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> Super Mario 64 example: Alpha release (Updated), Gamemaker 7 Registered Only
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The Damizean
Posted: Jul 2 2007, 03:58 PM
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QUOTE (drybones404 @ Jul 2 2007, 03:52 PM)
I'm going to make a game with this (no I'm not making a thread with this)
Super Mario 64 2: Blast From the past!!!!
yup, a sequel
where Baby Mario follows you and you can wall climb!!! (not flat walls)
but first, how do I change the 3D models?

Look at objPlayer_Mario creation code, second action.


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Weston404
Posted: Jul 2 2007, 04:05 PM
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QUOTE (The Damizean @ Jul 2 2007, 03:58 PM)
Look at objPlayer_Mario creation code, second action.

no, I mean actually a program so I can change it
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Reply to message below:

Great!!! thanks sergant

This post has been edited by drybones404 on Jul 2 2007, 04:28 PM


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DJ Yoshiman
  Posted: Jul 2 2007, 04:10 PM
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QUOTE (drybones404 @ Jul 2 2007, 02:05 PM)
no, I mean actually a program so I can change it

Well, you could always buy a program like 3D Studio Max, but then Anim8or is always free and available.


www.anim8or.com


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Hohoo
  Posted: Jul 8 2007, 11:59 AM
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This engine is great!

Too bad!, too bad!! and too bad!!! it's for the suc... I mean, GM7.


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Serban
Posted: Jul 8 2007, 12:16 PM
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Very nice engine but
The hud looks screwed up; Better use the original sprites from SM 64
There is too much space between HUD numbers/images
If you walk/run in any direction, then letting the arrow, Mario is doing the jump animation
Trees look paper like


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Hohoo
  Posted: Jul 8 2007, 12:40 PM
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QUOTE (Serban @ Jul 8 2007, 08:16 PM)
If you walk/run in any direction, then letting the arrow, Mario is doing the jump animation

Damizean has mentioned it already.


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Lan
Posted: Jul 8 2007, 12:43 PM
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Wow, am I the only one who's computer is running the engine at 270 FPS?

Anyway, loving the engine, however the animations are an issue to me. They just all seem way to stiff and lifeless.
Awesome job, nonetheless.


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Ziso
Posted: Jul 8 2007, 07:17 PM
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Should I be concerned?
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QUOTE (hohoo @ Jul 8 2007, 12:59 PM)
This engine is great!

Too bad!, too bad!! and too bad!!! it's for the suc... I mean, GM7.

What is so bad about GM7?!?!?!?!?!?


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Hohoo
  Posted: Jul 9 2007, 11:46 AM
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QUOTE (Zisomek @ Jul 9 2007, 03:17 AM)
What is so bad about GM7?!?!?!?!?!?

License agreement. All you make with it belong to YuckYuck Games.

EDIT: And please cut off with ? and ! marks, please.

This post has been edited by hohoo on Jul 9 2007, 11:48 AM


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PJAMA
  Posted: Jul 10 2007, 08:29 PM
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this is a great engine! i love it! biggrin.gif


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Razer
  Posted: Jul 12 2007, 03:29 PM
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I did One With almost all the textures Being From SMB
And I call it ...
SUPER MARIO BROS 64


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The Damizean
Posted: Jul 12 2007, 03:32 PM
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QUOTE (Razer @ Jul 12 2007, 03:29 PM)
I did One With almost all the textures Being From SMB
And I call it ...
SUPER MARIO BROS 64

... What?


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DJ Yoshiman
  Posted: Jul 12 2007, 07:44 PM
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QUOTE (Razer @ Jul 12 2007, 01:29 PM)
I did One With almost all the textures Being From SMB
And I call it ...
SUPER MARIO BROS 64

Elaborate.


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Razer
Posted: Jul 14 2007, 04:18 PM
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QUOTE (DJ Yoshiman @ Jul 12 2007, 07:44 PM)
Elaborate.


Textures on The original are Replaced
With Sprites from Super Mario Bros

And Mario He Has The following Look:
Red Hat with Tan Circle
Red Pants
Brown Shirt and Shoes

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to This.


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DJ Yoshiman
  Posted: Jul 14 2007, 05:25 PM
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QUOTE (Razer @ Jul 14 2007, 02:18 PM)

Textures on The original are Replaced
With Sprites from Super Mario Bros

And Mario He Has The following Look:
Red Hat with Tan Circle
Red Pants
Brown Shirt and Shoes

Similar
to This.

You used this engine?


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Elyk
Posted: Jul 14 2007, 05:40 PM
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I think he means that he just replaced the textures.


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DJ Yoshiman
  Posted: Jul 14 2007, 05:43 PM
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QUOTE (Elyk19 @ Jul 14 2007, 03:40 PM)
I think he means that he just replaced the textures.

I want to know if he's talking about his replacement of the textures in this engine, or if he's talking about replacing the textures on the actual SM64 game.


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Razer
Posted: Jul 14 2007, 07:52 PM
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I Just mean On this Engine


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DJ Yoshiman
  Posted: Jul 14 2007, 07:53 PM
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QUOTE (Razer @ Jul 14 2007, 05:52 PM)
I Just mean On this Engine

Ah, okay.



You should try doing some actual stuff with the engine, like making more levels and replacing some of the models.


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Dr. SVH
Posted: Jul 14 2007, 08:13 PM
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Where the hell were you in the '90s? NINTENDO NEEDS YOU!!!


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