TD wrote this a WHILE ago but it was never posted. I think it's about time that it was.
RULES OF SUBMISSION, V1.3You are free to submit content to MFGG, as long as you keep within the rules. Any content violating the set rules will not be accepted into MFGG's archive.
General Rules (for submitting any type of content):-
Must be Mario-related. Note the site's title: MARIO Fan Games Galaxy. All games should feature Mario and other characters and/or elements from the Mario universe as their main draw. In other words, no submitting any Sonic etc or "furrie" games where Mario characters and/or elements make only a small cameo. Of course, characters from other universes may make cameos in your Mario games, as long as they aren't so overdone to the point that the game can no longer be considered a Mario game. Libs must consist of Mario graphics, and tutorials must demonstrate elements from Mario games or elements that would help out in any game, as long as Mario etc. is featured in it.
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No stolen content! Simply put, it's unethical. We have our ways of finding out if work is stolen from others, and we can easily crack down on thieves. Anyone submitting stolen content will be BANNED from the site. Also, please note that ripped sprites, sounds etc aren't considered "stolen" from Nintendo.
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No inappropriate content. We do not want your naked peach sprites and games full of cussing. No excessive swearing, adult content, bashing of others and so on is allowed in ANY content submitted to MFGG. We want to keep MFGG a family-friendly site.
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Quality. All content should demonstrate that work was put into it. We will not accept poorly drawn sprites, games made in two minutes, and so on. This will be explained in greater detail below.
Guidelines for submitting games:-
Games must be playable. As long as you follow this guideline, your game will most likely make it onto MFGG. By "playable," we mean it contains actual gameplay, not just a bunch of objects randomly slapped on the screen.
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Acceptable lengths: your game should be possible to complete, and not just a level you can only walk halfway through. We will not accept engine tests, in which all you can do is walk around and test out basic elements. Demos, or yet to be completed games, must contain at least one or two completed levels.
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Make sure you include every needed file. Time and time again, we recieve .zip archives with only some of the needed files. While some programs, such as MMF and Game Maker generate only a single .exe file, others generate multiple files upon saving a stand-alone game. For example, if you made a game in TGF, you'll want to include the .exe and .gam files,
and if you saved it as an installer, there should be three or so files needed to run the installer. Be sure to include all these files or else the game won't be playable. Games which require an installer such as the standard TGF or CNC installer will NOT be accepted. Please include only an .exe version of the game, or use an installer such as Clickteam Install Creater. Also, please ensure that your game is zipped using Winzip or Winrar to ensure that the filesize is minimal.
Guidelines for submitting sprites:-
Contents. We'll accept anything from libs full of dozens of sprites to a single sprite with full animation. But we will not accept such libs as those containing single sprites with no animation.
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Must be in a proper format. That said, we will accept either libs made with a Clickteam product (aka Klik Tools) or sprite sheets. Libs are GRAPHICS LIBRARIES, and simply that. That means keep them as pure graphic libraries, we don't want useless mini games and loads of sounds embedded in them. As for sprite sheets, a sprite sheet must be a single image with various sprites or frames of animation on it. The background of the image must be a single color so the sprites can easily be cut out and used. Also, sheets in JPEG format will NOT be accepted due to poor quality. Any other formats of sprite images, such as animated GIFs, will not be accepted.
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Useful sprites only. We won't accept useless sprites. Even if they have decent quality, sprites can still be useless. For example, who would use a Super Saiyan Luigi holding a shotgun? Straightfoward Mario sprites is what we want, not wacky edits.
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Backgrounds. Backgrounds must be seperated into tiles and objects. You are welcome to include an example of the background when put together with the tiles and objects but you may not submit only the background when it's put together. As for size, 16x16 would be preferred for the tiles but it is not required.
Examples.Guidelines for submitting tutorials/how-tos:-
Must be Mario-related. Tutorials must demonstrate an element or elements from the Mario games, or an element which would be useful in any type of game. If you choose the latter, it would help if you put Mario in it.
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No incredibly simple tutorials. We'd allow a beginner's how-to if you made it well and to be incredibly helpful, but we won't allow how-tos simply dedicated to simple one-line events, such as scrolling. If you really needed help with such an element, feel free to ask for help on our forum.
Guidelines for submitting miscellanious files:-
Must have some use in games. The misc. section is meant for resources which prove helpful in either making or playing games. Feel free to submit resources such as sounds and music, but we will not archive such useless gimmicks as screensavers, and so on.
Guidelines for submitting reviews:-
All fields must be complete. Please do not leave any fields blank. The fields are as follows:
Comments: Tell some basic info about the game, story, and general elements.
Pros: List some of the game's good points.
Cons: List some of the game's bad points.
Gameplay: Explain the object of the game, how it plays, and the various gameplay elements.
Graphics: Explain which graphics were used, and comment on how they blend together.
Sound: Explain which sounds are heard, and how they fit the action.
Replay Value: Explain what keeps the player coming back to the game.
Final Words: Sum up your comments on the game. Try to keep it short.
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Put effort into your writing. Don't just say "the gameplay was good." Explain WHY the gameplay was good, as well how the game played, the game's object, and so on. This isn't just your oppinion, you'll also want to give the reader a good idea of how the game actually plays before he or she downloads it.
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No bashing. Do not senselessly insult the person or people involved in the making of the game, or the game itself. Try not to be too biased. "OMG THIS GAME SUX" just won't cut it here.
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No spoilers. Especially if the game is story-driven, you will not want to give away later story events and other surprises encountered later in the game. Keep in mind that the reader most likely hasn't downloaded the game yet.
If your content was not accepted onto MFGG, either your files were corrupted or they violated the rules and guidelines above. Please take them into consideration before submitting any content onto MFGG. Thankyou for your attention.