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New test 3d demo with cool newton physics, mess around test
The Damizean |
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| QUOTE (sindii @ May 9 2007, 08:31 AM) | i don't think it has anything to do with blitz3d, just coding in general, that's why i'll move it over to blitzmax when the time is ready.
Stuff like trampolines, ladders, poles, ropes etc will be added, not just yet |
Well, your applications are bounded to the limits of the Blitz3D engine, that's why it's so impressive :P. Anyway, a BlitzMax port would be pretty cool indeed, cross platform game creation is always a bonus (specially for Linux and Mac users), and the language itself is much more solid and powerful, plus there's the MiniB3D lib, wich you can fully modify if you want to add fancy and cool stuff without needing to hack the D3D DC with DLLs
This post has been edited by The Damizean on May 12 2007, 07:54 AM
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