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> Smash the DS, Minigame Entry for MGC# *UPDATE*
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Simoneister
Posted: Jun 24 2007, 03:04 AM
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As the title said, this is my entry for Minigame Competition No. 27.
It's called "Smash the DS".
The main aim is to Destroy the Nintendo DS as much as possible without dying.
Complete instructions and credits are in the game.
Here it is
Well, here are some screenshots.
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The title screen
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Hey look! A mega mushroom."
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Smashing time!

Have fun smashing!

Amd here's a zip file.

This post has been edited by Simoneister on Jun 29 2007, 03:08 AM

Attached File ( Number of downloads: 39 )
Attached File  Smash_the_DS.zip


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flipiberke
Posted: Jun 24 2007, 03:09 AM
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Filiberke+Flip=Flipiberke!
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Looks fun, downloading now...

Edit: I must say, this is awesome... Altough make friction of normal mario higher. He slips to much...

This post has been edited by flipiberke on Jun 24 2007, 03:12 AM


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Waluigi2
Posted: Jun 24 2007, 03:52 AM
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Proud North Melbourne supporter since 1996
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Damn. I jumped, and a bullet bill appeared out of nowhere! I love the game though.


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United Kingdom
hazmeister
Posted: Jun 24 2007, 03:54 AM
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ITT CATZ!!!
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I like this a lot. As the other dude mentioned, friction would be nice, and maybe the game runs just a little too fast, but perhaps that is what you were aiming for.

Brill game, and no glitches to report sir!


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Ultramario
Posted: Jun 24 2007, 04:26 AM
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Dan Dan Dan!
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Very creative!


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Alba Garcia Clerigues
  Posted: Jun 24 2007, 05:33 AM
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My English is bad
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I have played this game. This game is good and nice. I want show my high scores.

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About Alba Garcia Clerigues. My sprites are in MFGG too.
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People who drew me and their drawings.
Alba Garcia Clerigues: My first avatar, my second avatar, my third avatar, my fourth avatar, my fourth avatar without lava.
The Damizean: Alba.
People who drew me as another thing.
Toadster: Albagmar.
Miaxis: Dialba.
Alba Garcia Clerigues: Alba+Alcaldesa.
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Simoneister
Posted: Jun 24 2007, 05:45 AM
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QUOTE (Alba Garcia Clerigues @ Jun 24 2007, 08:03 PM)
I have played this game. This game is good and nice. I want show my high scores.

Well done on getting 58!
I usually get 32


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True Mario
Posted: Jun 24 2007, 09:04 AM
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Being on that has to be scary
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I like the game a lot, but how does the destruction affect gameplay?


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T-man
Posted: Jun 24 2007, 09:28 AM
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MFGG? As if!
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QUOTE (True Mario @ Jun 24 2007, 09:04 AM)
I like the game a lot, but how does the destruction affect gameplay?

I'm pretty sure in no way, He should make it that after 25 points the screens start struggling.


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esteban
Posted: Jun 24 2007, 09:49 AM
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Why do you waste your time reading this?
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Creative game, but it goes a bit too fast


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crash
Posted: Jun 24 2007, 10:09 AM
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warning warning!


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i tryed downloading the game but it has nothing in the folder.


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gaming and destrution is what i do best! i guess?
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FireStar
Posted: Jun 24 2007, 10:28 AM
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This game is fun. Period.


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Ooabloka.old
Posted: Jun 24 2007, 10:34 AM
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Demo Coming Soon


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now this game has become one of my favirotes on MFGG.NET great job
Simoneister keep up the great work!!


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*??? GAME* (sorry can't give it away yet, but you can expect a game trailer sometime in the next month)

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mr.mario
Posted: Jun 24 2007, 02:43 PM
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and you people thought Mugen coded in GML would never work
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you should add ground pounds, and keep megamario from going off the the DS into nothing


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mr.mario's emulated music engine(gamemaker)http://archive.mfgg.net/index.php?showtopic=214636here

Gmugen: here
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Simoneister
Posted: Jun 24 2007, 05:41 PM
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QUOTE (True Mario @ Jun 24 2007, 11:34 PM)
I like the game a lot, but how does the destruction affect gameplay?

I doesn't need to affect the game play, but if you smash the screen then it could be hard to see.


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Morshu McPhereson
Posted: Jun 24 2007, 05:47 PM
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Wow, that was awesome and original! Good job, I love it! biggrin.gif
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True Mario
Posted: Jun 24 2007, 06:18 PM
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Being on that has to be scary
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In reference to an earlier entry of this same comp, destruction must be required to help you, not just add a score. You have a sort of Destruct-o-meter (your score) but it helps in no other way. And blocking the screen is like score advance makes it harder.


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Cyanide
  Posted: Jun 24 2007, 08:33 PM
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Thats the most weird game I've ever seen, I love my ds, I would never do that


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Derrike G.
Posted: Jun 24 2007, 08:46 PM
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Really good game, but the green koopa shell replaces the red koopa shell if the green is active, and vice versa, but the green has no effect on green, and a bunch of koopa shells at the bottom make getting the mushroom a task.
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Simoneister
Posted: Jun 25 2007, 03:31 AM
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QUOTE (Derrike G. @ Jun 25 2007, 11:16 AM)
Really good game, but the green koopa shell replaces the red koopa shell if the green is active, and vice versa, but the green has no effect on green, and a bunch of koopa shells at the bottom make getting the mushroom a task.

It's supposed to be like that.


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