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> Surf's Up, A shell-riding minigame
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BurninLeo
Posted: May 5 2007, 06:18 PM
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Made straight out of Super Mario Bros. All-Star Quest's components, this minigame was originally made for Minigame Comp #25 (but I missed that deadline sad.gif )
It's fun, and I'll probably make more levels for it

Here it is Surf's Up

Yeah, and post your scores and times for fun.

And if you can think of a better name for the game, tell me biggrin.gif

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This post has been edited by Burnin#39;Leo on May 5 2007, 09:30 PM
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kremling
Posted: May 5 2007, 06:22 PM
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Downloading...


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Duckboy
Posted: May 5 2007, 06:28 PM
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Colonel... What is this duck thing?
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ahahah that was a lot more fun than I was expecting. Pretty awesome I gotta say. Would make a good FULL game if you could do it.
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kremling
Posted: May 5 2007, 06:31 PM
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Thats actually a real fun game, takes some time, but its great!


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Debug_Mode
Posted: May 5 2007, 06:48 PM
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Its pretty fun and its very well made! I especially like what happens when Mario crashes into a wall. laugh3.gif
Its a shame you missed the deadline, this would have done very well.

Great job!


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Drezus
Posted: May 5 2007, 06:59 PM
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ASH STARES INTO YOUR CHEEKS
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You would have my vote if you had entered the comp.


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Fender
Posted: May 5 2007, 08:08 PM
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Its the most well-made fangame i have played in awhile.

If you are gonna work on this and make it into a full game (which i recommend) make sure you fix the timer, after i crashed, it kept running. Also, after you loose, maybe make it so a timer starts counting down from 10, and if the player presses a key, it would start again, because i kept pressing n, and it kept exiting out.

and for a name, i dont know, maybe, Shell Surfer or something?

This post has been edited by Freedom Fighter on May 5 2007, 08:10 PM


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Alba Garcia Clerigues
  Posted: May 6 2007, 12:49 PM
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I have played the Surf's Up and I got beat this mini game.
This mini game is good and nice.


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Bigbowsa
Posted: May 6 2007, 01:52 PM
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lol showbiz bowser
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Just played it, and I gotta say, it's pretty ****ing awesome. I would have voted for this if it didn't miss the deadline, but it's still pretty cool, of course like the rest of your games.


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Mariotroid
Posted: May 6 2007, 06:13 PM
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What is love?
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Now that was fun! But I have a problem, it runs very slow on my computer.

This post has been edited by Mariotroid on May 6 2007, 06:14 PM


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BurninLeo
Posted: May 7 2007, 10:02 PM
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I have yet to solve any and all slowness problems I'm afraid...
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Mariotroid
Posted: May 8 2007, 02:22 PM
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I'm not sure if this code will work, but it might, because it worked out the slowness problems of the ultramario engine.

In the step event for object_Mario (Or whatever you called him), execute this piece of code:
QUOTE
instance_activate_all();
instance_deactivate_region(view_xview[0],view_yview[0],view_wview[0],view_hview[
0],false,true);
instance_activate_object(camera)
instance_activate_object(music)


By the way, this code was created by Hello. You might need to give him credit. This code also has a topic made by Zisomek in the fangame discussion board.

This post has been edited by Mariotroid on May 8 2007, 02:26 PM


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BurninLeo
Posted: May 10 2007, 11:20 PM
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QUOTE
I'm not sure if this code will work, but it might, because it worked out the slowness problems of the ultramario engine.

In the step event for object_Mario (Or whatever you called him), execute this piece of code:

QUOTE 
instance_activate_all();
instance_deactivate_region(view_xview[0],view_yview[0],view_wview[0],view_hview[

0],false,true);
instance_activate_object(camera)
instance_activate_object(music)



By the way, this code was created by Hello. You might need to give him credit. This code also has a topic made by Zisomek in the fangame discussion board.


Wow, that does fix the slowness, great code. laugh.gif
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