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Super Mario Flash F.L.U.D.D, minigame comp entry
mr.mario |
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and you people thought Mugen coded in GML would never work
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well heres my comp entry, I'd say the engines about 65% done and the overall game is 2% done, anyway the objective is to put out the fires before you get killed by enemies (no enemies yet) the controles are as follows up:jump left & right: move to shoot water you must click somewhere on the screen, a pump icon will appear, move the mouse up and down to squirt water, the faster you move it the faster Mario will shoot, any way, to refill your water tank jump in a body of water, I need a level designer if someone wants to help, note, you need a .rar extracter to unzip http://www.sendspace.com/file/7ervqh
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mr.mario |
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and you people thought Mugen coded in GML would never work
![Super Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/shappyheart.gif) ![Minigame Comp Runner Up Badge (1) [*]](https://archive.mfgg.net/html/badges/mcr1.gif) ![Minigame Comp Third Place Badge (2) [*]](https://archive.mfgg.net/html/badges/mct2.gif)

Group: Members
Posts: 4755
Member No.: 2349
Joined: 17-July 06
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

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well, I thought I'd let you people see some of the new stuff: whats new: instead of instantly filling up with water you have to rapidly press down to fill up goo piranas, spray them till they die control restarts the level blue cataquacks the launch you through the air red cataquacks the launch you through the air and hurt you spray blue cataquacks to get coins that heal you spray red cataquacks and get several coins that heal you there is a secret way to double your score in this demo but I won't say how http://www.sendspace.com/file/knwe8c This post has been edited by mr.mario on Jun 7 2007, 11:10 AM
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