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> Minigame Comp #27 - Use the Environment!, IT'S OVER! Top Five voting now commences
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Sploder
Posted: Jun 20 2007, 10:34 PM
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QUOTE (Sergeant Yoshiman @ Jun 20 2007, 05:35 PM)
Sploder, are you using your own private server, or a public hosting website?

No, I use uploadhut for temporary stuff, host-a for more long-term... Just that, lately, my computer doesn't like outgoing files. I'll probably just put it on a disk and upload from another computer...

BTW, thanks for the extension.
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MegaTailzChao
Posted: Jun 20 2007, 10:53 PM
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Hey just realised there's an extension.

Awesome.


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The Superhero
Posted: Jun 21 2007, 03:50 AM
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Awesome hair n' stuff.
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Aww...
I will be leaving the 27th of june and wont come back untill the 5th of july, I will miss the voting. sad.gif


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Someguy
Posted: Jun 21 2007, 06:34 AM
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and oh my god it’s YOURS
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You just keep baiting me more and more to go back to my unfinished engine I started for the entry, don't you? That would be about one more week... though I just realized maybe my entry wouldn't be mini enough, as even if I had just one or five levels, it would seem more like a full game's demo rather then a random minigame. huh.gif


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DJ Yoshiman
  Posted: Jun 21 2007, 01:57 PM
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QUOTE (Someguy @ Jun 21 2007, 04:34 AM)
You just keep baiting me more and more to go back to my unfinished engine I started for the entry, don't you? That would be about one more week... though I just realized maybe my entry wouldn't be mini enough, as even if I had just one or five levels, it would seem more like a full game's demo rather then a random minigame. huh.gif

That's fine. Almost every single minigame me and MG dished out has been a demo, and then after the competition, we would fix it up, add more things to it, make a "version 2.0" of it, and submit it to MFGG.



See Pyramid Panic and Tidal Toss on the main site to see what I mean.


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Ianprime0509
  Posted: Jun 21 2007, 02:20 PM
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My favorite E3 game so far
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My current game I'm making could work well with this idea. I might enter. biggrin.gif


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DJ Yoshiman
  Posted: Jun 21 2007, 02:31 PM
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QUOTE (Ianprime0509 @ Jun 21 2007, 12:20 PM)
My current game I'm making could work well with this idea. I might enter. biggrin.gif

It can only be entered if it was created the day of, or after June 4th. Entrees cannot include any games/engines created before the competition began.


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Sploder
Posted: Jun 21 2007, 05:20 PM
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QUOTE (Sergeant Yoshiman @ Jun 21 2007, 02:31 PM)
It can only be entered if it was created the day of, or after June 4th. Entrees cannot include any games/engines created before the competition began.

Yummy!!

Also, mine might also seem to be demo rather than a regular minigame...
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True Mario
Posted: Jun 21 2007, 11:40 PM
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I have an idea, but I want to mention it before I waste my time.

Peach falls into the lava, but luckily Mario has a 1-up mushroom and a starman. In this DS themed game, but with SMB graphics, Mario uses his starman to go into the lava and save Peach. However, lava cheep-cheeps follow him, and Mario learns that a lot of junk has been thrown into that pit, which he must avoid by using the arrow keys, as well as avoiding the cheep-cheeps.

Here's where the environment theme kicks in: You use the mouse to destroy the blocks with three clicks. But, obtaining powerups, you can move them, destroy the cheep-cheeps, and even blow up everything onscreen.

So, does the idea sound good? (And yes I think I can whip it up in time)


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DJ Yoshiman
  Posted: Jun 21 2007, 11:47 PM
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QUOTE (True Mario @ Jun 21 2007, 09:40 PM)
I have an idea, but I want to mention it before I waste my time.

Peach falls into the lava, but luckily Mario has a 1-up mushroom and a starman. In this DS themed game, but with SMB graphics, Mario uses his starman to go into the lava and save Peach. However, lava cheep-cheeps follow him, and Mario learns that a lot of junk has been thrown into that pit, which he must avoid by using the arrow keys, as well as avoiding the cheep-cheeps.

Here's where the environment theme kicks in: You use the mouse to destroy the blocks with three clicks. But, obtaining powerups, you can move them, destroy the cheep-cheeps, and even blow up everything onscreen.

So, does the idea sound good? (And yes I think I can whip it up in time)

That'll work quite fine.


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mr.mario
Posted: Jun 22 2007, 11:13 AM
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and you people thought Mugen coded in GML would never work
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folks, I'm gonna have to drop out, I've got to much on my hands


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True Mario
Posted: Jun 22 2007, 03:42 PM
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Being on that has to be scary
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I want to submit an unfinished demo of my minigame, but on it's own topic. Is THAT okay?

Edit: Never mind. A lot of people do it, and you still accept, so I realize I CAN make a topic about my game, just can't post it here until it is finished.

This post has been edited by True Mario on Jun 22 2007, 03:54 PM


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Simoneister
Posted: Jun 24 2007, 04:24 AM
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My game
Smash the DS

This post has been edited by Simoneister on Jun 24 2007, 04:24 AM


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kremling
Posted: Jun 24 2007, 09:37 AM
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Almost done with mine. Kinda


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Mariotroid
Posted: Jun 24 2007, 01:15 PM
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Good game Simoneister!

This post has been edited by Mariotroid on Jun 24 2007, 01:16 PM


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Simoneister
Posted: Jun 26 2007, 05:18 AM
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True Mario
Posted: Jun 27 2007, 07:26 PM
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My final version of SMB DS Lava, now SMB Volcanic Despair DS is finished. It is notably made to fit in other competitions as well.

http://archive.mfgg.net/index.php?showtopic=171688

This post has been edited by True Mario on Jun 27 2007, 07:27 PM


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MegaTailzChao
Posted: Jun 27 2007, 11:53 PM
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So long, and thanks for all the fish.
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Yeah even though it's not finished...

http://archive.mfgg.net/index.php?showtopic=169224

That's what I might end up submitting because I'm too lazy/don't have enough time to make all the levels.


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DJ Yoshiman
  Posted: Jun 28 2007, 01:44 AM
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A reminder that the competition is over in 2 days - June 1st!


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Banana Head
Posted: Jun 28 2007, 09:59 AM
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<3
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Only two days left?

Perfect, time to get started. user posted image


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