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> Super Mario Bros: Koopa Chaos, Game is done!
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Hello
Posted: May 28 2007, 01:41 PM
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This game contains 4 worlds of 24 levels, and 4 bosses. Made with my own engine. smile.gif
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This post has been edited by Hello on Jun 2 2007, 12:39 PM


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Frogjester
Posted: May 28 2007, 02:05 PM
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2 colours are all I need
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For the love of god use different tiles and sprites.


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A.J. Nitro
Posted: May 28 2007, 02:11 PM
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Wario says: "Where there's money, there's Wario.
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Ya people should start using custom sprites and tiles that are good.


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ShadowMan
Posted: May 28 2007, 02:15 PM
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Roll away baby. Roll away forever.
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The problem with your games isn't that they're bad (they're good), it's that they're Dynasty Warriors.

Anyone who's ever played Dynasty Warriors knows exactly what I mean.


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Arima
Posted: May 28 2007, 02:58 PM
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QUOTE (ShadowMan @ May 28 2007, 12:15 PM)
The problem with your games isn't that they're bad (they're good), it's that they're Dynasty Warriors.

Anyone who's ever played Dynasty Warriors knows exactly what I mean.

As in screen full of 100+ Enemies?


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MegaTailzChao
Posted: May 28 2007, 05:08 PM
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So long, and thanks for all the fish.
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QUOTE (Arima @ May 28 2007, 02:58 PM)
As in screen full of 100+ Enemies?

No. The same old **** every time.


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Frankyboy5
Posted: May 28 2007, 06:02 PM
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Good, but I hate the frame rate of the engine.


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Hello
Posted: May 29 2007, 07:24 PM
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Updated! Now with 12 levels. smile.gif


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Debug_Mode
Posted: May 29 2007, 07:40 PM
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Even though its your own engine, its highly reminiscent to your other games, and maybe its just me, but I have difficulty controlling Mario in terms of jumps. Also, you should probably and try to create some sort of gimmick or something to differentiate this from your other games, something your other games don't have that this one does. Other than the listed above, its good.


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Hello
Posted: Jun 1 2007, 06:49 PM
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Updated. Now with 18 levels! smile.gif


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Mariotroid
Posted: Jun 1 2007, 07:23 PM
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What is love?
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I know what I'm going to say next is going to go in one ear and out the other but I %100 agree with Debug_Mode. You need a gimmick and if not, at least different sprites!


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Hello
Posted: Jun 1 2007, 07:27 PM
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What's wrong with the sprites? sad.gif


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feion2
Posted: Jun 1 2007, 07:32 PM
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Mario = Stalin + Some 12 years old kid.


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QUOTE (Hello @ Jun 1 2007, 07:27 PM)
What's wrong with the sprites? sad.gif

The problem is:

You overuse them to much. Try to use different sprites, becuse, all off your games looks like identical!

Sorry for the bad spelling o.o


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esteban
Posted: Jun 2 2007, 03:31 AM
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Why do you waste your time reading this?
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QUOTE (feion2 @ Jun 2 2007, 01:32 AM)
The problem is:

You overuse them to much. Try to use different sprites, becuse, all off your games looks like identical!

Sorry for the bad spelling o.o

Not only that, you're sprites aren't very impressive anymore, try using newer kind of sprites, like m&l style or nsmb style


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Frogjester
Posted: Jun 2 2007, 03:35 AM
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2 colours are all I need
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QUOTE (Hello @ Jun 1 2007, 07:27 PM)
What's wrong with the sprites? sad.gif

You've used the same smb3 mario everytime as well as BS's tiles


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Bistian
Posted: Jun 2 2007, 03:58 AM
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2nd Commander of the Space Pirates


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Koopa Chaos exist right now ...

So think about another Name ...


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Hello
Posted: Jun 2 2007, 12:28 PM
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Updated! The game is done! There are no graphics in this game made by Black Squirrel, and if you don't like the graphics, ignore them. biggrin.gif


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Guinea
Posted: Jun 2 2007, 12:56 PM
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Are you going for a record?

Really, your level design is excellent. But the fact that every game of yours plays the same turns it down for me...
You seem to be pretty talented. Take a good advice and try something new.

And keep up your level desing=)
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Grant
Posted: Jun 2 2007, 03:41 PM
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John Freeman said
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QUOTE (esteban @ Jun 2 2007, 04:31 AM)
Not only that, you're sprites aren't very impressive anymore, try using newer kind of sprites, like m&l style or nsmb style

I disagree with this. There's nothing wrong with old-school graphics, and it's not like M&L sprites aren't used a lot also.


I should try this game later on.


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esteban
Posted: Jun 2 2007, 04:09 PM
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Why do you waste your time reading this?
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QUOTE (Grant @ Jun 2 2007, 09:41 PM)
I disagree with this. There's nothing wrong with old-school graphics, and it's not like M&L sprites aren't used a lot also.


I should try this game later on.

i mean he uses the same sprites over and over again, and that they could be improved, and it's true m&l sprites are getting to be overused

This post has been edited by esteban on Jun 2 2007, 04:11 PM


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