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> Mario Bob-Omb Squad, minigame comp 27 entry
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Elyk
Posted: Jun 12 2007, 07:46 PM
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still a WIP but, coming along nicely I think
contains 10 phases and a boss that is relativly easy

http://www.box.net/shared/p1brdsdhgg


Guide Mario through a room by blowing up walls and enimies with bob-ombs. Becareful though because you only have three per room cool2.gif

Click to detonate and ENTER to restart the room if you mess up or get stuck.

This post has been edited by Elyk19 on Jun 12 2007, 07:48 PM


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Shanks
Posted: Jun 12 2007, 07:50 PM
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MY TANK IS FIGHT
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That was extremely boring.


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Elyk
Posted: Jun 12 2007, 08:04 PM
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what should I add then?


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Ultramario
Posted: Jun 12 2007, 08:09 PM
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It's really simple and plain. Try to spice this up a bit like adding: items, that Mario has to collect before he can finish the level or that will give him more bombs to detonate.

Mario gets stuck to blocks and that really pisses me off, because you constantly have to restart levels. If Enter is already a restart button, then what's point on having fourth click restarting? Player may end up clicking fourth time by accident.


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Elyk
Posted: Jun 13 2007, 06:21 AM
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on fourth click you use a bomb that doesnt exist so you restart, I will fix this, now I realize that was stupid to put in there.


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hazmeister
Posted: Jun 13 2007, 06:57 AM
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ITT CATZ!!!
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Maybe slow the speed down slightly so that you can make the puzzles more complicated. Seems too straight forward with 3 spaces and 3 bombs. Also, Ultramario's right. its really annoying when mario gets stuck, and it happens a LOT


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Ziso
Posted: Jun 13 2007, 08:14 AM
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Should I be concerned?
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Needs this music.



Attached File ( Number of downloads: 24 )
Attached File  SM64DS_SortOrSplode_Bob_ombSquad.mid


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Madam Ki
Posted: Jun 13 2007, 01:19 PM
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Mario kept getting stuck in a wall. It also needs SOUND.


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Elyk
Posted: Jun 13 2007, 02:44 PM
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@ Madam Ki: in case you didnt notice I said it is a WIP, so its not done. I like to do everything else first, then the sound. Anyone know a code so Mario doesnt get stuck in those walls?

@Zismoel: that music is perfect cool2.gif who would credit go to?

This post has been edited by Elyk19 on Jun 13 2007, 02:46 PM


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Ziso
Posted: Jun 13 2007, 04:51 PM
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Should I be concerned?
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QUOTE (Elyk19 @ Jun 13 2007, 03:44 PM)
@ Madam Ki: in case you didnt notice I said it is a WIP, so its not done. I like to do everything else first, then the sound. Anyone know a code so Mario doesnt get stuck in those walls?

@Zismoel: that music is perfect cool2.gif who would credit go to?

vgmusic.com


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GreenGoomba27
Posted: Jun 13 2007, 04:55 PM
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no ordinary pervert


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QUOTE (Zisomek @ Jun 13 2007, 04:51 PM)
vgmusic.com

No it wouldn't. It would go to the artist of the MIDI. Zisomek, I suggest you find the name.
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Ultramario
Posted: Jun 13 2007, 04:57 PM
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Dan Dan Dan!
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QUOTE (Elyk19 @ Jun 13 2007, 10:44 PM)
Anyone know a code so Mario doesnt get stuck in those walls?

Here you go:
CODE
Step Event:
if relative position (hspeed,0) gives a collision with Only solid objects
if relative position (0,0) gives not a collision with Only solid objects
reverse horizontal direction


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Alba Garcia Clerigues
  Posted: Jun 14 2007, 06:43 AM
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My English is bad
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I found an error in this game.

Attached Image
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Elyk
Posted: Jun 14 2007, 04:07 PM
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I know, thats because I still need to add more rooms, thats not the last one.

I am going to withdraw probly because it is almost the end of school and I have 5 subjects that I need to take Finals in rolleyes.gif

This post has been edited by Elyk19 on Jun 14 2007, 04:43 PM


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