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> Mario goes to hell
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Raccoon Sam
Posted: Jul 3 2007, 02:28 PM
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You need to get off your high horse.
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After seeing a topic with some old images of Abe's Oddysee, an old game for the PSX, I had this idea.

Ever wonder what happens to Mario when he dies, and falls through the screen?
The truth is, he falls all the way to hell, and starts a new life there. In this game, The 'Real' Mario must explore hell's depths and get all the dead Marios back to earth to defeat Bowser for some reason.

However, the transfering from hell to earth isn't too easy, especially since there's quite a lot of Marios to save. In this game, Mario has the ability to speak between the Marios. Simple commands like "Hello", "All of ya!", "Follow-a me", "Jump!" or "Kick!" are needed in order to proceed through the game. Here's a mockup screen:
user posted image
In the picture, the 'real' Mario (the one jumping. He has a slightly lighter palette than the rest) is about to save the Mario on the right, trapped in a small space between the a pipe and a brick box.
Below is the way he'll most likely save him:
  • Tell him to Jump (the brick breaks)
  • Tell him to follow him (he starts walking in place)
  • Tell him to jump again (now he'll get out from the trap)
  • Lead him to somewhere near
  • Telling him to wait

After that, the player will probably go and save the other two Marios. This'll be done by telling the first Mario from the left to Kick the shell, so it breaks the second Mario's brick he stands on. The shell will continue moving, and touch the little triange, so it both, breaks the original "Kicker Mario's" brick he stands on, and continues moving to left to avoid further dangers.

Both of the Mario's have fallen to the ground now, and after that, Mario will simply say "Get in there!", so all the Marios will start running towards the bended pipe. Now the players has saved three Marios! The progress can be seen on the lower right corner of the screen, green numbers representing saved Marios, and the red ones representing the dead ones. At the moment, the player has killed 29 Marios in other puzzles. The player can save his progress by going in to the bended pipe himself, so he gets back to mushroom kingdom

Here's the GameSpeak table I made up:
  Shift

Control

A
Hello!
All of ya!
S
Follow me
Stop it
Z
Wait
Jump!
X
Do it
Kick!

-'Hello' means getting focus on a certain Mario, after that he'll listen to your commands, unless he's pissed.
-'All of ya' means getting focus on each Mario on screen, so you can give commands to many Marios simultaneously.
-'Follow me' means that the Mario that the player has focus on will start walking until he is near the player. When the player starts walking again, the Mario will keep following him. If the player has focus on multiple Mario's, the all will stop.
-'Stop it' makes all the Marios stop the action they're doing (except walking) unless they're pissed.
-'Wait' means that if a Mario is following you, he will stop.
-'Jump' means that the Mario(s) that the player has focus on will jump unless they're pissed.
-'Do it' means that they will do an action. For example, if a Mario is next to a lever, he will pull it. If a Mario's on top of a veggie, he will pull it, and if said, he will also throw it. All of this works unless a Mario is pissed.
-'Kick' means that the Mario that the player has focus on will kick. Kicking applies for other Marios, Koopa shells and other items. Doesn't work if a Mario's pissed. Also, for one Mario only.
-Holding both, Control and Shift will make the player say "Get in there!", which will result all Marios to run towards the bended pipe.

Pissed Mario means that he is pissed for a reason or another, and won't respond to your commands. To "un-piss" a Mario, simply jump on him. Jumping on a pissed Mario twice will kill him.
Mario has also killed a lot of Koopas and Goombas in his life in the Mushroom Kingdom too, so there's a lot of enemies in hell, too!
The game has no scrolling whatsoever. Once the player leaves the screen, a transition will move him into another. Mario is also invincible in this game. The game has one-hit-kill, and after dying you will start from your last save.


Nonetheless, this is just a concept idea, and I am not making this game. Just thought about this as an awesome idea, so this thread is for discussing the idea, not the 'game' since it's not being made.


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Finland
Ultramario
Posted: Jul 3 2007, 02:36 PM
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Dan Dan Dan!
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I don't think the FD is the place for ideas, but awesome idea though.


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Bill Ding
Posted: Jul 3 2007, 02:37 PM
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.
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Brilliant!


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BubbleMan
Posted: Jul 3 2007, 02:38 PM
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aka Aku
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This post about a game not being made is better than most posts about games that "are" being made.

It sounds like it would be a good puzzle game. I would assume that since Mario is already dead, you wouldn't lost by dying?


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Finland
Raccoon Sam
Posted: Jul 3 2007, 02:40 PM
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You need to get off your high horse.
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Yeah, as I mentioned, once you die, you just start over. It's like playing Super Mario World but always with 1 life, and "Game Over" being "Let's try this again".

