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> Metroid Revelation, (Working Title)
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SA.09.21
Posted: Aug 2 2007, 04:26 PM
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This fangame is being developed by me and is programmed in Gamemaker 6.1.

Download: Demo v. 1.02

Screenshots:
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Features:

The demo features the complete physics of Samus, you can aim in every direction, crouch, and roll into the morphball. In addition, you can use the Power Beam and obtain three different items; the Morphball, the Morphball Bombs and the Hi-Jump Boots.


Controls:

S - Aim Up
X - Aim Down
A - Jump
Z - Power Beam
Arrow Keys - Movement

Edit: Thanks for Coelacanthus for the background. :P

This post has been edited by SA.09.21 on Aug 3 2007, 05:42 AM
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Raccoon Sam
Posted: Aug 2 2007, 04:44 PM
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You need to get off your high horse.
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Screenshots, please!


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read it yo
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Glukom
Posted: Aug 2 2007, 04:51 PM
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OFF TO JOIN THE NAVY
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Nice job, I didn't find any glitches.
Except, the jump button should be in a better position, like the x key.


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EVERYBODY WHO READS THIS AND DISLIKES THE DIRECTION OF NEW MFGG





i feel your pain :[
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MegaTailzChao
Posted: Aug 2 2007, 04:54 PM
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So long, and thanks for all the fish.
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It's a good start, and the engine is very nice. The only problem is the control.s I have troubles with games that set the jump button to A and the attack to Z, especially since S and X aim.


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Big JM
Posted: Aug 2 2007, 06:50 PM
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Because this is still awesome.
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That's pretty good so far. One thing I noticed, though, is that you can do an infinite bombs jumps, sending you to the ceiling if you do it long enough. That would make getting secrets much easier.


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Demonlemon
Posted: Aug 2 2007, 07:16 PM
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MY CHILDREN COMETH
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Fantastic engine, I dont like the choice of controls though.


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If life gives you lemons... RUN FOR YOUR LIFE!!!
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TCOTL Reference Humanoid reference Drawings/sprites people have made me.user posted image
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Ultramario
Posted: Aug 3 2007, 02:10 AM
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Dan Dan Dan!
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Great stuff!

Keep it up.


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