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> UM engine help., SOLVED!!!
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Ziso
Posted: May 3 2007, 04:05 PM
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Should I be concerned?
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Does anyone know why Ultra Mario's engine lags? And if so, do you know how to fix it?

This post has been edited by Zisomek on May 5 2007, 10:42 AM


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Outrage
Posted: May 3 2007, 04:22 PM
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swing dat hoop
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Change the room speed.


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Ziso
Posted: May 3 2007, 04:55 PM
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Should I be concerned?
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QUOTE (alex-rus07 @ May 3 2007, 05:22 PM)
Change the room speed.

I'm looking for why the game lags so I can fix it


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Hello
Posted: May 3 2007, 05:48 PM
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CODE
instance_activate_all();
instance_deactivate_region(view_xview[0],view_yview[0],view_wview[0],view_hview[0],false,true);

Put that code in the step event, then fix all the bugs the code causes. nod.gif


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Grant
Posted: May 3 2007, 06:40 PM
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John Freeman said
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QUOTE (Hello @ May 3 2007, 06:48 PM)
CODE
instance_activate_all();
instance_deactivate_region(view_xview[0],view_yview[0],view_wview[0],view_hview[0],false,true);

Put that code in the step event, then fix all the bugs the code causes. nod.gif

I was already planning to try that out sometime with UM's engine to see what would happen. nod.gif


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Ultramario
Posted: May 4 2007, 12:40 AM
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Dan Dan Dan!
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QUOTE (Hello @ May 4 2007, 01:48 AM)
CODE
instance_activate_all();
instance_deactivate_region(view_xview[0],view_yview[0],view_wview[0],view_hview[0],false,true);

Put that code in the step event, then fix all the bugs the code causes. nod.gif

Like gradually increasing lag.


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Ziso
Posted: May 4 2007, 08:49 PM
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Should I be concerned?
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QUOTE (Hello @ May 3 2007, 06:48 PM)
CODE
instance_activate_all();
instance_deactivate_region(view_xview[0],view_yview[0],view_wview[0],view_hview[0],false,true);

Put that code in the step event, then fix all the bugs the code causes. nod.gif

The step event of?


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Hello
Posted: May 4 2007, 09:00 PM
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QUOTE (Zisomek @ May 4 2007, 08:49 PM)
The step event of?

Mario. ph34r.gif


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Ziso
Posted: May 5 2007, 10:20 AM
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Should I be concerned?
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QUOTE (Hello @ May 4 2007, 10:00 PM)
Mario. ph34r.gif

Fixes the lag, but the view wont follow him. Maybe I should put it in the camera.

This post has been edited by Zisomek on May 5 2007, 10:21 AM


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Hello
Posted: May 5 2007, 10:28 AM
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CODE
instance_activate_all();
instance_deactivate_region(view_xview[0],view_yview[0],view_wview[0],view_hview[0],false,true);
instance_activate_object(camera)
instance_activate_object(music)

Try that in Mario's step event. ph34r.gif


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Ziso
Posted: May 5 2007, 10:41 AM
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Should I be concerned?
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QUOTE (Hello @ May 5 2007, 11:28 AM)
CODE
instance_activate_all();
instance_deactivate_region(view_xview[0],view_yview[0],view_wview[0],view_hview[0],false,true);
instance_activate_object(camera)
instance_activate_object(music)

Try that in Mario's step event. ph34r.gif

IT WORKS!!!!!!!!!!!!!!!!!


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