And I asked Trasher before I made this topic and he said it's ok, just as long as it isn't "i got a kool idea for a gaem its about mario and gunz will som1 make it 4 me"


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BubbleMan
Posted: Jul 3 2007, 02:43 PM
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aka Aku
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Yeah. It should be fine as long as it's actual fangame discussion.

Anyway, I think a hard part would be the level design as opposed to programming. It would be a fun game and an original one as well.


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MegaTailzChao
Posted: Jul 3 2007, 02:55 PM
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Hey this is an awesome idea and I should make it.


Except I don't think I could be bothered with designing levels.


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OmegaK
Posted: Jul 3 2007, 02:56 PM
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Hey look its that girl that doesn't move her arms
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Holy ****. I love you.


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Raccoon Sam
Posted: Jul 3 2007, 02:57 PM
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You need to get off your high horse.
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Yeah, totally.
Have you ever played the Oddworld games? If not, after playing one, you'd definitely get an inspiration boost. The games have very clever puzzles, I remember one having a message string, a dude you would have to save, and a lever. All next to each other, and a "bad guy" In the background, next to a shredder. The text string said "Only a foolish murderer would pull this lever". I pulled it, wishing for the bad guy to die, and to my surprise, a shredder appeared from the behind and killed the dude I was going to save, and me myself, too! Though I laughed when I died, since shortly after the death, the message marquee string displayed "Told ya"


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BubbleMan
Posted: Jul 3 2007, 03:04 PM
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aka Aku
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QUOTE (Raccoon Sam @ Jul 3 2007, 12:57 PM)
Yeah, totally.
Have you ever played the Oddworld games? If not, after playing one, you'd definitely get an inspiration boost. The games have very clever puzzles, I remember one having a message string, a dude you would have to save, and a lever. All next to each other, and a "bad guy" In the background, next to a shredder. The text string said "Only a foolish murderer would pull this lever". I pulled it, wishing for the bad guy to die, and to my surprise, a shredder appeared from the behind and killed the dude I was going to save, and me myself, too! Though I laughed when I died, since shortly after the death, the message marquee string displayed "Told ya"

Is said game free or what?

BTW I would have pulled the lever just to see someone die.


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DJ Yoshiman
  Posted: Jul 3 2007, 03:18 PM
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My post is to the right.
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Hey, guys.

QUOTE (The Rules of this Forum)
1. This forum is used for showcasing your fangames, talking about other fangames, or conversing different ideas/aspects of fangames.



So this topic is staying.


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BubbleMan
Posted: Jul 3 2007, 03:20 PM
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aka Aku
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QUOTE (MegaTailzChao @ Jul 3 2007, 12:55 PM)
Hey this is an awesome idea and I should make it.


Except I don't think I could be bothered with designing levels.

Then you get together a team of geekos that are master puzzle makers


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MegaTailzChao
Posted: Jul 3 2007, 04:18 PM
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QUOTE (AkuAkooie @ Jul 3 2007, 03:04 PM)
Is said game free or what?

BTW I would have pulled the lever just to see someone die.

2 of them are playstation games(The ones this is based off of most likely anyways) so it could be free or not, depending on if you havea ccess to an emulator and ROM. :P

QUOTE
Then you get together a team of geekos that are master puzzle makers
Hey wanna design me some levels?


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BubbleMan
Posted: Jul 3 2007, 04:38 PM
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QUOTE (MegaTailzChao @ Jul 3 2007, 02:18 PM)
Hey wanna design me some levels?

Actually I was kind of hoping you would find someone who can, you know, design levels.

I could design levels but they would most likely be shaped like a ***** or something.


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Nite Shadow
Posted: Jul 3 2007, 04:48 PM
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Let me know if you need any graphics hybridized.
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PSI Guy
Posted: Jul 3 2007, 05:39 PM
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Sounds awesome! And clever. and what not.


"pissed Mario". As in drunk or angry?


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MegaTailzChao
Posted: Jul 3 2007, 05:42 PM
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QUOTE (PsiGuy @ Jul 3 2007, 05:39 PM)
"pissed Mario". As in drunk or angry?

Use your imagination, mah boi.


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PSI Guy
Posted: Jul 3 2007, 06:07 PM
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Why does this look like super Maro War?


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MegaTailzChao
Posted: Jul 3 2007, 06:10 PM
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QUOTE (PsiGuy @ Jul 3 2007, 06:07 PM)
Why does this look like super Maro War?

Maybe because SMW uses SMB3 graphics, as does the mockup for this game.


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Nini Fan#33;
Posted: Jul 3 2007, 06:11 PM
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It sounds awesome!
I wish there really was a game like this...


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