Here's just a little list of game making programs/engines/resources I've come across which I think are really useful.Game Making ToolsGeneralMultimedia Fusion 2 / The Games Factory 2 (Not free, 30-Day Trial Versions)This one's a popular one used by many. It requires no coding languages, and is simply a drag and drop based environment. It's favoured by many for it's easy to use interface. It's functionality can also be increased by extensions which can be downloaded and placed in the extension folder.
http://www.clickteam.com/The Games Factory / Multimedia Fusion 1.5 / Klik and Play (Old)These are the older products in the Clickteam range. I'm not sure where you can obtain TGF/MMF1.5, but KnP can be downloaded on the Clickteam website in a school edition form.
http://www.clickteam.com/Game Maker 6.1 / Game Maker 7 (Free Unregistered/Lite Versions)The reason I included both 6.1 and 7 here is because many people still use GM6.1 due to
GM7's new licensing and the fact that it's been completely handed over to YoYo Games. Again, GameMaker is a tool that requires little coding and is mostly a drag and drop affair, although there is the added option of scripting with a language called Game Maker Language (GML).
http://www.gamemaker.nl/old.html (You can find GM6.1 and below here)
http://www.yoyogames.com/ (Find GM7 here)
Stencyl (Unreleased)Written in Java (So all you Linux and Mac users get a chance). It's not actually released yet, but it deserves a mention here. Stencyl will be a game creation tool that will let you easily create tile-based games with various "kits" (For games like Mario, Megaman and Zelda). Look out for this one in the future.
http://www.stencyl.com/DX Studio (Free Unregistered Versions)A real-time 3D and 2D engine with a JavaScript language and even a built-in modelling tool.
http://www.dxstudio.com/Torque Game Builder / Torque Game Engine / Torque Game Engine Advanced (Not free)The range of game creation tools by GarageGames. They all use a language called TorqueScript, which has similarities to C++, but is much, much easier. TGB is a 2D game creation tool, while TGE and TGEA are full 3D engines that you even get the source code for, which you can edit with C++.
http://www.garagegames.com/Scrolling Game Development Kit (Free)This seems like a really old one, which can be used for any form of scrolling, tile-based game. You can also code for it with VBScript.
http://gamedev.sourceforge.net/http://gamedevprj.sourceforge.net/ (Games made with SGDK)
3DRad (Free Unregistered Versions)A programmable 3D real time engine.
http://www.3drad.com/DarkBASIC (Not free)Make fast full-screen DirectX and Direct3D games with the BASIC language.
http://www.darkbasic.thegamecreators.com/BlitzBasic / Blitz3D (Not free)Game creation tools using the BASIC language. This is the one sindii uses for his 3D Mario project, so you might want to dig further into it.
http://www.blitzbasic.com/Panda3D (Free)An open source and very easy to use 3D engine. Programming in C++ or Python. This engine was used to the Disney MMO "Toontown". It has a built in cartoon/cell shader too.
http://panda3d.org/Role Playing GamesRPG Maker 2000/2003/XP (Free)A very popular console-style (Think Final Fantasy games below the sixth) RPG maker. Very easy to use, and is entirely a drag and drop interface. RPG Maker XP, however, introduces scripting via the language "Ruby", for added functionality and customization.
[No link, go find it yourself on Google, since it was illegally translated.]
VERGE / ika (Free)Another console-style RPG maker, but this time they require code. VERGE uses a custom C-like language called VERGE C, while ika uses Python. ika was originally VERGE 2.7, until people argued that since it uses Python, it's completely different. They can be used for other types of games.
http://www.verge-rpg.com/http://sourceforge.net/projects/ika/Sphere (Free)One of the more popular code-based RPG makers, it uses a simple interface with map and graphics editors, and uses the JavaScript language. It can also be used for other types of games, too. Also has variable tile width.
http://aegisknight.org/sphere (Old)
http://sphere.sourceforge.net/flik/info.html (New)
RPG Toolkit (Free, Splash Screen)Popular toolkit for making console-style RPGs (Like RPG Maker). This one also has scripting for customization in a language called RPG Code. Has a large community, so it would probably be quite easy to start using this one. Uses 32x32 tiles.
