny said, you should change the sprites and maybe the music. Different enemies would be nice as well.

That is all


--------------------
PMEmail PosterUsers WebsiteAOLMSN
Top
United States
FireStar
Posted: May 2 2007, 03:46 PM
Quote Post


The ultimate lurker
[*]

Group Icon
Group: Members
Posts: 676
Member No.: 3311
Joined: 16-February 07

Status: (0d) [--]


Looks like you just threw stuff together for the first level.

This post has been edited by Firestar on May 2 2007, 03:46 PM


--------------------
PMEmail PosterIntegrity Messenger IM
Top
United States
Bigbowsa
Posted: May 4 2007, 07:54 PM
Quote Post


lol showbiz bowser
[*]

Group Icon
Group: Members
Posts: 1225
Member No.: 3187
Joined: 14-January 07

Status: (0d) [--]


QUOTE (Zisomek @ May 2 2007, 03:11 PM)
You don't know how to use UM's engine do you?

1. You can't have a title screen, or you will start out with -1 lives (happened to me)
2. The object "collision block" is used only for the TOP of solid platforms. Use solid blocks for the sides.
3. When you make the castle in tiles, the 1st half is to be placed in layer 1, the second half is to be placed in layer -1000.
4. This is not at all relevant to SML. And as Kenny said, you should change the sprites and maybe the music. Different enemies would be nice as well.

That is all

I really don't have an idea, but I will change the title, I was planning on a SML game, but this has nothing to do with SML.

This post has been edited by Bigbowsa on May 4 2007, 08:03 PM


--------------------
PMEmail Poster
Top
Unspecified
Metal-Geo
Posted: May 4 2007, 08:01 PM
Quote Post


Go Team Venture!!


Group Icon
Group: Members
Posts: 524
Member No.: 1190
Joined: 21-June 05

Status: (0d) [--]


Yay for Windows Vista for not being able to run this game.

But man, I was about to use the title "New Super Mario Land."
*shrugs*


--------------------
"Thank you for helping us help you help us all" -GLaDOS
PMEmail PosterUsers WebsiteAOLYahooMSN
Top
United States
Bigbowsa
Posted: May 4 2007, 08:02 PM
Quote Post


lol showbiz bowser
[*]

Group Icon
Group: Members
Posts: 1225
Member No.: 3187
Joined: 14-January 07

Status: (0d) [--]


QUOTE (Metal-Geo @ May 4 2007, 08:01 PM)
Yay for Windows Vista for not being able to run this game.

But man, I was about to use the title "New Super Mario Land."
*shrugs*

Meh, go ahead, I'm thinking of a new title.

edit: I'm going to work on it now, I've got a lot of stuff to fix.

This post has been edited by Bigbowsa on May 4 2007, 08:13 PM


--------------------
PMEmail Poster
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

  Topic Options Topic Options Reply to this topicStart new topicStart Poll

 




[ Script Execution time: 0.0719 ]   [ 14 queries used ]   [ GZIP Enabled ]   [ Server Load: 1.40 ]