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> Super Mario Bros- Trouble on Sarasaland, With engine test
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feion2
Posted: May 26 2007, 07:07 AM
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Mario = Stalin + Some 12 years old kid.


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Super Mario Bros-Trouble on Sarasaland

Do you always liked Daisy and Tatanga? Yes, this game is about them.

Story
Peach, Mario and Toad went to Sarasaland, becausa Peach would like to visit her best friend, Daisy. Luigi is sick, because this he stayed home.
But when they arrive, a terrible thing happened with Sarasaland...

Features
Super Mario Bros-Trouble on Sarasaland, will have a engine made with "plataform movement object". It makes the engine smooth as a static one, but is a lot easier to program.
This game will use a HP system, like Super Mario 64.
Power ups:
Mushroom: Heal 1 HP
Big Mushroom: Heal 4 HP
Giant Mushroom: Heal all HP
Ball Flower: Like super mario Land, it will give you the hability to shoot bouncing balls.
Fire flower: No coments.
Starman: No coments.

Anyone has more powerup ideas?

Dowload (itīs only a engine test, the graphics will be changed)
http://www.zshare.net/download/20269711d96010/

No screen shoots. Why? Is because the graphics type isnīt already defined.

This post has been edited by feion2 on May 27 2007, 07:38 AM


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nosehair26
Posted: May 26 2007, 09:08 AM
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I TOLD YOU NOT TO TOUCH THAT DARN THING
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Wow, it's really good. Better than most of the platform movement in MMF. The only problem is, is that Mario goes behind the scenery too much. Like the bushes at the first part of the level. Everything else is awsome! I like the way how you recoulered the ocean background to green, it looks more like grass instead of an ocean now, the only problem with the background that there are still mini green clouds over the surface. Mabye they were meant for trees? Great job though.


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what is this i dont even

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FREAK51
Posted: May 26 2007, 09:19 AM
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QUOTE (nosehair26 @ May 26 2007, 09:08 AM)
Wow, it's really good. Better than most of the platform movement in MMF. The only problem is, is that Mario goes behind the scenery too much. Like the bushes at the first part of the level. Everything else is awsome! I like the way how you recoulered the ocean background to green, it looks more like grass instead of an ocean now, the only problem with the background that there are still mini green clouds over the surface. Mabye they were meant for trees? Great job though.

It's not the default platform movement, its the platform movement object just so you know. Oh and the graphics are good.

This post has been edited by FREAK51 on May 26 2007, 09:21 AM


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nosehair26
Posted: May 26 2007, 09:20 AM
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I TOLD YOU NOT TO TOUCH THAT DARN THING
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QUOTE (FREAK51 @ May 26 2007, 09:19 AM)
It's not the default platform movement, its the platform movement object just so you know.

Oh, wasn't aware of that. Since I'm not an MMF user.


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Kenny
Posted: May 26 2007, 01:11 PM
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Movement is nice. What kind of sprites do you plan on using?


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Brazil
feion2
Posted: May 26 2007, 02:32 PM
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Mario = Stalin + Some 12 years old kid.


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QUOTE (Kenny @ May 26 2007, 01:11 PM)
Movement is nice. What kind of sprites do you plan on using?

Iīm planning to use custom tilesets , and SMB3/SML based enemies.


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A.J. Nitro
Posted: May 26 2007, 04:03 PM
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Wario says: "Where there's money, there's Wario.
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Man where's that music from? I've heard it before.


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M. C. Productions
Posted: May 27 2007, 12:15 AM
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Mario series' gals = #1!
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All right; this is nice. Looking forward to the finished product. smile.gif

However, with all due respect, I'd change the information about Daisy. She isn't Peach's "cousin"; she's her best friend. wink.gif

A. J. Nitro: The music you're referring to is from Super Mario RPG. smile.gif

This post has been edited by M. C. Productions on May 27 2007, 12:16 AM
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feion2
Posted: May 27 2007, 07:39 AM
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Mario = Stalin + Some 12 years old kid.


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QUOTE (M. C. Productions @ May 27 2007, 12:15 AM)
All right; this is nice. Looking forward to the finished product. smile.gif

However, with all due respect, I'd change the information about Daisy. She isn't Peach's "cousin"; she's her best friend. wink.gif

A. J. Nitro: The music you're referring to is from Super Mario RPG. smile.gif

Thanks for the information about Daisy.

And this music is from a part of Booster Tower in SMRPG


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Treeki
Posted: May 27 2007, 08:02 AM
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He's adorable, you can't deny it. :<
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Nice engine. But bad graphics, and BG objects shouldn't overlap mario and enemies.


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feion2
Posted: May 27 2007, 08:34 AM
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Mario = Stalin + Some 12 years old kid.


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QUOTE (Treeki @ May 27 2007, 08:02 AM)
Nice engine. But bad graphics, and BG objects shouldn't overlap mario and enemies.

Remember this is only a engine test. A lot of things will be changed.

But thank for the comment.


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