http://www.toolkitzone.comPlayerWorlds / Elysium Diamond (Free)Server/client package for making 2D tile-based (32x32) MMORPGs.
http://www.playerworlds.com/http://www.splamm.com/elysiumFury˛ (Free)Yet another code-based game creation system, focused mainly on RPGs. Currently in beta stage. Any Active Scripting language can be eventually used but right now it only supports VBScript, JScript, Ruby, Python and, theoretically, Perl. Unlike VERGE / ika, it has an IDE for everything the engine needs - scripts, maps, graphics, music etc... It can import RPG Maker 2000/2003 charsets and RPG Toolkit tilesets. Also has variable tile size.
http://www.fury2.net/wiki/Main_Pagehttp://www.fury2.net/wiki/Downloadhttp://www.fury2.net/wiki/Making_A_Simple_GameOHRRPGCE (Free)Difficult to pronounce acronym for a console-style RPG engine that is simple and easy to use. Was originally a DOS engine written in QuickBasic, but has since been ported over to Windows via FreeBasic.
http://hamsterrepublic.com/ohrrpgce/index.php/Main_Page.htmlEngine001A game creation system focusing on Action RPGs, with a simple point and click interface. Website also includes resources for you to make your Action RPG with.
http://www.engine001.com/Platform GamesPlatform Studio (Free Unregistered/Lite Versions)This one is specifically for making platform games, which means it's perfect for Mario fangames. Another drag and dropper, which means it's easy as hell to make your new Mario game with this.
http://soft.firstproductions.com/pstudio/AdventureAdventure Game Studio (Free)Popular point and click game creator used by many people. Can also be used for other games (With a little scripting magic), like the game "1213".
http://www.adventuregamestudio.co.uk/First Person ShooterFPS Creator (Not free)Creation tool for making First Person Shooter games.
http://www.fpscreator.com/Silent Walk FPS Creator (Free Unregistered/Lite Versions)Rather limited Frist Person Shooter game creation set. Simply design levels, place objects and test out your game.
http://www.silentworks.hu/ResourcesWebsitesMusichttp://www.mirsoft.info/gamemods.php - Useful game music archive in module music format.
http://www.mirsoft.info/gamemids.php - Same as the previous, except in MIDI music format.
http://www.vgmusic.com/ - Popular large game music archive in MIDI format.
http://gh.ffshrine.org/ - Video game and anime music in MP3 format.
http://snesmusic.org/ - SNES music archive in SPC format, which can be played by both Game Maker and Multimedia Fusion 1.5/2 (With the use of extensions.)
http://www.midishrine.com/ - MIDI files of mostly older games.
http://www.zophar.net/music.html - Music ripped from various games. Mainly useful for its SPC archive, since there's no extensions for anything else.
http://www.flyingomelette.com/gamemusic/mp3download_a.html - Video game MP3s.
Graphicshttp://www.spriters-resource.com/ - A large sprite archive.
http://tsgk.captainn.net/ - An archive of over 128000 sprites, ripped and custom.
http://sdb.drshnaps.com/ - One of the largest (and fastest growing) resources for video game sprites, backgrounds, sounds, and more...
Generalhttp://www.mfgg.net/ - Mario related resources.
http://www.sonicfangameshq.com/ - Sonic related resources.
http://www.zfgc.com/ - Zelda related resources.
http://www.create-games.com/ - There are tutorials and articles on Clickteam products here.
http://extensions.co.nr/ - Lots of extensions for the latest Clickteam products.
http://www.zoomgamer.com/ctedb/ - MMF2 extension database.
http://www.clickteam.info/extensions/ - Extensions for the older Clickteam products.
http://en.wikipedia.org/wiki/List_of_game_engines - A list of game engines provided by Wikipedia.
This post has been edited by SolarFlare on Aug 11 2007, 10:27 PM